鸢之歌-Singing Iris similar games & best alternatives

鸢之歌-Singing Iris

2021

Should you play it?

《鸢之歌》是一款涵盖末日元素的养成类视觉小说游戏,讲述了一名感染者与一名人造天才科学家以及一名背叛人类的少女之间发生的故事;在这个时代什么是正确的事情?拯救世界?亦或者不惜代价的活下去?我们都将在一次又一次的选择里见证这一切。

What works
  • Deep and emotional post-apocalyptic narrative
  • Multiple endings and branching storylines
  • Strong character development and voice acting
  • Innovative survival stat management system
  • Atmospheric art and music
Things to keep in mind
  • Numerous bugs and text errors
  • Incomplete story with many unresolved plot points
  • Repetitive gameplay and slow pacing
  • Unintuitive ui and lack of tutorial for some mechanics
  • Some players find difficulty and death mechanics frustrating

What to play next

Top picks

Games that feel the closest overall

  • Shanhe

  • Pray Game

  • Lilitales

  • Homicipher: Demo

  • Loren The Amazon Princess

  • Bloomtown: A Different Story

  • Descent: Road to Legend

  • Dungeon Town

  • Children of Morta

Hidden Gems

Less popular games with surprisingly high similarity

  • Dungeon Town

  • Open Sorcery

  • Tides of Tomorrow 🌊

If you liked…

Recommendations by what you enjoyed most

  • Story

    Bai Qu: Hundreds of Melodies

  • Survival

    Blood Money: Lethal Eden

  • Autonomy

    Lake of Voices

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

鸢之歌-Singing Iris: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Intimacy. It leans lower than usual among comparable games on Relaxation, Leadership.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players make meaningful choices that affect story outcomes and character survival, emphasizing control over decisions rather than following fixed routines."

    Capsule for Lake of Voices Lake of Voices

    "Players make numerous meaningful choices affecting survival stats and story branches, reflecting control over decisions."

  • Competence

    Game with the same Competence vibe

    3

    "Game involves managing survival elements and solving puzzles, providing moderate skill challenge and feedback."

    Capsule for The Solus Project The Solus Project

    "Game involves managing multiple survival stats and completing some challenging QTE and puzzle segments."

  • Competition

    Game with the same Competition vibe

    -4

    "Focus is on personal narrative experience and choices without any competitive or ranked elements."

    Capsule for Heavy Rain Heavy Rain

    "Focus is on personal narrative experience without competitive or ranked elements."

  • Continuation

    Game with the same Continuation vibe

    2

    "Multiple endings and branching paths encourage replay, though some find replay tedious due to slow pacing."

    Capsule for 消失的航班,还有她她她!Lost in the secret! 消失的航班,还有她她她!Lost in the secret!

    "Multiple endings and branching paths encourage replay, though some find the experience repetitive and buggy."

  • Cooperation

    Game with the same Cooperation vibe

    3

    "Narrative centers on relationships and interactions between four characters, emphasizing social connection."

    Capsule for Wide Ocean Big Jacket Wide Ocean Big Jacket

    "Narrative centers on cooperation and relationship between two main characters, with emotional interdependence."

  • Creativity

    Game with the same Creativity vibe

    3

    "Players customize character stats and make choices that alter story paths, enabling creative exploration of narrative possibilities."

    Capsule for Soul Gambler Soul Gambler

    "Players experiment with different choices affecting stats and story outcomes; some customization of narrative path."

  • Domination

    Game with the same Domination vibe

    -3

    "Interactions emphasize mutual respect and emotional connections rather than control or superiority."

    Capsule for Choice of Robots Choice of Robots

    "Interactions emphasize mutual vulnerability and emotional complexity rather than control or superiority."

  • Escapism

    Game with the same Escapism vibe

    4

    "Strong immersive post-apocalyptic setting and emotional storytelling provide escape from real life."

    Capsule for SubZero SubZero

    "Strongly immersive post-apocalyptic setting offers emotional escape from real life through narrative."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for emotional and narrative experience, not out of obligation or pressure."

    Capsule for Brothers: A Tale of Two Sons Remake Brothers: A Tale of Two Sons Remake

    "Players engage voluntarily for story and emotional experience, not out of obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Branching choices and multiple endings encourage trying different narrative paths."

    Capsule for 9-nine-:Episode 2 9-nine-:Episode 2

    "Multiple endings and branching choices encourage trying different strategies and narrative paths."

  • Exploration

    Game with the same Exploration vibe

    2

    "Players explore different story routes and uncover hidden lore, though physical exploration is limited."

    Capsule for Sierra Ops - Space Strategy Visual Novel Sierra Ops - Space Strategy Visual Novel

    "Players explore different story branches and uncover lore, though physical environment exploration is limited."

  • Expression

    Game with the same Expression vibe

    1

    "Limited character customization; expression mainly through choice-driven narrative rather than visual personalization."

    Capsule for I Wani Hug that Gator! I Wani Hug that Gator!

    "Limited character customization; expression mainly through narrative choices rather than visual personalization."

  • Fantasy

    Game with the same Fantasy vibe

    3

    "The game features a fictional post-apocalyptic world with zombies and mutants, providing an imaginative survival experience."

    Capsule for ZED ZONE ZED ZONE

    "Game features a fictional post-apocalyptic world with supernatural elements like infection and monsters."

  • Fellowship

    Game with the same Fellowship vibe

    2

    "Small but passionate community with some social interaction and group activities."

    Capsule for Sirius Sirius

    "Small niche community with shared interest; social interaction limited but present in discussions and guides."

  • Growth

    Game with the same Growth vibe

    2

    "Players develop understanding of story and puzzles; some learning curve in puzzle solving and narrative interpretation."

    Capsule for 寇莎梅特:困世迷情 Consummate:Missing World 寇莎梅特:困世迷情 Consummate:Missing World

    "Players develop understanding of story and mechanics; some learning curve in managing stats and puzzles."

  • Health

    Game with the same Health vibe

    -4

    "Sedentary gameplay with no physical activity; some players note stress from difficulty and bugs."

    Capsule for Marauder Marauder

    "Sedentary gameplay with no physical activity; some players report stress due to difficulty and bugs."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention during short play sessions rather than background or idle play."

    Capsule for Dimension Tripper Neptune: TOP NEP Dimension Tripper Neptune: TOP NEP

    "Requires focused attention on choices and stats; some repetitive segments reduce idle play."

  • Intimacy

    Game with the same Intimacy vibe

    4

    "Emotional intimacy is central through character relationships and heartfelt storytelling."

    Capsule for Your Smile Beyond Twilight:黄昏下的月台上 Your Smile Beyond Twilight:黄昏下的月台上

    "Emotional intimacy between main characters is central; narrative explores complex relationships."

  • Leadership

    Game with the same Leadership vibe

    -3

    "No leadership or management roles; players follow narrative paths rather than lead groups."

    Capsule for 南栀 Unwavering love 南栀 Unwavering love

    "No leadership roles; players follow narrative paths without managing or directing others."

  • Progression

    Game with the same Progression vibe

    3

    "Progression through story branches and unlocking endings and achievements."

    Capsule for Cinders Cinders

    "Progression through story branches, stat management, and unlocking multiple endings."

  • Relaxation

    Game with the same Relaxation vibe

    -2

    "Tense and psychologically charged atmosphere creates emotional strain rather than relaxation."

    Capsule for BLACK BOX LSS - The Shining Immortal BLACK BOX LSS - The Shining Immortal

    "Tense atmosphere and challenging choices create emotional strain rather than relaxation."

  • Sensation

    Game with the same Sensation vibe

    2

    "Atmospheric music and art provide sensory engagement, though not intense stimulation."

    Capsule for Dry Drowning Dry Drowning

    "Atmospheric music and art provide emotional stimulation but not intense sensory thrills."

  • Status

    Game with the same Status vibe

    -4

    "Game focuses on individual narrative experience without social recognition or status mechanisms."

    Capsule for Rain of Reflections: Set Free Rain of Reflections: Set Free

    "Game lacks social status or recognition mechanics; focus is on personal narrative experience."

  • Story

    Game with the same Story vibe

    5

    "Strong narrative focus with multiple endings, emotional depth, and character development."

    Capsule for Bai Qu: Hundreds of Melodies Bai Qu: Hundreds of Melodies

    "Strong narrative focus with multiple endings, character development, and emotional depth."

  • Strategy

    Game with the same Strategy vibe

    3

    "Players must plan survival tactics, resource management, and combat strategies."

    Capsule for CastleMiner Z CastleMiner Z

    "Players must plan resource management and choices to avoid death and unlock endings."

  • Thrill

    Game with the same Thrill vibe

    2

    "Some suspense and tension from chase sequences and horror elements, but generally controlled and light."

    Capsule for Anthology Of The Killer Anthology Of The Killer

    "Some suspense in chase and survival sequences, but overall controlled and narrative-driven tension."

  • Value

    Game with the same Value vibe

    3

    "Good perceived value for price with rich story content and multiple endings in a short playtime."

    Capsule for 风岬-The Everlasting lovestory at the Windcap 风岬-The Everlasting lovestory at the Windcap

    "Good value for price with rich narrative content, though bugs and incomplete story reduce perceived payoff."

  • Violence

    Game with the same Violence vibe

    1

    "Contains combat and some violent story elements, but not focused on violence or destruction."

    Capsule for WhiteLily 1:丽丽公主 WhiteLily 1:丽丽公主

    "Contains combat and death themes but focus is on survival and emotional consequences rather than gratuitous violence."

  • Survival

    Game with the same Survival vibe

    5

    "Core gameplay revolves around avoiding death, managing resources and stats, and surviving hostile environments."

    Capsule for Blood Money: Lethal Eden Blood Money: Lethal Eden

    "Core gameplay revolves around managing survival stats and avoiding death in a hostile environment."

Last update: 13/07/2026