PULSAR: Lost Colony similar games & best alternatives
PULSAR: Lost Colony
2021
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Quick resume
The co-op open-world space sim where everyone has a role! Pilot the ship. Reroute power. Launch nukes. Explore alien planets. Research new talents. Work together to find the Lost Colony! ...or just deliver some biscuits
Global score
90/100
Genres
Action, Adventure, Indie, Role-playing (RPG), Simulator
Similar games
Pros
- Strong cooperative gameplay with distinct roles
- Deep ship management and tactical combat
- Large procedurally generated galaxy with exploration
- Meaningful progression and upgrades
- Active developer support and updates
Cons
- Limited content and missions in early access
- Ground combat is simplistic and repetitive
- Graphics and ui are basic and sometimes clunky
- Steep learning curve without tutorial
- Small player base and occasional toxic players
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have high control over ship systems, crew assignments, and tactical decisions during combat and exploration."
FTL: Faster Than Light
"Players have distinct roles with unique responsibilities and can make many decisions about ship management, upgrades, and tactics, supporting high player control."
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Competence
Game with the same Competence vibe
4"Game requires skillful management of ship systems, coordination, and mastering different roles with meaningful feedback."
Star Trek™: Bridge Crew
"Game requires skillful coordination, managing complex ship systems, and tactical combat, with meaningful feedback and progression."
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Competition
Game with the same Competition vibe
-3"Focus is on cooperative play and personal progression rather than PvP or ranked competition; PvP is minimal and often discouraged."
Fallout 76
"Focus is on cooperative play and personal/team goals rather than direct player-vs-player competition; no PvP currently."
-
Continuation
Game with the same Continuation vibe
4"Players report long play sessions, replaying levels for better times and completing missions; high replay value."
Super Monkey Ball Banana Mania
"Players report long sessions, high replay value, and habitual play due to exploration, missions, and crew progression."
-
Cooperation
Game with the same Cooperation vibe
5"Core gameplay is cooperative survival requiring teamwork, communication, and mutual support to succeed."
Left 4 Dead 2
"Core gameplay is team-based with 5 distinct roles requiring coordination and communication for success."
-
Creativity
Game with the same Creativity vibe
3"Players can customize ships with modules and upgrades; some roleplaying and character skill customization available."
SpaceBourne
"Players can customize ships, upgrade components, and choose different roles and strategies, though within defined systems."
-
Domination
Game with the same Domination vibe
-4"Interactions emphasize teamwork and mutual respect; no evidence of dominance or power assertion over others."
Tales of Zestiria
"Interactions emphasize teamwork and shared decision-making; no evidence of power imposition or toxic dominance."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as an immersive sci-fi survival and exploration experience, escaping real life through vast space adventures."
Empyrion - Galactic Survival
"Players use the game as an immersive space adventure to escape reality, with rich sci-fi themes and exploration."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and exploration, with no indication of obligation or external pressure."
The Adventures of Tree
"Players engage voluntarily for fun and exploration, with no indication of obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
4"Players try different roles, tactics, and strategies; game encourages exploration of mechanics."
Foxhole
"Players try different roles, ships, strategies, and tactics, exploring mechanics and emergent gameplay."
-
Exploration
Game with the same Exploration vibe
5"Procedurally generated galaxy with many sectors and secrets encourages discovery and curiosity-driven activities."
Star Valor
"Strong emphasis on discovering new sectors, planets, secrets, and missions in a large procedurally generated galaxy."
-
Expression
Game with the same Expression vibe
3"Character and ship customization allow for personal expression, though mostly cosmetic."
Guns of Icarus Online
"Character customization and ship upgrades allow some personal expression, though mostly functional."
-
Fantasy
Game with the same Fantasy vibe
4"Strong sci-fi space opera theme with imaginative fiction, space battles, and RPG storytelling."
Between the Stars
"Game immerses players in a sci-fi space opera setting with imaginative ships, aliens, and space battles."
-
Fellowship
Game with the same Fellowship vibe
5"Strong sense of community and shared experience through cooperative gameplay and communication."
The Past Within
"Strong community and team identity through cooperative gameplay and shared adventures."
-
Growth
Game with the same Growth vibe
4"Players develop skills, learn strategies, and improve over time."
Bean Battles
"Players learn roles, improve skills, and develop strategies over time, with meaningful progression."
-
Health
Game with the same Health vibe
-5"No physical activity involved; gameplay is sedentary."
Persona 3 Portable
"No physical activity involved; gameplay is sedentary."
-
Idle
Game with the same Idle vibe
-3"Gameplay requires active attention and coordination; downtime is minimal during combat and exploration."
Darkwater
"Requires continuous attention and coordination during gameplay; downtime exists but is minimal."
-
Intimacy
Game with the same Intimacy vibe
3"Players form friendships and social bonds, though not necessarily deep emotional connections."
RuneScape ®
"Players form social bonds and friendships through teamwork and communication, though not deeply emotional."
-
Leadership
Game with the same Leadership vibe
4"Captain role involves directing the crew and making strategic decisions, embodying leadership."
Artemis Spaceship Bridge Simulator
"Captain role involves directing crew and managing decisions, providing leadership opportunities."
-
Progression
Game with the same Progression vibe
4"Players accumulate upgrades, unlock ships, and improve abilities through gameplay."
Lovers in a Dangerous Spacetime
"Players accumulate upgrades, items, and experience points to improve characters and ships."
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Relaxation
Game with the same Relaxation vibe
2"The game balances challenge with flow, though some find combat repetitive and occasionally tense."
Wartales
"Game balances challenge and flow, though tense combat moments create some sustained pressure."
-
Sensation
Game with the same Sensation vibe
3"Visual and audio effects provide sensory stimulation and excitement."
Strike Suit Zero: Director's Cut
"Visual and auditory sci-fi effects provide sensory stimulation and excitement."
-
Status
Game with the same Status vibe
-2"Recognition mostly internal or within community; no strong social status or leaderboard focus."
The Banner Saga 3
"Recognition is mostly within the crew and community; no broad social status or leaderboard focus."
-
Story
Game with the same Story vibe
3"Contains narrative elements and lore, though some players find story minimal or secondary to gameplay."
Glittermitten Grove
"Narrative elements and missions provide plot and lore, though some players find story less developed."
-
Strategy
Game with the same Strategy vibe
4"Requires tactical planning, resource management, and problem solving in combat and exploration."
Abandon Ship
"Requires tactical planning, resource management, and problem solving in combat and exploration."
-
Thrill
Game with the same Thrill vibe
4"Space battles, boarding actions, and large-scale combat create suspense and excitement."
Angels Fall First
"Space battles and emergencies create suspense and excitement."
-
Value
Game with the same Value vibe
3"Players perceive good value for time spent, especially given ongoing updates and content."
Gunsmith Simulator
"Players perceive good value for time spent, especially with friends and ongoing updates."
-
Violence
Game with the same Violence vibe
3"Combat and ship battles involve destruction and fighting, core to gameplay."
Sid Meier's Pirates!
"Combat and ship battles involve destruction and fighting, though balanced with exploration and cooperation."
-
Survival
Game with the same Survival vibe
4"Players must manage threats, maintain ship integrity, and keep crew alive to progress."
Space Crew: Legendary Edition
"Players must manage threats, resource limits, and ship integrity to survive."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Leadership, Exploration, Intimacy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026