Lords of Xulima similar games & best alternatives
Lords of Xulima
2014
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Quick resume
Lords of Xulima is a challenging Role-playing game set on the mythical continent of Xulima, where Gods and humans once walked side by side. Experience a genuine RPG featuring over 100 hours of gameplay, and discover one of the most epic sagas ever told.
Global score
81/100
Genres
Role-playing (RPG), Adventure, Turn-based strategy (TBS), Strategy, Indie
Similar games
Pros
- Challenging and deep turn-based combat
- Large, immersive fantasy world with exploration and puzzles
- Extensive character customization and progression
- Long gameplay with high replayability
- Good value for price
Cons
- Steep difficulty curve early on
- Repetitive combat and grinding in late game
- Limited character interaction and story depth
- Some ui and quality of life issues
- Linear progression with limited open-world freedom
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to direct their own actions, choose party composition, make moral decisions, and explore an open world with minimal handholding."
Wartales
"Players have freedom to explore the world, choose party composition, and make strategic decisions without hand-holding, though some linearity in progression exists."
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Competence
Game with the same Competence vibe
4"Combat is challenging and strategic, rewarding skillful planning and tactical thinking."
Divinity: Original Sin 2 - Definitive Edition
"Combat is challenging and requires skillful planning, resource management, and tactical thinking, especially at early and mid-game stages."
-
Competition
Game with the same Competition vibe
-4"Focus is on personal progression and overcoming game challenges rather than competing against others."
Moonscars
"Focus is on personal party progression and overcoming game challenges rather than competing against other players."
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Continuation
Game with the same Continuation vibe
4"Long gameplay (20+ hours), with replayability through challenges and collectibles encourages extended play."
Castlevania: Lords of Shadow – Ultimate Edition
"Long gameplay (50-150+ hours) with high engagement and replayability due to multiple classes and party builds."
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Cooperation
Game with the same Cooperation vibe
3"Players manage a squad of up to five characters working together tactically to complete objectives."
Gorky 17
"Players manage a party of six characters working together strategically to overcome challenges."
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Creativity
Game with the same Creativity vibe
3"Players customize party composition, equipment, and strategies, though within preset classes and items."
Pixel Heroes: Byte & Magic
"Players customize party composition, skill allocation, and tactical approaches, though within predefined classes and skills."
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Domination
Game with the same Domination vibe
-3"Gameplay emphasizes balanced tactical play rather than exerting superiority or dominance over others."
Codename: Panzers, Phase One
"Gameplay emphasizes balanced party interaction and strategy rather than exerting superiority over others."
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Escapism
Game with the same Escapism vibe
4"Provides immersive fantasy world and challenging gameplay that distracts from real life."
Rabi-Ribi
"Provides immersive fantasy world exploration and challenging combat that distracts from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and nostalgia for classic RPGs; no obligation or external pressure."
ATOM RPG: Post-apocalyptic indie game
"Players engage voluntarily out of interest and nostalgia for old-school RPGs, not out of obligation."
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Experimenting
Game with the same Experimenting vibe
4"Players experiment with different strategies, skill combos, and character builds to overcome challenges."
Agarest: Generations of War
"Players experiment with different party builds, skills, and combat tactics to overcome challenges."
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Exploration
Game with the same Exploration vibe
4"Game world is filled with secrets, backtracking, and puzzles; encourages curiosity-driven exploration."
Operencia: The Stolen Sun
"Large, varied game world with puzzles, secrets, and non-linear exploration encourages curiosity-driven play."
-
Expression
Game with the same Expression vibe
2"Some character customization and skill choices allow personal expression."
Fear & Hunger
"Some character customization and party building allow for personal expression, though limited to class and skill choices."
-
Fantasy
Game with the same Fantasy vibe
5"Strong fantasy setting with magic, mythical creatures, and heroic narrative."
Fable Anniversary
"Strong fantasy setting with gods, magic, mythical creatures, and an epic quest narrative."
-
Fellowship
Game with the same Fellowship vibe
-3"Primarily a single-player experience with limited social or community interaction."
XCOM: Enemy Unknown
"Primarily a single-player experience with limited social interaction or community feeling."
-
Growth
Game with the same Growth vibe
5"Strong emphasis on learning, character development, skill acquisition, and mastering game mechanics."
Last Dream
"Extensive character progression, skill development, and strategic learning throughout the game."
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Health
Game with the same Health vibe
-4"Sedentary gameplay with focus on resource management; no physical activity involved"
Subsistence
"Sedentary gameplay with no physical activity; resource management is mental rather than physical."
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Idle
Game with the same Idle vibe
-3"Requires focused attention and strategic planning; not suited for casual or background play."
Sniper Elite 4
"Requires focused attention and strategic planning; not suited for casual or background play."
-
Intimacy
Game with the same Intimacy vibe
-4"Minimal meaningful social interaction; some character dialogue but no close relationships formed."
Tales Beyond The Tomb - Pineville Night Stalker
"Limited character interaction and emotional connection; party members have minimal dialogue."
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Leadership
Game with the same Leadership vibe
3"Players lead and manage a party of characters, making strategic decisions and directing actions."
FINAL FANTASY VI
"Players lead and manage a party of characters, making strategic decisions and directing actions."
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Progression
Game with the same Progression vibe
5"Strong emphasis on leveling up, acquiring gear, and upgrading skills and units."
SpellForce 2 - Anniversary Edition
"Strong emphasis on leveling up, skill point allocation, and acquiring better equipment."
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Relaxation
Game with the same Relaxation vibe
-2"Game is challenging and sometimes frustrating, requiring concentration and persistence rather than relaxation."
ATOM RPG: Post-apocalyptic indie game
"Game is challenging and sometimes frustrating, requiring concentration and persistence rather than relaxation."
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Sensation
Game with the same Sensation vibe
2"Visuals and music are pleasant and atmospheric but not highly stimulating or intense."
Merchants of Kaidan
"Visuals and music create a pleasant atmosphere but are not highly stimulating or intense."
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Status
Game with the same Status vibe
-4"Focus is on individual achievement without social recognition or popularity."
Approaching Infinity
"Focus is on individual achievement and progression without social recognition or competition."
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Story
Game with the same Story vibe
3"Engaging narrative with character development and lore, though some find it predictable."
Figure Adventure
"Engaging fantasy narrative with lore and character development, though some find it predictable or thin."
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Strategy
Game with the same Strategy vibe
5"Deep tactical combat and strategic resource management require careful planning and problem solving."
Warhammer 40,000: Chaos Gate - Daemonhunters
"Combat and resource management require deep tactical planning and problem solving."
-
Thrill
Game with the same Thrill vibe
3"Tense combat encounters and challenging enemies provide suspense and excitement."
Wizardry 8
"Tense and challenging combat encounters provide suspense and excitement."
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Value
Game with the same Value vibe
5"Excellent value for money with extensive content and hundreds of hours of gameplay."
Ultra Street Fighter® IV
"Excellent value for money with extensive content and long playtime for an indie RPG."
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Violence
Game with the same Violence vibe
4"Combat involves defeating enemies with various weapons, spells, and tactical maneuvers."
Dark Envoy
"Combat involves defeating enemies with various weapons, spells, and status effects."
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Survival
Game with the same Survival vibe
4"Players must manage health and resources to avoid failure and progress."
DOG WITCH
"Resource management including food and healing is critical to avoid failure and progress."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Cooperation, Fantasy. It leans lower than usual among comparable games on Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026