Remnants of Naezith similar games & best alternatives
Remnants of Naezith
2018
Related articles
Quick resume
With the powers granted to him by the dragon, Kayra will destroy the Remnants of Naezith, enchanted fragments of the dragon's body, to prevent anyone from exploiting their power for evil. Rush and swing through levels to top the leaderboards in this fast-paced, grappling hook precision platformer.
Global score
88/100
Genres
Action, Adventure, Casual, Indie, Racing, Platform, Arcade
Similar games
Pros
- Tight and responsive controls
- High skill ceiling and rewarding mastery
- Robust speedrunning features with leaderboards and ghost replays
- Level editor with custom content
- Smooth performance and polished gameplay
Cons
- Steep difficulty curve may deter casual players
- Minimal social interaction and community size
- Some levels can be frustratingly hard
- Limited story and narrative engagement
- No multiplayer or cooperative modes
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have control over movement, combat, and exploration with grappling hooks and multiple jumps, allowing freedom in approach."
Obama
"Players have control over their movement and decisions on how to approach levels, including use of grappling hooks, dashing, and jumping with multiple techniques."
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Competence
Game with the same Competence vibe
5"The game has a steep learning curve with complex mechanics, requiring skillful planning and mastery to succeed."
Dominions 4: Thrones of Ascension
"The game is skill-based with a steep learning curve, requiring mastery of complex mechanics and precision to improve times and compete on leaderboards."
-
Competition
Game with the same Competition vibe
5"Strong emphasis on competing against others via global leaderboards, multiplayer races, and ghost challenges."
Action Henk
"Strong emphasis on competing against others via leaderboards, ghost replays, and global rankings."
-
Continuation
Game with the same Continuation vibe
5"Highly addictive gameplay with players investing many hours to improve times and find secrets."
Bloodthief
"Highly addictive gameplay with players investing many hours to improve times and master levels."
-
Cooperation
Game with the same Cooperation vibe
-4"Currently single-player focused with no multiplayer; cooperation is minimal or absent."
Bootstrap Island
"Single-player focused with no multiplayer; cooperation is minimal or absent."
-
Creativity
Game with the same Creativity vibe
3"Includes a level editor allowing players to create and share custom levels, fostering creative engagement."
The Impossible Game
"Includes a level editor allowing players to create and share custom levels, fostering creative expression."
-
Domination
Game with the same Domination vibe
3"Competitive environment with leaderboards and tournaments encourages exerting superiority, though community is respectful."
The Drone Racing League Simulator
"Competitive leaderboards and rankings encourage exerting superiority over others, though community is described as friendly."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a challenging distraction and stress relief through intense focus."
Open Hexagon
"Players use the game as a challenging distraction and stress relief through intense focus and mastery."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily driven by intrinsic interest and personal desire to improve and enjoy the game."
TrackMania² Stadium
"Players engage voluntarily driven by intrinsic interest and personal desire to improve and compete."
-
Experimenting
Game with the same Experimenting vibe
4"Players experiment with new levels, mechanics, and creative possibilities in the editor."
Geometry Dash
"Players explore mechanics deeply, discover new movement techniques, and experiment with level editor."
-
Exploration
Game with the same Exploration vibe
2"Varied and beautifully designed levels encourage discovery of secrets and alternate paths."
Leo’s Fortune - HD Edition
"Some exploration in discovering secret levels and custom content, but mostly focused on known level mastery."
-
Expression
Game with the same Expression vibe
2"Customization of UI themes, shaders, and controls allows some degree of personal expression."
RetroArch
"Customization options for grappling hook appearance and UI elements allow some personal expression."
-
Fantasy
Game with the same Fantasy vibe
1"The game features abstract and surreal elements but is grounded in physics-based platforming rather than strong fantasy narrative."
Mosa Lina
"The game has a light fantasy story about dragons but is primarily focused on realistic physics-based platforming."
-
Fellowship
Game with the same Fellowship vibe
-3"Limited social community interaction; some mention of Discord and shared experiences but mostly individual play."
FarmD
"Limited social interaction beyond leaderboards and Discord; mostly individual play experience."
-
Growth
Game with the same Growth vibe
5"Strong emphasis on skill acquisition, learning patterns, and personal improvement over time."
Super Hexagon
"Strong emphasis on skill acquisition, learning advanced techniques, and personal improvement over time."
-
Health
Game with the same Health vibe
-4"Primarily sedentary gameplay with intense finger use; no physical activity involved."
The Typing of The Dead: Overkill
"Primarily sedentary gameplay with intense finger use leading to sore thumbs; no physical activity involved."
-
Idle
Game with the same Idle vibe
-4"Requires constant attention and focus; not suitable for casual or background play."
DARK SOULS™ III
"Requires constant attention and focus; not suited for casual or background play."
-
Intimacy
Game with the same Intimacy vibe
-4"Minimal social interaction; connections are surface-level through leaderboards and community."
Open Hexagon
"Minimal social or emotional connection; interactions are surface-level via leaderboards and online community."
-
Leadership
Game with the same Leadership vibe
-3"No formal leadership roles; community is collaborative and supportive without hierarchy."
Dustforce DX
"No formal leadership roles; community participation is collaborative but without hierarchical structure."
-
Progression
Game with the same Progression vibe
4"Progression through levels, unlocking modes, and leaderboard rankings provide a sense of advancement."
Lofi Ping Pong
"Progression through levels, mastery times, and leaderboard rankings provides a sense of advancement."
-
Relaxation
Game with the same Relaxation vibe
-2"Game is challenging and sometimes frustrating, creating tension rather than relaxation."
ARCADE GAME SERIES: GALAGA
"Game is challenging and often frustrating, creating tension rather than relaxation."
-
Sensation
Game with the same Sensation vibe
3"Enjoyable visual and auditory feedback with colorful pixel art and dynamic soundtrack."
Deadly Days: Roadtrip
"Enjoyable visual and auditory feedback with pixel art and electronic soundtrack enhancing excitement."
-
Status
Game with the same Status vibe
4"Leaderboards and rankings provide social recognition and status among players."
TrackMania² Canyon
"Leaderboards and rankings provide social recognition and status among players."
-
Story
Game with the same Story vibe
0"Minimal story present; some players desire more narrative but gameplay is mostly context-free."
Lost But Found
"Story is minimal and not a focus; gameplay is context-free platforming challenges."
-
Strategy
Game with the same Strategy vibe
3"Players plan routes and optimize movement strategies to improve times and performance."
The Local
"Players use planning and problem solving to optimize routes and movement for faster times."
-
Thrill
Game with the same Thrill vibe
4"High intensity, suspenseful gameplay with risk of failure and reward from overcoming difficult challenges."
Bot Vice
"High risk and reward gameplay with tension from difficult levels and satisfaction from success."
-
Value
Game with the same Value vibe
4"Players perceive good value for time and money due to extensive content, quality, and replayability."
The Talos Principle VR
"Players perceive good value for time and money due to extensive content, replayability, and community features."
-
Violence
Game with the same Violence vibe
-4"No combat or destruction; gameplay focuses on platforming and navigation."
Return.
"No combat or destruction; gameplay focuses on movement and precision platforming."
-
Survival
Game with the same Survival vibe
3"Players must avoid hazards and manage health carefully to progress, emphasizing survival through skill."
Kaze and the Wild Masks
"Players must avoid hazards and failure states to progress, emphasizing survival through skill."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Domination. It leans lower than usual among comparable games on Relaxation, Violence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026