Monster Energy Supercross - The Official Videogame 2 similar games & best alternatives
Monster Energy Supercross - The Official Videogame 2
2019
Related articles
Quick resume
All the thrills of the Monster Energy AMA Supercross 2018 Championship! Live the life of a pro, put yourself to the test in the Compound, tackle challenges, manage your events and attract new sponsors to earn fame and unlock new content!
Global score
85/100
Genres
Racing, Simulator, Sport
Similar games
Pros
- Realistic and challenging physics
- Good graphics and sound
- Track editor and customization
- Engaging career mode with training
- Varied tracks and weather effects
Cons
- Ai can be unrealistic and frustrating
- High grind and expensive unlocks
- Bugs and performance issues
- Limited multiplayer population and features
- Whips and scrubs mechanics criticized
Motivations
-
Autonomy
Game with the same Autonomy vibe
3"Players have control over bike physics, rider weight shifting, and some customization, but career mode is somewhat linear and repetitive."
Monster Energy Supercross - The Official Videogame 6
"Players can customize bikes and riders, choose different modes, and plan training in career mode, indicating moderate control over actions."
-
Competence
Game with the same Competence vibe
4"Game offers challenging AI on higher difficulties, requires skillful riding, rhythm mastery, and precise control to succeed."
Monster Energy Supercross - The Official Videogame
"Game features challenging physics, skill-based rhythm lanes, and AI difficulty that requires mastery, supporting a strong sense of competence."
-
Competition
Game with the same Competition vibe
3"Includes multiplayer racing and leaderboards; players compete against AI and others, though AI behavior is limited and multiplayer population is low."
MXGP PRO
"Includes multiplayer and ranked modes, but multiplayer population is low; AI racing also provides competitive challenge."
-
Continuation
Game with the same Continuation vibe
2"Players report habitual play and repeated sessions especially with friends, though some mention limited map variety and bugs reduce long-term engagement."
PROP AND SEEK®
"Players report habitual play and long sessions, but some frustration with grind and bugs may limit extended engagement."
-
Cooperation
Game with the same Cooperation vibe
-4"Game focuses on solo racing and personal progression; no mention of cooperative multiplayer or teamwork."
NIGHT-RUNNERS™ PROLOGUE
"Game focuses mainly on individual racing; multiplayer is competitive rather than cooperative with no evidence of teamwork."
-
Creativity
Game with the same Creativity vibe
3"Map editor and character customization (colors, crosshairs, sounds) allow creative expression and content creation."
Boring Man - Online Tactical Stickman Combat
"Track editor and customization options allow players to create and modify content, enhancing creative expression."
-
Domination
Game with the same Domination vibe
-3"No strong evidence of trash talk or power imposition; multiplayer is casual and community is small."
TOKYO WARFARE
"No reports of trash talk or power imposition; multiplayer is competitive but players seem to participate equally."
-
Escapism
Game with the same Escapism vibe
4"Players use the game for nostalgia, relaxation, and distraction from real life, enjoying immersive open-world racing."
Need for Speed™ Most Wanted
"Players use the game for fun, relaxation, and distraction from real life, enjoying immersive racing experiences."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for enjoyment and personal interest rather than obligation or external pressure."
Hellsplit: Arena
"Players engage voluntarily for enjoyment and personal interest rather than obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Players explore various tracks, characters, and powerups, with some experimenting encouraged by unique track designs and mechanics."
Super Indie Karts
"Players explore tuning, different tracks, and the track editor, indicating a tendency to try new things."
-
Exploration
Game with the same Exploration vibe
2"Includes free roam modes and discovery of custom tracks, though core racing tracks are fixed and familiar."
MX vs. ATV Reflex
"Exploration mainly through track editor and compound free roam, but core tracks are fixed and familiar."
-
Expression
Game with the same Expression vibe
3"Customization of rider gear and bike appearance supports self-expression."
Ride 2
"Customization of rider appearance and bike parts supports self-expression, though some complain about cost."
-
Fantasy
Game with the same Fantasy vibe
-3"Game focuses on realistic motocross simulation with official licenses and real-world tracks."
MXGP 2019 - The Official Motocross Videogame
"Game simulates realistic motocross events with licensed riders and bikes, focusing on plausible scenarios."
-
Fellowship
Game with the same Fellowship vibe
1"Some social interaction via multiplayer and community track sharing, but limited community size and features."
MXGP 2019 - The Official Motocross Videogame
"Some social interaction in multiplayer and community track sharing, but limited by low player base and surface-level connections."
-
Growth
Game with the same Growth vibe
3"Career mode and skill development provide opportunities for learning and personal improvement."
Cricket 24
"Career mode training and skill development encourage learning and personal improvement."
-
Health
Game with the same Health vibe
-5"No physical activity involved; purely sedentary gameplay."
Among Us
"No physical activity involved; purely sedentary gameplay."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and precise control; not suited for casual or background play."
TEMBO THE BADASS ELEPHANT
"Requires focused attention and skillful control; not suited for casual or background play."
-
Intimacy
Game with the same Intimacy vibe
-4"Minimal evidence of close social relationships or emotional sharing; mostly individual or casual multiplayer."
STRIDE
"Minimal evidence of close relationships or emotional sharing; mostly individual play and casual multiplayer."
-
Leadership
Game with the same Leadership vibe
-4"No leadership roles; players participate individually without managing or guiding others."
Rolled Out!
"No indication of leadership roles; players participate individually without managing or guiding others."
-
Progression
Game with the same Progression vibe
3"Career mode involves progressing through tiers and unlocking cars and stages, though customization is limited."
WRC 7 FIA World Rally Championship
"Career mode involves unlocking gear, upgrades, and new tracks, supporting progression motivation."
-
Relaxation
Game with the same Relaxation vibe
2"Some players find the game relaxing and enjoyable, though others report frustration and tension from difficulty."
Dark Roll: Free Kick Challenge
"Some players find the game relaxing and fun, though others report frustration and tension from difficulty."
-
Sensation
Game with the same Sensation vibe
3"High-quality graphics, sound, and immersive racing provide sensory stimulation and excitement."
F1® 25
"Enjoyable graphics, sound, and immersive racing provide sensory stimulation and excitement."
-
Status
Game with the same Status vibe
1"Some recognition through multiplayer rankings and community presence, but mostly individual focus without broad social status."
Dragon Fist: VR Kung Fu
"Some recognition through multiplayer rankings and community involvement, but limited social status impact."
-
Story
Game with the same Story vibe
-2"Career mode lacks narrative depth; gameplay focuses on racing events without immersive story."
Monster Energy Supercross - The Official Videogame
"Career mode adds some narrative elements, but overall gameplay is focused on racing without deep story immersion."
-
Strategy
Game with the same Strategy vibe
3"Players must plan bike setups, race tactics, and manage upgrades, requiring mental challenge and problem solving."
Ride 2
"Players must plan lines, manage momentum, and tune bikes, requiring strategic thinking and problem solving."
-
Thrill
Game with the same Thrill vibe
3"Increasing difficulty and risk of crashes create suspense and tension during play."
Flight Control HD
"Risk of crashing and challenging rhythm sections create suspense and excitement."
-
Value
Game with the same Value vibe
-2"Many players feel the game is slow and grindy with expensive in-game purchases, leading to mixed perceptions of value."
Zoo 2: Animal Park
"Some players feel the game is a grind with expensive unlocks and bugs, reducing perceived value."
-
Violence
Game with the same Violence vibe
-4"Focus on racing and skill rather than combat or destruction; crashes are part of gameplay but not glorified violence."
MotoGP™22
"Focus on racing and skill rather than combat or destruction; crashes are part of gameplay but not violent."
-
Survival
Game with the same Survival vibe
2"Players must avoid failure and manage momentum carefully to progress, though no traditional survival elements."
Bat to the Heavens
"Players must avoid crashing and manage momentum to succeed, reflecting survival-like challenge."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Status, Story, Expression. It leans lower than usual among comparable games on Value, Fantasy, Violence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026