Planet of the Eyes similar games & best alternatives
Planet of the Eyes
2015
Related articles
Quick resume
An atmospheric narrative-platformer about a service robot stranded on a mysterious planet, Planet of the Eyes features a stunning visual mix of puzzle and platforming challenges, an original musical score, and fully voiced audio logs left by another survivor. Explore the mystery of an unknown world.
Global score
84/100
Genres
Action, Adventure, Indie, Platform, Puzzle
Similar games
Pros
- Beautiful and unique art style
- Immersive atmospheric soundtrack
- Smooth and responsive controls
- Interesting narrative through audio logs
- Generous checkpoints reduce frustration
Cons
- Very short gameplay duration
- Limited replay value
- Somewhat simple and easy puzzles
- Linear and guided progression
- Price considered high by some for length
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players control a robot and make decisions to solve puzzles with minimal guidance, allowing some freedom in approach."
Antenna
"Players control a robot with freedom to explore and solve puzzles, though gameplay is linear and guided."
-
Competence
Game with the same Competence vibe
2"Puzzles and platforming provide moderate challenge with some skill and timing required, but overall accessible and not overly difficult."
Omno
"Puzzles and platforming provide moderate challenge with generous checkpoints, allowing skill improvement without frustration."
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Competition
Game with the same Competition vibe
-4"No competitive elements; focus is on individual experience and personal progress."
Nevermind
"No competitive elements; focus is on individual experience and personal progress."
-
Continuation
Game with the same Continuation vibe
-3"Short game (~1 hour) with limited replay value; players tend to finish it in one or two sessions."
Hook
"Short game (~1.5-2 hours) with limited replay value; players tend to complete it in one or two sessions."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no cooperative gameplay."
Sifu
"Entirely single-player experience with no cooperative gameplay."
-
Creativity
Game with the same Creativity vibe
3"Innovative control scheme and varied puzzle interactions with the environment encourage creative problem solving."
Brothers - A Tale of Two Sons
"Creative puzzle design and unique art style with physics-based mechanics and environmental interaction."
-
Domination
Game with the same Domination vibe
-5"No elements of domination or superiority over others; cooperative and solo play only."
Beatbuddy: Tale of the Guardians
"No elements of domination or superiority over others; cooperative and solo play only."
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Escapism
Game with the same Escapism vibe
4"Immersive sci-fi story and atmospheric environments provide a strong escape from real life."
Scars Above
"Atmospheric sci-fi setting and immersive story provide a strong escape from reality."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for enjoyment and relaxation, not out of obligation."
Lightyear Frontier
"Players engage voluntarily for enjoyment and relaxation, not out of obligation."
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Experimenting
Game with the same Experimenting vibe
2"Some puzzle solving and exploration encourage trying new approaches, though gameplay is fairly linear."
Papetura
"Players explore new puzzles and mechanics, though gameplay is mostly linear and guided."
-
Exploration
Game with the same Exploration vibe
2"Exploring alien environments and uncovering story elements drives player curiosity."
Lifeless Planet Premier Edition
"Exploration of alien environments and discovery of audio logs encourage curiosity within a linear path."
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Expression
Game with the same Expression vibe
-3"Limited customization; players control a fixed robot character with no avatar personalization."
BEEP
"Limited customization; players control a fixed robot character with no personalization."
-
Fantasy
Game with the same Fantasy vibe
4"Set in an imaginative sci-fi alien world with fictional species and story elements."
Outcast - A New Beginning
"Set in a fictional sci-fi world with imaginative alien landscapes and story."
-
Fellowship
Game with the same Fellowship vibe
-5"No social or community features; strictly single-player experience."
Slots & Daggers
"No social or community features; strictly single-player experience."
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Growth
Game with the same Growth vibe
2"Players develop platforming and puzzle-solving skills, though challenges are moderate and accessible."
Postmouse
"Players develop puzzle-solving skills and improve platforming timing, though challenges are moderate."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
THE ENIGMA MACHINE
"Sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-4"Requires focused attention and continuous engagement; not designed for idle play."
Shadow Complex Remastered
"Requires focused attention and active engagement throughout; not suitable for idle play."
-
Intimacy
Game with the same Intimacy vibe
-4"Minimal social or emotional connections beyond narrative; no multiplayer or social features."
A Story About My Uncle
"Minimal social interaction or emotional connection beyond narrative; no multiplayer or social features."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; single-player only."
Haven Moon
"No leadership or group management roles; single-player only."
-
Progression
Game with the same Progression vibe
3"Progression through levels and unlocking of new puzzles and achievements provides a sense of advancement."
RUSH
"Progression through levels, puzzle completion, and unlocking achievements provide a sense of advancement."
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Relaxation
Game with the same Relaxation vibe
4"Relaxing music and calm gameplay provide a soothing experience."
Lines X Free
"Calm, atmospheric gameplay with soothing music offers a relaxing experience."
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Sensation
Game with the same Sensation vibe
3"Visually pleasing art style and evocative soundtrack provide sensory enjoyment."
Brothers - A Tale of Two Sons
"Visually striking art style and ambient soundtrack provide sensory enjoyment."
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Status
Game with the same Status vibe
-4"No social recognition or status systems; achievements are personal and not publicly ranked."
Mayonnaise Simulator
"No social recognition or status systems; achievements are personal and not publicly ranked."
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Story
Game with the same Story vibe
3"Engaging narrative delivered through audio logs and environmental storytelling."
Valley
"Narrative delivered through audio logs and environmental storytelling adds depth and engagement."
-
Strategy
Game with the same Strategy vibe
2"Puzzles require some logical thinking and planning, but overall gameplay is straightforward and accessible."
LOOM™
"Puzzles require logical thinking and timing, but overall gameplay is straightforward and accessible."
-
Thrill
Game with the same Thrill vibe
1"Some suspense in platforming and puzzle timing, but overall controlled and calm experience."
Candle
"Some suspense in platforming and puzzle timing, but overall experience is calm and not high-risk."
-
Value
Game with the same Value vibe
-2"Some players feel the price is high for the short length; better value on sale."
Shadow Tactics: Aiko's Choice
"Mixed opinions on value; short length leads some players to feel price is high unless purchased on sale."
-
Violence
Game with the same Violence vibe
-3"Minimal violence; gameplay focuses on puzzle solving and exploration rather than combat or destruction."
VirtuaVerse
"Minimal violence; gameplay focuses on puzzle solving and platforming rather than combat or destruction."
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Survival
Game with the same Survival vibe
1"Players must avoid death and hazards, but the environment is stable and threats are predictable."
Return.
"Avoiding environmental hazards is part of gameplay, but threats are predictable and manageable."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. It leans lower than usual among comparable games on Violence, Continuation, Value.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026