Abiotic Factor similar games & best alternatives
Abiotic Factor
2025
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Quick resume
Abiotic Factor is a survival crafting experience for 1-6 players set in the depths of an underground research facility. Caught between paranormal containment failure, a military crusade, and chaos from a dozen realms, the world’s greatest minds must survive against the universe’s biggest threats.
Global score
96/100
Genres
Action, Adventure, Role-playing (RPG), Simulator, Shooter, Indie
Similar games
Pros
- Unique sci-fi survival setting
- Deep crafting and base building
- Strong cooperative multiplayer
- Rich exploration and level design
- Active developer support and updates
Cons
- Some bugs and optimization issues
- Steep learning curve for solo players
- Lack of in-game navigation aids
- Some progression randomness/frustration
- Limited character customization options
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose roles, strategies, and play styles including deception, survival, and combat."
Project Winter
"Players have significant freedom to choose playstyle, character roles, and approach to exploration and survival."
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Competence
Game with the same Competence vibe
4"Game challenges players with strategic base building, resource management, and tactical combat requiring skill and adaptation."
From Glory To Goo
"Game challenges players with skill-based combat, crafting complexity, and strategic base building."
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Competition
Game with the same Competition vibe
-3"Focus is on cooperative and solo play without ranked or leaderboard competition."
LEGO® Harry Potter: Years 5-7
"Focus is on cooperative and solo play without ranked or leaderboard competition."
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Continuation
Game with the same Continuation vibe
5"Players report long play sessions, addiction, and habitual engagement; many mention repeated play and anticipation for updates."
*NEW* SCUFFED EPIC BHOP SIMULATOR 2023 (POG CHAMP)
"Players report long play sessions, habitual engagement, and anticipation for updates."
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Cooperation
Game with the same Cooperation vibe
5"Strong emphasis on cooperative multiplayer with teamwork and strategic coordination among players."
Gloomhaven
"Strong emphasis on cooperative multiplayer with complementary roles and teamwork."
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Creativity
Game with the same Creativity vibe
4"Extensive crafting system with many recipes to discover and use, requiring experimentation and strategic item combination."
Sword of the Stars: The Pit
"Extensive crafting system with inventive recipes and base customization."
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Domination
Game with the same Domination vibe
-4"Interactions emphasize equal participation and teamwork rather than exerting control or superiority over others."
Murky Divers
"Interactions emphasize equality and teamwork rather than dominance or power over others."
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Escapism
Game with the same Escapism vibe
5"Players use the game to escape real-life stress, enjoy immersive sci-fi horror atmosphere, and intense cooperative experiences."
Whispefall
"Players use the game as immersive escape into a sci-fi survival world with horror elements."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment."
Brotato
"Players engage voluntarily out of intrinsic interest and enjoyment."
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Experimenting
Game with the same Experimenting vibe
4"Players explore crafting recipes, building techniques, and game mechanics; experimentation encouraged."
cyubeVR
"Players explore different strategies, playstyles, and crafting recipes."
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Exploration
Game with the same Exploration vibe
5"Game features vast interconnected open world maps with many secrets, landmarks, and regions to discover."
Atelier Ryza 3: Alchemist of the End & the Secret Key
"Game features rich, handcrafted maps with secrets, shortcuts, and multiple worlds to discover."
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Expression
Game with the same Expression vibe
3"Character customization and base building allow for personal expression."
Keplerth
"Character customization and base building allow for personal expression."
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Fantasy
Game with the same Fantasy vibe
4"Strong supernatural and psychological horror themes with imaginative fiction elements."
The Dark Pictures Anthology: Little Hope
"Strong sci-fi and supernatural themes with imaginative creatures and settings."
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Fellowship
Game with the same Fellowship vibe
5"Players feel part of a cooperative community, sharing experiences and working together in multiplayer."
Species: Unknown
"Players feel part of a community through cooperative play and shared experiences."
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Growth
Game with the same Growth vibe
4"Skill trees and progression systems promote learning and character development."
Dying Light
"Skill trees and progression systems encourage learning and character development."
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Idle
Game with the same Idle vibe
-3"Requires focused attention and active engagement during play sessions."
Virtual Virtual Reality
"Requires focused attention and active engagement during play sessions."
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Intimacy
Game with the same Intimacy vibe
3"Cooperative play fosters closer social bonds and shared emotional experiences."
Backrooms: Escape Together
"Cooperative play fosters close social bonds and memorable shared moments."
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Leadership
Game with the same Leadership vibe
2"Some players may take leadership roles in coordinating team efforts, but overall cooperation is balanced."
Species: Unknown
"Some players take on leadership roles in coordinating team efforts, but overall balanced."
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Progression
Game with the same Progression vibe
5"Strong progression through leveling, crafting higher quality items, and base upgrades."
7 Days to Die
"Strong item and skill progression with meaningful upgrades and crafting."
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Relaxation
Game with the same Relaxation vibe
3"Game balances challenge and humor to create an enjoyable, engaging experience without excessive tension."
Deathbulge: Battle of the Bands
"Game balances tension with moments of humor and flow, providing cathartic experiences."
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Sensation
Game with the same Sensation vibe
3"Visual style and sound design provide pleasant sensory stimulation and emotional enjoyment."
Mars First Logistics
"Visual style and sound design create engaging sensory and emotional experiences."
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Status
Game with the same Status vibe
-2"Focus is on personal and cooperative achievement rather than social recognition or popularity."
REMNANT II®
"Focus is on personal and cooperative achievement rather than social recognition."
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Story
Game with the same Story vibe
4"Strong narrative immersion with environmental storytelling, journals, and lore."
Riven
"Narrative immersion through environmental storytelling, NPCs, and lore."
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Strategy
Game with the same Strategy vibe
4"Players use planning, resource management, and tactical thinking to survive and complete objectives."
Malum
"Players use planning, problem solving, and tactical thinking to survive and progress."
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Thrill
Game with the same Thrill vibe
4"Game delivers suspense, tension, and excitement through horror elements and challenging combat."
CULTIC
"Game delivers suspense, horror, and excitement through enemy encounters and exploration."
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Value
Game with the same Value vibe
4"Players perceive strong value for time and money due to depth, content, and ongoing developer support."
Soulmask
"Players perceive strong value for time and money due to content and developer support."
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Violence
Game with the same Violence vibe
2"Combat and destruction are present but balanced with constructive base building and resource management."
Original War
"Combat and destruction are present but balanced with constructive crafting and base building."
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Survival
Game with the same Survival vibe
5"Core gameplay revolves around managing threats, resources, and staying alive in harsh conditions."
Distrust: Polar Survival
"Core gameplay revolves around managing threats, resources, and staying alive."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Survival, Exploration, Intimacy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026