Rewind 99 similar games & best alternatives

Rewind 99

PC (Microsoft Windows) • 2026

Should you play it?

You're the last remaining video rental store. From humble VHS clerk to rental racketeer - run your video store and explore Reshoot Springs, building an underground empire. Expand with upgrades, side hustles, store membership, and more. Whatever it takes to survive - solo or in up to 4-player co-op.

What works
  • Unique 90s nostalgic art style and humor
  • Large open world with many activities
  • Deep and creative store management mechanics
  • Active developer support and frequent updates
  • Fun multiplayer co-op experience
Things to keep in mind
  • Bugs and crashes especially in multiplayer
  • Employee ai is frustrating and inefficient
  • Some ui and quality of life improvements needed
  • Performance issues on some systems
  • Lack of controller support

What to play next

Top picks

Games that feel the closest overall

  • Schedule I

  • Volcanoids

  • Bone's Cafe

  • Signs of Life

  • Everwind

  • QANGA

  • Badlands Crew - Drive, Command, Conquer

  • Orebound

  • Crime Simulator

Hidden Gems

Less popular games with surprisingly high similarity

  • Bone's Cafe

  • QANGA

  • Boat Crew

If you liked…

Recommendations by what you enjoyed most

  • Autonomy

    The Coin Game

  • Continuation

    The Brew Barons

  • Creativity

    SaGa Frontier Remastered

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Rewind 99: A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Leadership, Expression. It leans lower than usual among comparable games on Intimacy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have freedom to explore an open world, choose activities, and decide how to spend money and time."

    Capsule for The Coin Game The Coin Game

    "Players have freedom to explore the open world, choose activities, customize store and character, and manage their own pace."

  • Competence

    Game with the same Competence vibe

    3

    "Game involves strategic management, balancing inventory, pricing, and satisfying customers, providing skill challenges and feedback."

    Capsule for TCG Card Shop Simulator TCG Card Shop Simulator

    "Game involves managing store operations, side hustles, and customer loyalty with some skill and strategy, though some tasks can be repetitive."

  • Competition

    Game with the same Competition vibe

    -3

    "Focus is on personal progress and management rather than competing against others; multiplayer is cooperative."

    Capsule for Farming Simulator 17 Farming Simulator 17

    "Focus is on personal progress and store management rather than competing against others; multiplayer is cooperative and buggy."

  • Continuation

    Game with the same Continuation vibe

    4

    "Players report long play sessions, addictive gameplay loop, and desire to keep playing despite some bugs."

    Capsule for The Brew Barons The Brew Barons

    "Many players report long play sessions, addiction to gameplay loop, and desire to keep playing despite bugs."

  • Cooperation

    Game with the same Cooperation vibe

    3

    "Supports multiplayer co-op play with friends, enhancing social and cooperative experiences."

    Capsule for Emberhold Emberhold

    "Supports multiplayer co-op play with friends, encouraging teamwork in running the store and side activities."

  • Creativity

    Game with the same Creativity vibe

    4

    "Players customize characters, build unique parties, experiment with skills, and explore multiple storylines."

    Capsule for SaGa Frontier Remastered SaGa Frontier Remastered

    "Players can customize characters, store layout, mix movies, and engage in various creative side hustles."

  • Domination

    Game with the same Domination vibe

    -4

    "Interactions are cooperative or solo; no evidence of exerting control or superiority over others."

    Capsule for DAVE THE DIVER DAVE THE DIVER

    "Interactions are mostly cooperative or solo; no evidence of exerting control or superiority over others."

  • Escapism

    Game with the same Escapism vibe

    4

    "Strong nostalgic and humorous elements provide a fun escape from reality."

    Capsule for Retro City Rampage™ DX Retro City Rampage™ DX

    "Strong nostalgic and humorous atmosphere provides a fun escape from real life stress."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of personal interest and nostalgia, with no indication of obligation or pressure."

    Capsule for GRIP: Combat Racing GRIP: Combat Racing

    "Players engage voluntarily out of personal interest and nostalgia, with no indication of obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    4

    "Players try different activities, explore mechanics, and customize extensively."

    Capsule for Garden Paws Garden Paws

    "Players explore many mechanics, side hustles, and open world activities, experimenting with store management and movie mixing."

  • Exploration

    Game with the same Exploration vibe

    4

    "Large open world with multiple national parks, landmarks, Easter eggs, and free roam encourages discovery."

    Capsule for Riders Republic Riders Republic

    "Large open world with many places to discover, collectibles, and easter eggs encourages exploration."

  • Expression

    Game with the same Expression vibe

    4

    "Character customization and home decoration allow for personal expression, though some desire more options."

    Capsule for Starsand Island Starsand Island

    "Character customization and store decoration allow for personal expression."

  • Fantasy

    Game with the same Fantasy vibe

    2

    "Game simulates TV management with some humorous fictional elements, but grounded in realistic scenarios."

    Capsule for Empire TV Tycoon Empire TV Tycoon

    "While grounded in a realistic store sim, the game includes exaggerated humor, fictional characters, and imaginative scenarios."

  • Fellowship

    Game with the same Fellowship vibe

    3

    "Community engagement through multiplayer co-op and developer interaction fosters a sense of belonging."

    Capsule for Dungeon of the ENDLESS™ Dungeon of the ENDLESS™

    "Community engagement through multiplayer co-op and active developer-player interaction fosters a sense of belonging."

  • Growth

    Game with the same Growth vibe

    3

    "Players learn customer preferences, store layout, and story details over time, gaining knowledge and improving task efficiency."

    Capsule for inKONBINI: One Store. Many Stories inKONBINI: One Store. Many Stories

    "Players learn store management, customer preferences, and side hustle mechanics, improving skills over time."

  • Health

    Game with the same Health vibe

    -5

    "No physical activity involved; typical sedentary gameplay."

    Capsule for Legion TD 2 - Multiplayer Tower Defense Legion TD 2 - Multiplayer Tower Defense

    "No physical activity involved; typical sedentary gameplay."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires active management and attention; players often engage continuously rather than casually."

    Capsule for First Feudal First Feudal

    "Requires active management and attention; some players find it fast paced and engaging."

  • Intimacy

    Game with the same Intimacy vibe

    -4

    "Social interactions are mostly surface-level or competitive; no evidence of close emotional relationships formed through gameplay."

    Capsule for Fire & Maneuver Fire & Maneuver

    "Social interactions are mostly surface-level or cooperative gameplay; no evidence of close emotional relationships."

  • Leadership

    Game with the same Leadership vibe

    2

    "Players manage staff and direct store operations, but no complex leadership or authority dynamics."

    Capsule for Clothing Store Simulator Clothing Store Simulator

    "Players manage employees and store operations, but employee AI is limited and no strong leadership dynamics described."

  • Progression

    Game with the same Progression vibe

    4

    "Players accumulate items, upgrades, skills, and unlock new areas and features progressively."

    Capsule for Starsand Island Starsand Island

    "Players accumulate items, upgrades, and unlock new store features and side hustles."

  • Relaxation

    Game with the same Relaxation vibe

    2

    "Generally described as chill and fun, though some frustration with bugs and pay-to-win aspects."

    Capsule for Drift Legends 2 Drift Legends 2

    "Game is described as fun and chill but also can be stressful managing tasks and bugs."

  • Sensation

    Game with the same Sensation vibe

    3

    "Colorful art style, satisfying animations, and memorable music provide sensory enjoyment"

    Capsule for Epic Battle Fantasy 5 Epic Battle Fantasy 5

    "Bright colorful art style, nostalgic music, and humorous elements provide sensory enjoyment."

  • Status

    Game with the same Status vibe

    -3

    "No emphasis on social recognition or leaderboards; focus is on personal and cooperative play."

    Capsule for LEGO® Indiana Jones™ 2: The Adventure Continues LEGO® Indiana Jones™ 2: The Adventure Continues

    "No emphasis on social recognition or leaderboards; focus is on personal and cooperative play."

  • Story

    Game with the same Story vibe

    2

    "Game includes some narrative elements and lore but is primarily task and simulation focused."

    Capsule for Drug Dealer Simulator Drug Dealer Simulator

    "Minor story elements and lore exist but focus is mainly on simulation and gameplay."

  • Strategy

    Game with the same Strategy vibe

    3

    "Players plan store layout, pricing, and inventory management requiring problem solving and decision making."

    Capsule for Better Mart Simulator Better Mart Simulator

    "Players must plan store layout, manage inventory, and customer loyalty requiring strategic thinking."

  • Thrill

    Game with the same Thrill vibe

    1

    "Some excitement from competition, but overall low risk and tension."

    Capsule for Adorables Adorables

    "Some excitement from managing chaos and side hustles, but overall low risk and tension."

  • Value

    Game with the same Value vibe

    4

    "Players feel the game offers good value for money with many hours of content and frequent updates."

    Capsule for The Adventures of Tree The Adventures of Tree

    "Players feel the game offers good value for price with many hours of content and ongoing updates."

  • Violence

    Game with the same Violence vibe

    2

    "Some violent humor and destruction of mugs mentioned, but mostly constructive gameplay."

    Capsule for Dishwashing Simulator Dishwashing Simulator

    "Some light comedic violence like beating customers and destroying vending machines, but mostly constructive gameplay."

  • Survival

    Game with the same Survival vibe

    1

    "Some challenge in avoiding customer dissatisfaction and managing resources but no life-or-death survival."

    Capsule for Cookard Cookard

    "Some challenge in managing store and customer satisfaction, but no high-risk survival elements."

Last update: 07/07/2026