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Game analyses, guides, and selections.

How does Russia 1917 fit into the video game landscape ?

How does Russia 1917 fit into the video game landscape ?

Russia 1917 is a mobile strategy game that puts the player in charge of the communist camp led by Lenin during the Russian Civil War. The player faces the White Russian forces as well as foreign armies. Between 1917 and 1923, the collapse of the Russian Empire opened a period of extraordinary complexity: revolutions, civil war, foreign interventions, independence movements, and political struggles became intertwined across an immense territory. It is against this backdrop that Russia 1917 seeks to introduce players to the full political complexity of the period through a real-time mobile strategy game.

26/07/2026

Skill legends royale – A surprisingly thoughtful auto battler beneath the rough edges

Skill legends royale – A surprisingly thoughtful auto battler beneath the rough edges

It would have been easy for me to dismiss *Skills Legends Royale* after a few minutes. The presentation feels inexpensive, the English localization is riddled with awkward Chinese translations, and the first impression suggests another forgettable free-to-play game built around familiar fantasy archetypes. Instead, I ended up spending 21 hours with it.

22/07/2026

Promise mascot agency – Honest review

Promise mascot agency – Honest review

I went into *Promise Mascot Agency* with completely the wrong expectations. The trailers, especially those featuring a car drifting through town, gave me the impression that I might find something close to the tactile immediacy of *Rocket League* or the street-level swagger of *Sleeping Dogs*. What I found instead was something far stranger, slower, and undeniably more awkward. Yet that awkwardness quickly became part of the game’s identity, and eventually, one of its most endearing qualities.

09/01/2026

How prompt wording shapes AI ratings — Lessons from 8,000 games

How prompt wording shapes AI ratings — Lessons from 8,000 games

While testing how an AI rates games based on motivational dimensions, I found that the wording of my prompts heavily influenced results. A scale described only in positive terms biased the scores upward across 8,000 games. Defining both ends of the scale restored balance — proof that even small prompt details can shape large-scale AI classifications.

13/11/2025

Void War – Finding depth in the void

Void War – Finding depth in the void

When I first launched Void War, I was half-expecting a reskinned FTL. The interface, the spacefaring premise, the tactical pauses — everything seemed to point in that direction. But a few hours in, I realized I was dealing with something more distinct. Void War doesn’t try to outshine FTL’s legacy; it tries to inhabit a different corner of the same galaxy. It’s a slower, moodier, more methodical game that knows its limits — and thrives within them.

19/10/2025

Kabuto Park – The summer we fought on a tambourine

Kabuto Park – The summer we fought on a tambourine

There’s a special kind of magic in catching bugs as a kid — that mix of patience, curiosity, and small triumphs. Kabuto Park captures that feeling with uncanny precision. It’s not a nostalgic imitation of childhood; it is childhood, reimagined as a playful, lightly strategic collecting game. Every element — from its mechanics to its props — seems born from the imagination of children on summer break.

19/10/2025

Ball x Pit – When precision becomes an unstable art

Ball x Pit – When precision becomes an unstable art

Ball x Pit is one of those indie games that tries to breathe new life into a classic formula by adding a clever twist. On paper, it’s all about control, timing, and the satisfying feedback loop of getting just a little better with every attempt. In practice, it’s a fascinating mix of frustration and fascination — a game that wants to teach precision, but doesn’t always make it easy.

17/10/2025

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