TANKS similar games & best alternatives

TANKS

Arcade, Wii U • 2018

Should you play it?

TANKS is a fun game for one or two players where your goal is to protect the base and to destroy all the enemies. Beautiful pixel graphics, music and sound will let you feel the atmosphere of old school gaming.

What works
  • Nostalgic retro gameplay
  • Local co-op for two players
  • Level editor for custom maps
  • Free to play
  • Supports modern resolutions and controllers
Things to keep in mind
  • No online multiplayer or leaderboards
  • Limited number of levels and repetitive gameplay
  • Lack of original music and sound quality issues
  • Monotonous ai and simple enemy behavior
  • No narrative or story elements

What to play next

Top picks

Games that feel the closest overall

  • Peekaboo

  • Fireworks Mania - An Explosive Simulator

  • Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator

  • Air Missions: HIND

  • Floppy Heroes

  • OPERATOR

  • What the Fog

  • The Break-In

  • The Spell Brigade

Hidden Gems

Less popular games with surprisingly high similarity

  • Air Missions: HIND

  • Floppy Heroes

  • Fast and Low

If you liked…

Recommendations by what you enjoyed most

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

TANKS: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Story, Fantasy, Exploration, Intimacy. Here, the score leans higher than usual among comparable games on Cooperation, Fellowship, Intimacy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players can choose different gear, difficulty levels, and play solo or co-op, allowing some control over gameplay style and progression."

    Capsule for Minecraft Dungeons Minecraft Dungeons

    "Players can create custom levels and choose to play solo or local co-op, showing some freedom in gameplay decisions."

  • Competence

    Game with the same Competence vibe

    2

    "Game offers some skill challenges and upgrades but overall gameplay is easy and repetitive with limited difficulty."

    Capsule for Just Cause™ 3 Just Cause™ 3

    "Game has increasing difficulty and requires skillful tank control and strategy, though some find it easy or repetitive."

  • Competition

    Game with the same Competition vibe

    -3

    "Focus is on personal progression and casual play; no mention of ranked modes or leaderboards; local co-op but no online competitive features."

    Capsule for Juicy Realm Juicy Realm

    "No online multiplayer or leaderboards; focus is on personal or cooperative play without ranked competition."

  • Continuation

    Game with the same Continuation vibe

    -2

    "Players often report boredom after short sessions; limited content and repetitive gameplay reduce long-term engagement."

    Capsule for Fat Prisoner Simulator Fat Prisoner Simulator

    "Game loops levels with increasing difficulty but many players report limited long-term engagement and quick boredom."

  • Cooperation

    Game with the same Cooperation vibe

    4

    "Supports local and Remote Play Together co-op for two players, encouraging teamwork and shared goals."

    Capsule for Baldur's Gate: Dark Alliance Baldur's Gate: Dark Alliance

    "Supports local co-op for two players on one computer, encouraging teamwork and shared goals."

  • Creativity

    Game with the same Creativity vibe

    4

    "Includes a level editor allowing players to create and share custom maps, fostering creative expression."

    Capsule for Tomb Rumble Tomb Rumble

    "Includes a level editor allowing players to create and share custom maps, fostering creative expression."

  • Domination

    Game with the same Domination vibe

    -4

    "No evidence of dominance behaviors; interactions are cooperative or solo without power imposition."

    Capsule for Alien Breed 3: Descent Alien Breed 3: Descent

    "No evidence of dominance behaviors; interactions are cooperative or solo without power imposition."

  • Escapism

    Game with the same Escapism vibe

    3

    "Retro style and varied gameplay provide nostalgic escape and distraction from real life."

    Capsule for Retro Game Crunch Retro Game Crunch

    "Nostalgic retro gameplay provides a pleasant escape from real life, evoking childhood memories."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for fun and nostalgia, not out of obligation or external pressure."

    Capsule for Ampersat Ampersat

    "Players engage voluntarily for fun and nostalgia, not out of obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Players try new user-created maps and experiment with level editor features, though base gameplay is familiar."

    Capsule for Hidden Through Time Hidden Through Time

    "Level editor and some gameplay variations encourage players to try new maps and strategies."

  • Exploration

    Game with the same Exploration vibe

    -1

    "Limited exploration due to static stages and lack of unlockables; focus is on known competitive maps."

    Capsule for Nickelodeon All-Star Brawl Nickelodeon All-Star Brawl

    "Limited exploration as levels are mostly fixed and repeat after completion; some novelty via custom maps."

  • Expression

    Game with the same Expression vibe

    3

    "Customization through level creation and building design allows for personal expression, though character customization is limited."

    Capsule for When Ski Lifts Go Wrong When Ski Lifts Go Wrong

    "Customization through level creation allows personal expression, though character customization is minimal."

  • Fantasy

    Game with the same Fantasy vibe

    -3

    "Game simulates realistic fishkeeping and aquarium management, with no strong fantasy or fictional elements."

    Capsule for Chillquarium Chillquarium

    "Game simulates realistic tank battles in a simple arcade style, with no strong fantasy or fictional elements."

  • Fellowship

    Game with the same Fellowship vibe

    3

    "Local co-op and community modding foster a sense of belonging and shared interest."

    Capsule for Blazing Beaks Blazing Beaks

    "Local co-op and community sharing of custom levels foster a sense of belonging and shared interest."

  • Growth

    Game with the same Growth vibe

    2

    "Players improve through upgrades and skill development, though progression is slow and grindy."

    Capsule for Get Off My Lawn! Get Off My Lawn!

    "Players improve skills and progress through levels with increasing difficulty and tank upgrades."

  • Health

    Game with the same Health vibe

    -5

    "Typical sedentary gameplay with no physical activity or health-related features."

    Capsule for Capes Capes

    "Typical sedentary gameplay with no physical activity or health-related features."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention during gameplay; not designed for background or idle play."

    Capsule for Bloons TD 5 Bloons TD 5

    "Requires focused attention during gameplay; not designed for background or idle play."

  • Intimacy

    Game with the same Intimacy vibe

    2

    "Local co-op play fosters close social interaction, but no online or deep emotional connections noted."

    Capsule for LEGO® Marvel™ Super Heroes LEGO® Marvel™ Super Heroes

    "Local co-op play can foster close social interaction, though no online social features exist."

  • Leadership

    Game with the same Leadership vibe

    -3

    "No leadership or management roles; cooperative play is equal and shared."

    Capsule for Platypus Platypus

    "No leadership roles or group management; cooperative play is equal and shared."

  • Progression

    Game with the same Progression vibe

    3

    "Players collect power-ups and upgrades during play to enhance weapons and survivability."

    Capsule for Echoes+ Echoes+

    "Players collect upgrades and power-ups to improve their tanks and advance through levels."

  • Relaxation

    Game with the same Relaxation vibe

    1

    "Some players find the game relaxing and enjoyable, though others note repetitive gameplay and occasional tension."

    Capsule for One Troll Army One Troll Army

    "Some find the game relaxing and nostalgic, but others note repetitive and monotonous gameplay."

  • Sensation

    Game with the same Sensation vibe

    1

    "Simple pixel graphics and sound provide moderate sensory stimulation."

    Capsule for Freeways Freeways

    "Simple pixel graphics and sound provide moderate sensory stimulation; lacks dynamic audiovisual excitement."

  • Status

    Game with the same Status vibe

    -4

    "No social recognition systems, leaderboards, or achievements; focus is on gameplay itself."

    Capsule for Egyptian Senet Egyptian Senet

    "No social recognition systems like leaderboards or achievements; gameplay is personal and casual."

  • Story

    Game with the same Story vibe

    -5

    "No narrative or plot; gameplay is context-free arcade action."

    Capsule for Horizon Shift Horizon Shift

    "No narrative or plot; gameplay is context-free arcade action."

  • Strategy

    Game with the same Strategy vibe

    2

    "Combat and build choices require some tactical thinking, though enemy AI is basic and combat is straightforward."

    Capsule for RAIDBORN RAIDBORN

    "Requires tactical thinking to defend base and manage enemies, though AI is simple and gameplay straightforward."

  • Thrill

    Game with the same Thrill vibe

    1

    "Some tension in boss fights and survival elements, but mostly predictable and low-risk gameplay."

    Capsule for Divine Miko Koyori Divine Miko Koyori

    "Some tension from defending base and enemy attacks, but overall low risk and predictable gameplay."

  • Value

    Game with the same Value vibe

    4

    "Free to play with enjoyable content for a short time investment; good value for a brief experience."

    Capsule for Fox! Hen! Bag! Fox! Hen! Bag!

    "Free to play with decent content and nostalgic value, offering good return for time invested."

  • Violence

    Game with the same Violence vibe

    3

    "Core gameplay involves shooting and destroying enemies, emphasizing combat and destruction."

    Capsule for Geometry Wars™ 3: Dimensions Evolved Geometry Wars™ 3: Dimensions Evolved

    "Core gameplay involves combat and destruction of enemy tanks and obstacles."

  • Survival

    Game with the same Survival vibe

    2

    "Players must avoid damage and defeat enemies to survive; some resource management in upgrades."

    Capsule for FUMES FUMES

    "Players must protect their base and survive enemy attacks, managing resources and upgrades."

Last update: 09/07/2026