Down in Bermuda similar games & best alternatives
Down in Bermuda
2021
Related articles
Quick resume
An unnatural storm leaves an adventurous aviator stranded for decades within the infamous Bermuda. Overcome creatures of the deep and unravel the islands secrets in search of a way back home.
Global score
89/100
Genres
Adventure, Casual, Indie, Point-and-click, Role-playing (RPG), Arcade, Puzzle
Similar games
Pros
- Relaxing and charming atmosphere
- Accessible and varied puzzles
- Pleasant art style and soundtrack
- Good for casual and beginner players
- Effective exploration mechanics
Cons
- Short game length
- Some achievements require full replay
- Limited story depth
- Controls can feel clunky or slow
- Full price considered too high by many
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players have freedom to explore the island and solve puzzles at their own pace within a linear narrative."
The Fidelio Incident
"Players can freely explore islands, manipulate puzzles, and choose their own pace, though some puzzles are linear and require specific sequences."
-
Competence
Game with the same Competence vibe
2"Puzzles provide some challenge and require timing and strategy, but generally remain simple and accessible."
SILT
"Puzzles provide light to moderate challenge with some requiring skillful timing or sequence, but overall accessible and not highly difficult."
-
Competition
Game with the same Competition vibe
-5"No evidence of competitive elements; gameplay is single-player and focused on personal progress without comparison."
Draw a Stickman: EPIC 2
"No evidence of competitive features; gameplay is single-player and focused on personal progress without comparison."
-
Continuation
Game with the same Continuation vibe
1"Some players enjoy replaying for achievements and collectibles, but the game is short and easy to complete."
Mushroom Cats 2
"Some players replay for achievements and collectibles, but the game is short and some find replaying tedious."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no cooperative or multiplayer elements."
Demon Turf: Queens Edition
"Entirely single-player experience with no cooperative or multiplayer elements."
-
Creativity
Game with the same Creativity vibe
1"Players experiment with puzzle solutions, but within predefined level designs and mechanics."
Zup! 6
"Players experiment with puzzle elements and exploration, but mostly within predefined structures and puzzles."
-
Domination
Game with the same Domination vibe
-5"No social dominance or power dynamics; interactions are with environment and NPCs only."
Scrap Garden
"No social or power dynamics; interactions are with environment and NPCs without dominance aspects."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a relaxing, stress-free escape with calming music and atmosphere."
Caravan SandWitch
"Players use the game as a relaxing, casual escape with calming music and atmosphere."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for enjoyment and relaxation, not out of obligation or pressure."
Super Jigsaw Puzzle: Generations
"Players engage voluntarily for enjoyment and relaxation, not out of obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Encourages trying different puzzle approaches and exploring environments to discover clues."
Myst: Masterpiece Edition
"Encourages trying different puzzle solutions and exploring environments to discover hidden objects."
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Exploration
Game with the same Exploration vibe
4"Exploration of multiple islands and skerries with collectibles and secrets is a key feature."
Farewell North
"Strong emphasis on exploring islands, rotating camera, and searching for hidden orbs and collectibles."
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Expression
Game with the same Expression vibe
-3"Limited character customization or self-expression; players interact with fixed characters and environments."
The Uncertain: Last Quiet Day
"Limited customization or self-expression; players interact with fixed environments and characters."
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Fantasy
Game with the same Fantasy vibe
3"Imaginative floating islands and surreal environments create a fictional, fantastical setting."
Islands of Insight
"Features a light fictional story with whimsical characters and imaginative settings in the Bermuda Triangle."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; experience is solitary."
[Chilla's Art] The Ghost Train | 幽霊列車
"No social or community features; experience is solitary."
-
Growth
Game with the same Growth vibe
2"Players develop puzzle-solving skills and learn game mechanics, though challenges are generally light."
Dude, Stop
"Players develop puzzle-solving skills and learn game mechanics, though challenges are not deep."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
THE ENIGMA MACHINE
"Sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires focused attention to find objects and solve puzzles; not suitable for passive or background play."
The Tiny Bang Story
"Requires focused attention to solve puzzles and find objects; not suitable for passive or background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No close social interactions or emotional sharing; single-player experience."
Freedom Fall
"No close social interactions or emotional sharing; single-player experience."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; purely individual gameplay."
Slay the Spire
"No leadership or group management roles; purely individual gameplay."
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Progression
Game with the same Progression vibe
3"Players collect orbs and achievements to progress and unlock content."
Seen
"Players collect orbs and relics to unlock new islands and achievements, showing clear progression."
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Relaxation
Game with the same Relaxation vibe
5"Highly relaxing gameplay with soothing music, calming visuals, and gentle challenge."
FIND ALL
"Highly relaxing gameplay with soothing music, gentle puzzles, and calming atmosphere."
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Sensation
Game with the same Sensation vibe
2"Pleasant visuals and sound design provide sensory enjoyment without overwhelming stimulation."
Good Company
"Pleasant visual style and sound design provide mild sensory enjoyment without intense stimulation."
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Status
Game with the same Status vibe
-5"No social recognition or status systems; achievements are personal and not publicly ranked."
Bad North: Jotunn Edition
"No social recognition or status systems; achievements are personal and not publicly ranked."
-
Story
Game with the same Story vibe
2"Light narrative with quests and character interactions, but story is not deeply immersive."
The Magical Mixture Mill
"Simple, light narrative provides context and motivation but is not deeply immersive or complex."
-
Strategy
Game with the same Strategy vibe
1"Puzzles require some problem solving and reasoning but are generally straightforward and not deeply strategic."
Dead Take
"Puzzles require some planning and logic but are generally straightforward and not highly strategic."
-
Thrill
Game with the same Thrill vibe
-3"Gameplay is low-risk and calm with minimal suspense or tension."
Horticular: Build a Garden, Attract Wildlife
"Gameplay is calm and low risk with minimal suspense or tension."
-
Value
Game with the same Value vibe
-3"Many players feel the game is overpriced for its short length; better value on sale."
LEGO® Builder's Journey
"Many players feel the full price is too high for the short length; better value on sale."
-
Violence
Game with the same Violence vibe
-5"No violent content; gameplay focuses on puzzle solving and exploration."
Milo and the Magpies
"No violent content; gameplay focuses on exploration and puzzle solving."
-
Survival
Game with the same Survival vibe
-5"No survival or threat mechanics; stable, safe environments."
My Little Puppy
"No survival or threat mechanics; stable, safe environments."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Relaxation. It leans lower than usual among comparable games on Value, Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026