Super Motherload similar games & best alternatives
Super Motherload
2014
Related articles
Quick resume
Set on Mars in an alternate Cold-War era, Super Motherload is a 1 to 4-player couch co-op digging adventure with storyline by Image Comics' Kurtis Wiebe, a fully voiced cast of Soviet and American characters, and a procedurally-generated world that changes each time you play.
Global score
76/100
Genres
Adventure, Casual, Indie, Role-playing (RPG), Puzzle
Similar games
Pros
- Faithful to original motherload gameplay
- Local 4-player co-op
- Engaging puzzle and combo mechanics
- Immersive soundtrack and voice acting
- Includes original motherload goldium edition
Cons
- No online multiplayer
- Some performance and crash issues reported
- Game can become repetitive and grindy
- Final boss fight considered tedious by some
- Limited character customization and expression
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players have freedom to choose upgrades, manage resources, and plan progression, though gameplay is mostly incremental and routine."
Swarm Simulator: Evolution
"Players have freedom to choose characters, upgrade paths, and puzzle-solving strategies, though gameplay follows a core loop of mining and upgrading."
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Competence
Game with the same Competence vibe
3"The game offers skill depth, challenges especially in hardcore mode, and requires strategic use of skills and equipment."
FATE: Undiscovered Realms
"Players engage in skillful route planning, puzzle solving with bombs, and resource management, with some challenge especially in Hardcore mode."
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Competition
Game with the same Competition vibe
-3"Focus is on personal progression and roleplay rather than competing against others; multiplayer is cooperative with no ranked modes."
Police Simulator: Patrol Officers
"Focus is on personal progress and cooperative play rather than competing against others; no online multiplayer and no ranked modes."
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Continuation
Game with the same Continuation vibe
3"Addictive gameplay loop with character unlocks and upgrades encourages repeated play sessions, though some find it repetitive after hours."
Maniac
"Addictive gameplay loop with upgrades and multiple characters encourages repeated play sessions and replayability."
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Cooperation
Game with the same Cooperation vibe
4"Supports local and remote play co-op for up to 4 players, emphasizing teamwork and shared gameplay experiences."
Contra: Operation Galuga
"Supports local co-op for up to 4 players with shared screen, encouraging teamwork and coordination."
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Creativity
Game with the same Creativity vibe
2"Players customize upgrades and weapon mods; some creativity in combat approach but limited world or level creation."
DOOM Eternal
"Players create mining routes and use bombs strategically; some customization in character choice and upgrades."
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Domination
Game with the same Domination vibe
-4"Interactions are cooperative and balanced; no evidence of dominance or power imposition over others."
Sniper Elite: Nazi Zombie Army
"Interactions are cooperative and balanced; no evidence of dominance or power imposition over others."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a relaxing, immersive escape with beautiful environments and story."
The Odyssey of the Mammoth
"Players use the game as a relaxing, nostalgic escape with immersive atmosphere and story elements."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for enjoyment and nostalgia, not out of obligation or external pressure."
Resident Evil 4 (2005)
"Players engage voluntarily for enjoyment and nostalgia, not out of obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
3"Players explore environments, try different combat strategies, and experiment with resource management and puzzle solutions."
Resident Evil 7 Biohazard
"Players experiment with bomb types, mining combos, and puzzle solutions to optimize resource gathering."
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Exploration
Game with the same Exploration vibe
3"Players explore procedurally generated maps and discover new areas, resources, and secrets."
Kingdom: Classic
"Players explore procedurally generated underground environments and puzzles, discovering new areas and secrets."
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Expression
Game with the same Expression vibe
1"Limited character and ship customization allows some self-expression, but mostly standardized presentation."
Assassin's Creed Freedom Cry
"Limited character selection and upgrades offer some self-expression, but mostly standardized presentation."
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Fantasy
Game with the same Fantasy vibe
2"Set on Mars with sci-fi elements and fictional colony management, providing an imaginative setting."
Red Planet Farming
"Set on Mars with a sci-fi narrative and supernatural elements, providing an imaginative fictional experience."
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Fellowship
Game with the same Fellowship vibe
3"Local multiplayer and shared play experiences foster social connection and group identity."
Corgi Warlock
"Local multiplayer and shared goals foster a sense of community and group identity during play."
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Growth
Game with the same Growth vibe
3"Players develop skills in resource management, puzzle solving, and strategic planning throughout the game."
Resident Evil 0
"Players develop skills in route planning, puzzle solving, and resource management, with character progression."
-
Health
Game with the same Health vibe
-5"Primarily sedentary gameplay with no physical activity or health-related features."
Borderlands 2
"Primarily sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires focused attention during exploration and puzzle solving; not designed for passive or background play."
The Midnight Walk
"Requires focused attention during mining and puzzle solving; not designed for passive or background play."
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Intimacy
Game with the same Intimacy vibe
2"Local co-op encourages social interaction and bonding, though no deep emotional connections described."
Kung Fu Strike - The Warrior's Rise
"Local co-op encourages social interaction and bonding, though no evidence of deep emotional sharing."
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Leadership
Game with the same Leadership vibe
-2"Players collaborate without strong leadership roles; cooperative play emphasizes shared decision-making."
The Lord of the Rings: Return to Moria™
"Players collaborate without formal leadership roles; cooperative play is balanced and shared."
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Progression
Game with the same Progression vibe
4"Strong emphasis on acquiring gear, leveling characters, and unlocking upgrades."
Memoness
"Strong emphasis on accumulating upgrades, unlocking characters, and improving equipment."
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Relaxation
Game with the same Relaxation vibe
3"Gameplay is described as calming and therapeutic, balancing challenge with flow."
Electrician Simulator - First Shock
"Gameplay is described as relaxing and meditative, balancing challenge with flow."
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Sensation
Game with the same Sensation vibe
2"Enjoyable visuals, animations, and soundtrack provide sensory stimulation."
Frozen Cortex
"Enjoyable visuals, soundtracks, and effects provide sensory stimulation and emotional engagement."
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Status
Game with the same Status vibe
-4"No social status or recognition systems; focus is on personal and cooperative achievement without external evaluation."
Old Market Simulator
"No social status or recognition systems; focus is on personal and cooperative achievement."
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Story
Game with the same Story vibe
3"Narrative with voice acting, character interactions, and overarching plot integrated into gameplay."
Freedom Planet 2
"Includes a narrative with voice acting and plot elements that engage players beyond gameplay."
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Strategy
Game with the same Strategy vibe
3"Players plan routes, manage resources, and solve puzzles requiring reasoning and problem solving."
Crow Country
"Players plan routes, manage resources, and solve puzzles requiring logical thinking and tactics."
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Thrill
Game with the same Thrill vibe
2"Some tension in boss fights and platforming hazards, but overall moderate and not highly suspenseful."
Spaceport Hope
"Some suspense from hazards, boss fights, and resource management, but overall moderate tension."
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Value
Game with the same Value vibe
3"Players perceive good value from nostalgia, gameplay depth, and remaster improvements."
Turok 2: Seeds of Evil
"Players perceive good value from nostalgia, gameplay depth, and inclusion of original game."
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Violence
Game with the same Violence vibe
-3"Gameplay focuses on constructive puzzle solving and light combat without graphic violence."
LEGO® Batman™ 3: Beyond Gotham
"Gameplay focuses on mining and puzzle solving; combat is limited to bomb usage without graphic violence."
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Survival
Game with the same Survival vibe
2"Players manage fuel and hull integrity to avoid failure and complete runs."
BORE BLASTERS
"Players manage fuel, hull integrity, and hazards to avoid failure, especially in Hardcore mode."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Violence, Status, Leadership.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026