The Local similar games & best alternatives
The Local
2025
Related articles
Quick resume
A fast-paced movement game, loosely inspired by Surf and B-Hop. Featuring 5 gamemodes, multiplayer, and a large, playground-like world. Master the movement, and conquer the leaderboards.
Global score
94/100
Genres
Action, Indie, Free To Play
Similar games
Pros
- Free to play
- Addictive and satisfying movement mechanics
- High skill ceiling with rewarding progression
- Engaging multiplayer and leaderboards
- Great music and art style
Cons
- Steep learning curve for beginners
- Limited map variety
- Some movement mechanics (air strafing) differ from source games
- Fall damage can be frustrating
- Performance issues on some platforms
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose their own path, tactics, and playstyle in missions, including stealth or direct combat approaches."
METAL GEAR SOLID V: GROUND ZEROES
"Players have freedom to choose different movement styles, routes, and game modes including free roam and mission-based play."
-
Competence
Game with the same Competence vibe
5"High skill ceiling with precise movement, aiming, and timing required; players receive clear feedback via leaderboards and medals."
Neon White
"High skill ceiling with challenging movement mechanics, speedrunning, and leaderboards provide strong feedback on player performance."
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Competition
Game with the same Competition vibe
4"Leaderboards, weekly challenges, and multiplayer modes encourage comparison and competition with others."
Marble It Up! Ultra
"Leaderboards, timed trials, and multiplayer modes encourage competing against others and striving for top ranks."
-
Continuation
Game with the same Continuation vibe
4"Players report long sessions, habitual play, and strong attachment despite frustration, indicating a desire to keep playing and mastering the game."
My Summer Car
"Many players report sinking hours into mastering movement and competing, indicating strong habitual play and attachment."
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Cooperation
Game with the same Cooperation vibe
2"Some multiplayer modes involve team play and cooperation, but much gameplay is focused on individual strategy."
Age of Empires® III (2007)
"Some multiplayer modes involve working with or against friends, but much gameplay is individual-focused."
-
Creativity
Game with the same Creativity vibe
2"Players can experiment with movement and routes, but level design and challenges are predefined."
BZZZT
"Players can experiment with routes and movement techniques; some desire for map creation and customization."
-
Domination
Game with the same Domination vibe
-2"Interactions appear balanced with no strong evidence of dominance or trash talk; multiplayer is casual and friendly."
Garfield Kart
"Multiplayer interactions seem friendly and balanced; no strong evidence of dominance or trash talk."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a relaxing, immersive escape with calming music and detailed environment."
Ostriv
"Players use the game to relax, chill, and escape with immersive fast-paced movement and music."
-
Expectation
Game with the same Expectation vibe
-4"Engagement is driven by intrinsic interest and enjoyment rather than obligation or pressure."
None Shall Intrude
"Engagement is driven by intrinsic interest and enjoyment rather than obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
4"Players explore advanced movement techniques and new routes on maps, experimenting with mechanics."
Warfork
"Players explore advanced movement tech, routing, and different game modes, showing a strong experimental approach."
-
Exploration
Game with the same Exploration vibe
3"Maps have hidden items and lore to discover, encouraging curiosity-driven exploration."
Viscera Cleanup Detail
"The single large map offers secrets and lore to discover, encouraging curiosity-driven exploration."
-
Expression
Game with the same Expression vibe
-3"No customization or personalization features; players use default avatars and environments."
Anomaly Exit
"Limited customization options; players mostly use default avatars and environments."
-
Fantasy
Game with the same Fantasy vibe
-2"Game is grounded in a surreal but plausible physics-based challenge rather than imaginative fiction or roleplaying."
Pogostuck: Rage With Your Friends
"The game is grounded in realistic parkour and movement physics rather than imaginative fiction."
-
Fellowship
Game with the same Fellowship vibe
3"Community and multiplayer modes foster social connection and shared experiences."
Toy Soldiers: Complete
"Community and multiplayer modes foster social connection and shared experiences."
-
Growth
Game with the same Growth vibe
5"Strong emphasis on learning, skill development, and mastery of complex mechanics."
Windjammers 2
"Strong emphasis on learning complex movement skills, improving times, and mastering mechanics."
-
Health
Game with the same Health vibe
-4"Sedentary gameplay with no physical activity or rehab elements."
RIDE 4
"Sedentary gameplay with no physical activity or rehab elements."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and skillful input; not suited for idle or background play."
Flinthook
"Requires focused attention and skillful input; not suited for background or idle play."
-
Intimacy
Game with the same Intimacy vibe
1"Some social interaction with friends and community but limited evidence of close emotional bonds."
MONSTER HUNTER RISE
"Some social interaction with friends and community, but limited evidence of close emotional bonds."
-
Leadership
Game with the same Leadership vibe
-3"No strong leadership roles; players mostly participate equally or supportively."
Finnish Cottage Simulator
"No clear leadership roles; players mostly participate equally or supportively."
-
Progression
Game with the same Progression vibe
3"Players progress by unlocking levels, achievements, and improving scores."
Frederic: Evil Strikes Back
"Players progress by improving skills, unlocking achievements, and competing on leaderboards."
-
Relaxation
Game with the same Relaxation vibe
3"Zen mode and open world exploration provide relaxation and flow; some players use game to unwind from stress."
Riders Republic
"Zen mode and chill gameplay provide flow and relaxation for many players."
-
Sensation
Game with the same Sensation vibe
4"Fast-paced visuals, music, and sound effects provide strong sensory stimulation and excitement."
AaAaAA!!! - A Reckless Disregard for Gravity
"Fast-paced movement, music, and visuals provide strong sensory stimulation and excitement."
-
Status
Game with the same Status vibe
3"Leaderboards and multiplayer rankings provide social recognition and status."
Slackers - Carts of Glory
"Leaderboards and multiplayer rankings offer recognition and social status within the community."
-
Story
Game with the same Story vibe
1"Some lore and narrative elements exist but are minimal; gameplay is the main focus."
KILL KNIGHT
"Some lore and narrative elements exist but are minimal compared to gameplay focus."
-
Strategy
Game with the same Strategy vibe
3"Players plan routes and optimize movement strategies to improve speed and efficiency."
Inertia
"Players plan routes and optimize movement strategies to improve times and performance."
-
Thrill
Game with the same Thrill vibe
4"High-speed action and risk create suspense and adrenaline rushes."
ShootMania Storm
"High-speed movement and risk-taking create suspense and adrenaline."
-
Value
Game with the same Value vibe
5"Free to play with high quality content; players perceive excellent value for time invested."
Frame of Mind
"Free to play with high quality and content, players perceive excellent value for time invested."
-
Violence
Game with the same Violence vibe
-4"Minimal violence; focus is on movement and platforming rather than combat."
Cyber Hook
"Focus is on movement and parkour; combat is minimal and non-violent."
-
Survival
Game with the same Survival vibe
1"Some challenge in avoiding enemies and hazards, but overall low-risk environment."
Out There Somewhere
"Some challenge in avoiding fall damage and obstacles, but low threat overall."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Intimacy, Cooperation. It leans lower than usual among comparable games on Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026