Phobies similar games & best alternatives
Phobies
2022
Related articles
Quick resume
Phobies is a tactical card collecting strategy game where players battle one another in the surreal realm of the subconscious, where fears manifest. Use devious tactics and unleash a dazzling array of attacks and abilities to achieve victory!
Global score
86/100
Genres
Indie, Strategy, Free To Play, Turn-based strategy (TBS), Puzzle, Tactical
Similar games
Pros
- Deep and skill-based tactical gameplay
- Free to play friendly with fair monetization
- Unique and charming art style
- Asynchronous and real-time modes
- Large variety of collectible units
Cons
- Daily caps on rewards limit progression
- Some pay-to-win concerns at higher ranks
- Lack of social features like chat or clans
- No narrative or campaign mode
- Ui and quality of life improvements needed
Motivations
-
Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose different units, tactics, formations, and strategies; game rewards improvisation and tactical decision-making."
Cossacks II: Battle for Europe
"Players have freedom to choose any units (Phobies) they own for each match and can plan many moves ahead with no randomness in combat outcomes."
-
Competence
Game with the same Competence vibe
5"The game features a high skill ceiling, complex mechanics, rewarding combos, and defensive options that require mastery, appealing to competitive players."
FATAL FURY: City of the Wolves
"Game emphasizes skillful planning and strategy over randomness; players can outsmart higher level or better equipped opponents."
-
Competition
Game with the same Competition vibe
4"Includes ranked modes, leaderboards, and multiplayer matchmaking fostering competition among players."
Dota Underlords
"Includes ranked modes, leaderboards, and arena mode with real-time turns fostering competitive play."
-
Continuation
Game with the same Continuation vibe
3"Players often engage in multiple sessions and long matches, showing habitual and extended play."
Gremlins, Inc.
"Players often engage in multiple simultaneous matches asynchronously or arena mode; some mention addiction and long play sessions."
-
Cooperation
Game with the same Cooperation vibe
-3"Gameplay is primarily 1v1 competitive; limited evidence of cooperative or team-based modes."
Duelyst II
"Gameplay is primarily 1v1 competitive; no evidence of cooperative or team-based modes currently."
-
Creativity
Game with the same Creativity vibe
2"Players can customize teams and use unique character abilities, but no extensive building or creation mechanics."
One Piece Burning Blood
"Players can customize their team composition from a large collection of unique units but no map or scenario creation reported."
-
Domination
Game with the same Domination vibe
-2"Interactions are balanced with mutual respect; no evidence of trash talk or dominance behaviors."
Panzer Corps 2
"Interactions appear balanced with mutual respect; no reports of toxic dominance or trash talk."
-
Escapism
Game with the same Escapism vibe
3"Players use the game as a relaxing and enjoyable distraction, with a lighthearted theme and casual gameplay providing stress relief."
Dungeon Tycoon
"Players use the game as a relaxing distraction with casual asynchronous play and engaging fantasy theme."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and thrill; no indication of obligation or external pressure to play."
Propagation VR
"Players engage voluntarily for fun and strategy; no indication of obligation or external pressure to play."
-
Experimenting
Game with the same Experimenting vibe
3"Players try different unit combinations and upgrade strategies to find effective tactics."
Zombie Defense
"Players experiment with different unit combinations and strategies; game encourages trying new tactics."
-
Exploration
Game with the same Exploration vibe
-2"Gameplay focuses on known maps and tactical objectives rather than open exploration."
COH 2 - The Western Front Armies: US Forces
"Game focuses on tactical battles on fixed maps; no open world or discovery elements."
-
Expression
Game with the same Expression vibe
1"Some customization in unit upgrades and veterancy, but limited avatar or environment personalization."
Ancestors Legacy Free Peasant Edition
"Some customization in unit selection and upgrades, but no avatar or environment personalization."
-
Fantasy
Game with the same Fantasy vibe
5"Strong medieval fantasy horror theme with imaginative monsters and supernatural elements."
PILGRIM
"Strong fantasy theme with imaginative monsters representing phobias and spooky, Halloween-like art style."
-
Fellowship
Game with the same Fellowship vibe
-3"Minimal social features; mostly a solo experience with limited local multiplayer."
Atari 50: The Anniversary Celebration
"Minimal social features; no chat or clans; mostly solo competitive play."
-
Growth
Game with the same Growth vibe
4"Players develop skills and unlock upgrades, improving over time."
Roboquest VR
"Players develop skill and improve their collection and unit upgrades over time."
-
Health
Game with the same Health vibe
-4"Sedentary gameplay with no physical activity involved."
Mortal Kombat 11
"Sedentary gameplay with no physical activity involved."
-
Idle
Game with the same Idle vibe
3"Asynchronous play allows players to take turns at their own pace, enabling intermittent engagement."
Axis & Allies 1942 Online
"Asynchronous play allows players to take turns at their own pace, fitting short sessions between other activities."
-
Intimacy
Game with the same Intimacy vibe
-4"No evidence of close social relationships or emotional sharing; interactions are surface-level."
Void Destroyer 2
"No evidence of close social relationships or emotional sharing; interactions are surface-level."
-
LeadershipInsufficient data
No nearest game available
-
Progression
Game with the same Progression vibe
4"Strong progression through unlocking cards, upgrading abilities, improving base facilities, and leveling relationships."
Marvel's Midnight Suns
"Strong progression through collecting units, upgrading cards, and climbing ranks."
-
Relaxation
Game with the same Relaxation vibe
3"Game provides a balance of challenge and flow, suitable for casual or active play."
Tap Wizard 2
"Game provides a balance of challenge and casual play with satisfying strategic depth."
-
Sensation
Game with the same Sensation vibe
3"Visuals, music, and sound effects are praised for being engaging and pleasant."
Pinball Spire
"Visuals, animations, and sound effects are praised as engaging and enjoyable."
-
Status
Game with the same Status vibe
3"Leaderboards and ranked modes provide social recognition and status within the community."
Kabounce
"Leaderboards and ranked modes provide social recognition and status."
-
Story
Game with the same Story vibe
-3"No campaign or narrative mode; gameplay is context-free and focused on tactical battles."
Interplanetary: Enhanced Edition
"No narrative or campaign; gameplay is context-free tactical battles."
-
Strategy
Game with the same Strategy vibe
5"Deep tactical and strategic gameplay with terrain, unit synergy, and positioning requiring careful planning."
Battle for Wesnoth
"Highly strategic gameplay with deep tactical planning and unit synergy."
-
Thrill
Game with the same Thrill vibe
2"Some tension and excitement from challenging shots and competitive matches, but overall calm pacing."
Snooker 19
"Some tension from competitive matches and turn timers in arena mode, but mostly controlled pacing."
-
Value
Game with the same Value vibe
2"Free-to-play with fair monetization; some complaints about grind but overall good value for time invested."
Armajet
"Free to play with fair monetization; some complaints about grind and daily caps but overall good value."
-
Violence
Game with the same Violence vibe
1"Combat involves defeating enemies but is cartoonish and non-gratuitous."
Giana Sisters: Twisted Dreams
"Combat involves attacking and defeating enemy units but with cartoonish, non-gory style."
-
Survival
Game with the same Survival vibe
2"Players must manage resources and unit morale to avoid defeat; tactical defense and positioning important."
Cossacks II: Battle for Europe
"Players must manage unit positioning and health to avoid defeat; tactical defense is important."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Idle, Fantasy. It leans lower than usual among comparable games on Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026