*NEW* SCUFFED EPIC BHOP SIMULATOR 2023 (POG CHAMP) Thumbnail

*NEW* SCUFFED EPIC BHOP SIMULATOR 2023 (POG CHAMP) similar games & best alternatives

*NEW* SCUFFED EPIC BHOP SIMULATOR 2023 (POG CHAMP)

PC (Microsoft Windows), Mac • 2020

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Quick resume

Jump into it with *NEW* EPIC SCUFFED BHOP SIMULATOR 2023 POG CHAMP, a new parkour game which has spicy memes, graphics, and physics engine! Play with up to 10 friends in multiplayer and by yourself in single player!

Global score

91/100

Genres

Action, Adventure, Casual, Indie, Simulator, Free To Play, Platform, Music

Similar games

    Pros

    • Addictive and skill-based gameplay
    • Excellent soundtrack and visuals
    • Free to play with extensive content
    • Emotional and immersive story
    • Low system requirements

    Cons

    • Some community toxicity
    • Repetitive soundtrack for some
    • Challenging difficulty may frustrate
    • Multiplayer issues reported
    • Lack of physical activity

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to control their bunny's movements and actions in a physics-based environment with emergent gameplay."

      Capsule for Super Bunny Man Super Bunny Man

      "Players have freedom to choose levels and explore various modes; gameplay involves mastering bunny hopping technique with player control."

    • Competence

      Game with the same Competence vibe

      5

      "High skill ceiling with advanced movement (bhopping, sliding) and aiming mechanics; players report mastering skills and competing at high levels."

      Capsule for Krunker Krunker

      "High skill ceiling with challenging levels and rewarding mastery; players report improving bhop skills and overcoming difficult achievements."

    • Competition

      Game with the same Competition vibe

      2

      "Includes multiplayer modes and leaderboards, but also supports solo play and casual matches without ranked modes."

      Capsule for Ark Nova Ark Nova

      "Includes multiplayer modes and leaderboards; some competitive elements but also supports casual and solo play."

    • Continuation

      Game with the same Continuation vibe

      5

      "Players report long play sessions, habitual engagement, and anticipation for updates."

      Capsule for Abiotic Factor Abiotic Factor

      "Players report long play sessions, addiction, and habitual engagement; many mention repeated play and anticipation for updates."

    • Cooperation

      Game with the same Cooperation vibe

      1

      "Some multiplayer modes exist, but mostly focused on individual performance; limited cooperative play."

      Capsule for Tony Hawk's™ Pro Skater™ 1 + 2 Tony Hawk's™ Pro Skater™ 1 + 2

      "Some multiplayer modes with player collision and interaction, but mostly focused on individual skill and progression."

    • Creativity

      Game with the same Creativity vibe

      3

      "Includes a level editor allowing players to create and share custom levels, fostering creative expression."

      Capsule for Remnants of Naezith Remnants of Naezith

      "Includes level editor and custom content creation; players can create and share levels, enhancing creative expression."

    • Domination

      Game with the same Domination vibe

      -2

      "Community is described as sometimes toxic, but no strong evidence of domination or power imposition; interactions appear balanced."

      Capsule for NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 NARUTO SHIPPUDEN: Ultimate Ninja STORM 4

      "Community described as toxic by some, but overall interactions appear balanced with no strong emphasis on domination."

    • Escapism

      Game with the same Escapism vibe

      5

      "Many players report the game as life-changing, helping with depression and providing deep emotional escape and immersion."

      Capsule for Wild Animal Racing Wild Animal Racing

      "Many players report using the game to escape depression, stress, and real-life problems; strong emotional and immersive impact."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or external pressure."

      Capsule for ELDEN RING NIGHTREIGN ELDEN RING NIGHTREIGN

      "Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or external pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players explore complex mechanics, secret moves, and character variations, encouraging experimentation."

      Capsule for Guilty Gear X2 #Reload Guilty Gear X2 #Reload

      "Players explore various levels, mechanics, and secrets; experimentation with movement and strategies encouraged."

    • Exploration

      Game with the same Exploration vibe

      3

      "Players explore diverse themed areas and unlock new levels, with secrets and hidden content to discover."

      Capsule for WHAT THE GOLF? WHAT THE GOLF?

      "Multiple levels with unique layouts and secrets; players enjoy discovering new content and lore."

    • Expression

      Game with the same Expression vibe

      3

      "Customization through skins and cosmetics available; players appreciate visual personalization despite no gameplay impact."

      Capsule for Deceive Inc. Deceive Inc.

      "Customization options and skins available; players enjoy personalizing their experience."

    • Fantasy

      Game with the same Fantasy vibe

      2

      "The game features a whimsical and imaginative setting with surreal elements."

      Capsule for Can of Wormholes Can of Wormholes

      "Game features imaginative and exaggerated elements, including surreal story and characters, but grounded in bhop mechanics."

    • Fellowship

      Game with the same Fellowship vibe

      2

      "Community and multiplayer aspects foster some social connection, though many players play solo."

      Capsule for Railroad Corporation Railroad Corporation

      "Community and multiplayer aspects foster some social connection, though many play solo."

    • Growth

      Game with the same Growth vibe

      5

      "Strong emphasis on learning, skill development, and personal improvement."

      Capsule for Quaver Quaver

      "Strong emphasis on skill development, learning bhop techniques, and personal improvement."

    • Health

      Game with the same Health vibe

      -4

      "Primarily sedentary gameplay with no physical activity; some players mention negative physical effects like ear strain."

      Capsule for HBDIE: 2 HBDIE: 2

      "Primarily sedentary gameplay; no physical activity involved and some players report negative health effects like tinnitus."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention and skillful input; not suitable for passive or background play."

      Capsule for TrackMania² Stadium TrackMania² Stadium

      "Requires focused attention and skillful input; not suitable for passive or background play."

    • Intimacy

      Game with the same Intimacy vibe

      -3

      "Social interactions are mostly surface-level competitive exchanges; limited evidence of close emotional relationships."

      Capsule for GUILTY GEAR Xrd REV 2 GUILTY GEAR Xrd REV 2

      "Social interactions mostly surface-level or competitive; limited evidence of close emotional relationships formed."

    • Leadership
      Insufficient data

      No nearest game available

    • Progression

      Game with the same Progression vibe

      4

      "Players accumulate unlockables, new levels, and achievements, enhancing a sense of advancement."

      Capsule for BIT.TRIP RERUNNER BIT.TRIP RERUNNER

      "Players accumulate achievements, unlock skins, and progress through levels; clear sense of advancement."

    • Relaxation

      Game with the same Relaxation vibe

      2

      "Some players find the game relaxing and immersive; others note frustration and challenge."

      Capsule for FortressCraft Evolved! FortressCraft Evolved!

      "Some players find the gameplay soothing and satisfying, though others report frustration and challenge."

    • Sensation

      Game with the same Sensation vibe

      4

      "Highly praised soundtrack, visuals, and combat provide strong sensory and emotional stimulation."

      Capsule for NieR:Automata™ NieR:Automata™

      "Highly praised soundtrack and visuals provide strong sensory stimulation and emotional engagement."

    • Status

      Game with the same Status vibe

      2

      "Leaderboards and ranked multiplayer provide recognition and social status within the community."

      Capsule for RaceRoom Racing Experience RaceRoom Racing Experience

      "Leaderboards and multiplayer provide some recognition; players value achievements and community status."

    • Story

      Game with the same Story vibe

      4

      "The game features an expansive and evolving narrative with immersive lore and character development."

      Capsule for Destiny 2 Destiny 2

      "Game features a well-developed, emotional, and immersive story with lore and character development."

    • Strategy

      Game with the same Strategy vibe

      3

      "Requires planning and problem solving to master movement and level challenges."

      Capsule for Garlic Garlic

      "Requires planning and problem solving to master movement and complete challenging levels."

    • Thrill

      Game with the same Thrill vibe

      3

      "Gameplay includes suspense and excitement from difficult jumps and grappling."

      Capsule for Bean Bean

      "Gameplay involves suspense and excitement from difficult jumps and speedrunning challenges."

    • Value

      Game with the same Value vibe

      5

      "Free to play with high perceived value; players report life-changing experiences and strong engagement."

      Capsule for Obama Maze Obama Maze

      "Free to play with extensive content; players report high value and life-changing experiences."

    • Violence

      Game with the same Violence vibe

      -4

      "Focus on evasion and survival rather than combat or destruction; no violent player actions."

      Capsule for Boris and the Dark Survival Boris and the Dark Survival

      "Focus on movement and skill rather than combat or destruction; no emphasis on violent actions."

    • Survival

      Game with the same Survival vibe

      1

      "Some elements of avoiding failure and progressing through challenges, but no traditional survival mechanics."

      Capsule for Observation Observation

      "Some challenge in avoiding failure and completing levels, but no traditional survival mechanics."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Story, Cooperation. It leans lower than usual among comparable games on Violence.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026