Swords of Gurrah similar games & best alternatives
Swords of Gurrah
2020
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Quick resume
Swords of Gurrah is a real time multiplayer sword fighting VR game. Fight with or against friends, with battles up to 12 players. Choose from over a huge variety of weapons and create a fighting style of your own!
Global score
74/100
Genres
Action, Early Access
Similar games
Pros
- Skill-based and balanced combat
- Active and friendly community
- Developer involvement and frequent updates
- Variety of weapons and play styles
- Good physical activity and immersion
Cons
- Small player base and matchmaking challenges
- Early access bugs and occasional crashes
- Limited customization options
- Some exploits and cheesy tactics reported
- Lack of narrative or singleplayer content
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose weapons, classes, tactics, and team roles; gameplay rewards strategic decisions and personal skill rather than fixed routines."
America's Army: Proving Grounds
"Players have freedom to choose weapons, play styles, and tactics with a steep learning curve and no fixed routines."
-
Competence
Game with the same Competence vibe
5"Combat is skill-based with timing, parrying, and strategy; players learn enemy patterns and improve over time."
FIGHT KNIGHT
"Combat is skill-based, requiring mastery of unique weapon mechanics, timing, and strategy with clear feedback."
-
Competition
Game with the same Competition vibe
5"Strong emphasis on PvP multiplayer with ranked matches, tournaments, and skill-based player versus player combat."
Maiden and Spell
"Strong emphasis on PvP dueling, ranked tournaments, and skill challenges against other players."
-
Continuation
Game with the same Continuation vibe
4"Players report long sessions, habitual play, and community events encouraging repeated engagement."
Unfortunate Spacemen
"Players report long sessions, habitual play, and community events encouraging repeated engagement."
-
Cooperation
Game with the same Cooperation vibe
3"Team-based modes require coordination and teamwork, with 3v3 or 6v6 matches emphasizing group strategy."
Strinova
"Team modes and group play exist, with players forming houses and working together in 6v6 matches."
-
Creativity
Game with the same Creativity vibe
2"Customization of armor colors, hats, and cosmetic items available; players can choose classes and weapons but limited map variety and repetitive gameplay reduce creativity."
ORION: Prelude
"Customization of colors and armor pieces available, though limited; players recognized by unique designs."
-
Domination
Game with the same Domination vibe
-2"Community described as mostly friendly and helpful; some toxicity noted but overall balanced and respectful interactions."
War Brokers
"Community described as friendly and respectful with low toxicity; balanced interactions emphasized."
-
Escapism
Game with the same Escapism vibe
4"Players use the game for stress relief, fun, and immersive distraction from real life."
Fruit Ninja VR
"Players use the game for stress relief, socializing, and immersive distraction from real life."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment, not obligation or pressure."
Hades II
"Players engage voluntarily out of intrinsic interest and enjoyment, not obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Players try different weapons, decals, and tactics; game encourages learning and adapting to challenges."
LET IT DIE
"Players try different weapons, tactics, and play styles; game encourages learning and mastery."
-
Exploration
Game with the same Exploration vibe
1"Some exploration of maps and scenarios occurs, but the game is more focused on management and strategy than discovery."
Stronghold 2: Steam Edition
"Some exploration of maps and game modes, but focus is more on combat than discovery."
-
Expression
Game with the same Expression vibe
2"Customization through gear and armor choices allows some self-expression, though no cosmetic personalization noted."
Tyrant's Realm
"Color customization and armor choices allow some self-expression, though options are limited."
-
Fantasy
Game with the same Fantasy vibe
3"Fictional futuristic setting with imaginative weapons and enemies."
Raptor: Call of The Shadows - 2015 Edition
"Futuristic stylized setting with imaginative weapons and combat, not strictly realistic."
-
Fellowship
Game with the same Fellowship vibe
4"Strong community presence on Discord, social interaction, and group play emphasized."
Invisigun Reloaded
"Strong community presence, active Discord, player houses, and social interaction emphasized."
-
Growth
Game with the same Growth vibe
5"Steep learning curve with continuous skill improvement; players emphasize personal development and mastery."
Quake Champions
"Steep learning curve with skill acquisition, player training, and personal improvement highlighted."
-
Health
Game with the same Health vibe
4"Physical activity and fitness benefits reported due to VR movement and tennis gameplay."
First Person Tennis - The Real Tennis Simulator
"Physical activity and exercise benefits noted due to VR movement and stamina use."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and active participation; not suited for passive or background play."
KovaaK's
"Requires focused attention and active participation; not suitable for passive or background play."
-
Intimacy
Game with the same Intimacy vibe
3"Players form friendships and social bonds through Discord and cooperative play."
Invisigun Reloaded
"Players form friendships and close social bonds within the community and Discord."
-
Leadership
Game with the same Leadership vibe
2"Some players lead teams and manage group activities, though many participate as regular members."
Star Chef 2: Cooking Game
"Some players lead teams or houses; developer is active and guides community."
-
Progression
Game with the same Progression vibe
3"Players accumulate items, weapons, and upgrades as part of the gameplay progression."
METAL GEAR SOLID - Master Collection Version
"Players accumulate weapons, armor, and upgrades; progression through skill and customization."
-
Relaxation
Game with the same Relaxation vibe
2"Some players find flow and catharsis, but combat can also be intense and physically demanding."
Blade and Sorcery
"Some players find flow and catharsis in combat, though matches can be intense and sweaty."
-
Sensation
Game with the same Sensation vibe
3"VR visuals, sound design, and weapon feedback provide stimulating sensory experience."
Battlezone Gold Edition
"Enjoyable sensory feedback from weapon handling, visuals, and immersive VR combat."
-
Status
Game with the same Status vibe
3"Recognition through ranks, tournaments, and community reputation is valued."
Eximius: Seize the Frontline
"Recognition through tournaments, houses, and community reputation."
-
Story
Game with the same Story vibe
-4"No narrative or lore focus; gameplay is context-free and centered on multiplayer combat."
Boring Man - Online Tactical Stickman Combat
"No narrative or lore focus; gameplay centers on multiplayer combat and social interaction."
-
Strategy
Game with the same Strategy vibe
5"High mental challenge with tactical combat, planning, positioning, and ability synergy."
SteamWorld Heist II
"High mental challenge with timing, positioning, and tactical use of weapon mechanics."
-
Thrill
Game with the same Thrill vibe
4"Combat provides excitement and suspense, especially in challenging fights and multiplayer matches."
Dragon Fist: VR Kung Fu
"Combat provides suspense, tension, and excitement from duels and competitive matches."
-
Value
Game with the same Value vibe
4"Players feel good value for price given gameplay depth and ongoing development."
Soldat 2
"Players perceive good value for price with active development, community, and gameplay depth."
-
Violence
Game with the same Violence vibe
4"Enjoyment of combat with impactful weapon strikes, blood effects, and intense duels."
SAMURAI SHODOWN
"Enjoyment of combat and destruction through weapon strikes and dueling."
-
Survival
Game with the same Survival vibe
3"Players focus on avoiding defeat and managing resources like health and positioning in fights."
TEKKEN 7
"Players focus on avoiding hits and managing weapon breaks to stay alive in fights."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Health, Story, Competition, Status. Here, the score leans higher than usual among comparable games on Intimacy, Leadership, Fellowship.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026