Leo’s Fortune - HD Edition Thumbnail

Leo’s Fortune - HD Edition similar games & best alternatives

Leo’s Fortune - HD Edition

PC (Microsoft Windows), Mac, Xbox One, PlayStation 4, Nintendo Switch • 2015

Related articles

Quick resume

An award-winning platform adventure game where you hunt down the cunning thief who stole his gold. Beautifully hand-crafted levels bring the story of Leo to life, offering a journey full of challenges. Revisit this classic adventure as it celebrates its tenth anniversary.

Global score

93/100

Genres

Adventure, Indie, Platform, Arcade, Puzzle

Similar games

    Pros

    • Beautiful and detailed graphics
    • Smooth and satisfying controls
    • Relaxing and charming atmosphere
    • Well-designed levels with varied challenges
    • Good replayability with stars and hardcore mode

    Cons

    • Short main campaign
    • Some minor control and collision inconsistencies
    • Lack of customization options
    • No multiplayer or social features
    • Price considered high by some for length

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      3

      "Players control the character's movement and decisions in puzzle-platforming, with some freedom in exploration and puzzle solving."

      Capsule for Toby: The Secret Mine Toby: The Secret Mine

      "Players control Leo's movements and can choose how to approach puzzles and platforming challenges, with some freedom in movement and timing."

    • Competence

      Game with the same Competence vibe

      3

      "The game offers puzzles and platforming challenges that require skill and coordination, with increasing difficulty and time trials."

      Capsule for Shift Happens Shift Happens

      "The game offers skill-based platforming and puzzle solving with increasing difficulty and optional challenges like no-death runs and speed runs."

    • Competition

      Game with the same Competition vibe

      2

      "Includes leaderboards and time attack modes encouraging players to compete for best times, but competition is optional and not the main focus."

      Capsule for Adventures of Shuggy Adventures of Shuggy

      "Includes leaderboards and time challenges encouraging players to compete for better scores, but competition is optional and not the main focus."

    • Continuation

      Game with the same Continuation vibe

      2

      "Players often replay levels to improve scores and complete achievements, though game is short."

      Capsule for The WereCleaner The WereCleaner

      "Players often replay levels to improve scores and unlock stars, with some returning multiple times despite the short main campaign."

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "Single-player game focused on individual play without cooperative multiplayer elements."

      Capsule for Infectonator 3: Apocalypse Infectonator 3: Apocalypse

      "Single-player game focused on individual play without multiplayer or cooperative elements."

    • Creativity

      Game with the same Creativity vibe

      2

      "Players experiment with puzzle mechanics and character abilities, though within predefined level designs."

      Capsule for About Love, Hate and the other ones About Love, Hate and the other ones

      "Players can experiment with physics-based mechanics and different approaches to puzzles, though level design is predefined."

    • Domination

      Game with the same Domination vibe

      -5

      "No evidence of exerting control or superiority over others; interactions are solo and non-confrontational."

      Capsule for PickCrafter PickCrafter

      "No evidence of exerting control or superiority over others; interactions are solo and non-confrontational."

    • Escapism

      Game with the same Escapism vibe

      4

      "The relaxing, immersive gameplay and charming story provide a pleasant escape from real-life stress."

      Capsule for A Tower Full of Cats A Tower Full of Cats

      "The charming art, story, and relaxing gameplay provide a pleasant escape from real life stress."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for enjoyment and relaxation rather than obligation or pressure."

      Capsule for Foundation Foundation

      "Players engage voluntarily for enjoyment and relaxation rather than obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players try different strategies and approaches to solve puzzles and progress through levels."

      Capsule for Prison Run and Gun Prison Run and Gun

      "Players try different timing, routes, and strategies to solve puzzles and improve level completion."

    • Exploration

      Game with the same Exploration vibe

      2

      "Levels contain secrets and collectibles encouraging discovery within designed environments."

      Capsule for Neon Beats Neon Beats

      "Varied and beautifully designed levels encourage discovery of secrets and alternate paths."

    • Expression

      Game with the same Expression vibe

      -5

      "No character customization or player-driven visual expression reported."

      Capsule for Toilet Chronicles Toilet Chronicles

      "No character customization or player-driven visual expression reported."

    • Fantasy

      Game with the same Fantasy vibe

      3

      "Imaginative, colorful world with anthropomorphic animals and whimsical characters, though grounded in relatable themes."

      Capsule for Here Comes Niko! Here Comes Niko!

      "Features a whimsical, fictional world with a cute anthropomorphic character and imaginative settings."

    • Fellowship

      Game with the same Fellowship vibe

      -5

      "No social or community features; gameplay is solitary."

      Capsule for Switchcars Switchcars

      "No social or community features; gameplay is solitary."

    • Growth

      Game with the same Growth vibe

      2

      "Players develop platforming and puzzle-solving skills, though challenges are moderate and accessible."

      Capsule for Postmouse Postmouse

      "Players develop platforming skills and puzzle-solving abilities through gameplay and challenges."

    • Health

      Game with the same Health vibe

      -5

      "Sedentary gameplay with no physical activity or health-related features."

      Capsule for THE ENIGMA MACHINE THE ENIGMA MACHINE

      "Sedentary gameplay with no physical activity or health-related features."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention and precise control; not suited for passive or background play."

      Capsule for Arctic Eggs Arctic Eggs

      "Requires focused attention and precise control; not suited for passive or background play."

    • Intimacy

      Game with the same Intimacy vibe

      -5

      "No close social interactions or emotional sharing; single-player experience."

      Capsule for Down in Bermuda Down in Bermuda

      "No close social interactions or emotional sharing beyond single-player experience."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management elements present."

      Capsule for Touhou Tenkuushou ~ Hidden Star in Four Seasons. Touhou Tenkuushou ~ Hidden Star in Four Seasons.

      "No leadership or group management elements present."

    • Progression

      Game with the same Progression vibe

      3

      "Players collect coins, stars, and unlock bonus levels, showing clear progression through the game."

      Capsule for Shift Happens Shift Happens

      "Players collect coins, unlock stars, and access bonus levels, showing clear progression and rewards."

    • Relaxation

      Game with the same Relaxation vibe

      4

      "Many reviews highlight the game's relaxing atmosphere, music, and flow."

      Capsule for Ale Abbey - Monastery Brewery Tycoon Ale Abbey - Monastery Brewery Tycoon

      "Many reviews highlight the game's relaxing atmosphere, soothing music, and balanced challenge."

    • Sensation

      Game with the same Sensation vibe

      3

      "Beautiful visuals and music provide sensory pleasure and emotional stimulation."

      Capsule for Last Day of June Last Day of June

      "Beautiful visuals, sound effects, and music provide enjoyable sensory stimulation."

    • Status

      Game with the same Status vibe

      1

      "Leaderboards offer some recognition, but social status is not a major motivator."

      Capsule for Adventures of Shuggy Adventures of Shuggy

      "Leaderboards offer some recognition, but social status is not a major motivator."

    • Story

      Game with the same Story vibe

      2

      "Simple narrative with character dialogue and plot, but story is secondary to gameplay."

      Capsule for SteamWorld Heist SteamWorld Heist

      "Simple but charming narrative with character dialogue and a plot that adds context to gameplay."

    • Strategy

      Game with the same Strategy vibe

      2

      "Players plan and execute complex trick sequences requiring mental challenge and problem solving."

      Capsule for Session: Skate Sim Session: Skate Sim

      "Players plan jumps, timing, and puzzle solutions, requiring some problem-solving and mental challenge."

    • Thrill

      Game with the same Thrill vibe

      1

      "Some tension from timed challenges, but overall a controlled and friendly experience."

      Capsule for KeyWe KeyWe

      "Some tension from timed challenges and avoiding hazards, but overall a mild and controlled experience."

    • Value

      Game with the same Value vibe

      2

      "Generally considered good value for price, especially on sale, though some find it short for full price."

      Capsule for We Were Here Expeditions: The FriendShip We Were Here Expeditions: The FriendShip

      "Generally considered good value especially on sale, though some find it short for full price."

    • Violence

      Game with the same Violence vibe

      -5

      "No violent content; gameplay focuses on exploration and puzzle solving."

      Capsule for Down in Bermuda Down in Bermuda

      "No violent content; gameplay focuses on platforming and puzzle solving."

    • Survival

      Game with the same Survival vibe

      1

      "Avoiding hazards and death is key, but game is forgiving with frequent checkpoints and retries."

      Capsule for On Rusty Trails On Rusty Trails

      "Avoiding death is part of challenges, but the game is forgiving with many checkpoints."

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Competition, Status, Survival.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026