Barony similar games & best alternatives
Barony
2015
Related articles
Quick resume
Barony is the premier first-person roguelike with cooperative play! Adventure alone, or gather a party with iconic and unusual RPG classes to face off against the brutal dungeons. Test your resourcefulness, wits, and friendships, on your quest to lift the evil lich's curse!
Global score
91/100
Genres
Action, Adventure, Indie, Role-playing (RPG), Fighting
Similar games
Pros
- Challenging and deep gameplay
- Strong multiplayer co-op
- High replayability with many classes and races
- Active developer support and updates
- Rich procedural dungeon exploration
Cons
- Steep learning curve and difficulty
- Retro voxel graphics may not appeal to all
- Some ui and control issues
- Multiplayer can have lag and bugs
- Some repetitive elements and grind
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose actions, build relationships, manage kingdom, and explore dungeons with meaningful choices and multiple approaches."
Regalia: Of Men and Monarchs
"Players have freedom to choose from many classes, races, and playstyles, and can explore dungeons in multiple ways."
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Competence
Game with the same Competence vibe
5"High skill and knowledge required to survive, craft, hunt, and manage resources effectively; complex mechanics provide meaningful challenges."
UnReal World
"High skill and knowledge required to master mechanics, identify items, manage resources, and survive difficult encounters."
-
Competition
Game with the same Competition vibe
-3"Focus is on personal progression and survival rather than competing against others; multiplayer is cooperative."
Outward Definitive Edition
"Focus is on cooperative and personal progression rather than competing against others; multiplayer is cooperative."
-
Continuation
Game with the same Continuation vibe
4"Players report habitual play, repeated attempts, and long play sessions despite difficulty and slow updates."
Exanima
"Players report habitual play, long sessions, and repeated runs despite frequent deaths and difficulty."
-
Cooperation
Game with the same Cooperation vibe
5"Strong emphasis on multiplayer co-op, teamwork, communication, and shared objectives."
Backrooms: Extractions
"Strong emphasis on multiplayer co-op with teamwork, role synergy, and shared objectives."
-
Creativity
Game with the same Creativity vibe
3"Players can experiment with different weapons, combos, and abilities; some customization of playstyle."
Cookie Cutter: Overkill Edition
"Players can experiment with many class/race combinations, item uses, and tactics; also supports modding and level editor."
-
Domination
Game with the same Domination vibe
-4"Interactions emphasize shared decision-making and relationships rather than dominance or power over others."
Agarest: Generations of War
"Interactions emphasize shared decision-making and cooperation rather than dominance or power over others."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a fun, lighthearted distraction and social bonding experience, escaping real-life stress."
Ship of Fools
"Players use the game as a challenging fantasy escape and social bonding experience."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation."
Ragnarock
"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation."
-
Experimenting
Game with the same Experimenting vibe
4"Players encouraged to explore, discover secrets, and try different builds and abilities."
MIO: Memories in Orbit
"Encouraged to try new builds, tactics, and explore different dungeon paths and secrets."
-
Exploration
Game with the same Exploration vibe
5"Strong emphasis on discovering procedurally generated dungeon depths, secrets, and new items."
Dishwashing Simulator
"Strong focus on discovering new dungeon areas, secrets, and loot in procedurally generated environments."
-
Expression
Game with the same Expression vibe
2"Customization mainly through map creation and some cosmetic options; limited avatar personalization."
War of Dots
"Customization mainly through class and race choice; some cosmetic variety but limited avatar personalization."
-
Fantasy
Game with the same Fantasy vibe
5"Set in an imaginative dungeon fantasy world with magic, monsters, and mythical elements."
WazHack
"Set in a fantasy world with magic, monsters, and mythical elements."
-
Fellowship
Game with the same Fellowship vibe
5"Community and social play are emphasized through multiplayer co-op and shared experiences."
Across the Obelisk
"Community and social play are important; multiplayer and shared experiences are highly valued."
-
Growth
Game with the same Growth vibe
5"Players develop skills, gear, and knowledge through progression and repeated play."
It Lurks Below
"Players develop skills, knowledge, and mastery over time through repeated play and learning."
-
Health
Game with the same Health vibe
-4"Sedentary gameplay with no physical activity; some players report frustration and stress from difficulty."
Ancestors: The Humankind Odyssey
"Primarily sedentary gameplay with no physical activity; some players report frustration and stress from difficulty."
-
Idle
Game with the same Idle vibe
-3"Requires continuous attention and focus due to fast-paced combat and enemy spawns."
UNLOVED
"Requires constant attention and vigilance due to real-time combat and traps."
-
Intimacy
Game with the same Intimacy vibe
3"Players form social bonds and friendships through cooperative play and shared challenges."
Unrailed!
"Players form social bonds and friendships through cooperative play and shared challenges."
-
Leadership
Game with the same Leadership vibe
2"Some players take on coordinating roles in multiplayer, but overall leadership is balanced with cooperation."
Citywars Tower Defense
"Some players take leadership roles in multiplayer, but overall cooperation and shared decision-making dominate."
-
Progression
Game with the same Progression vibe
5"Strong emphasis on accumulating items, upgrades, skills, and character power through runs."
Rogue Fable III
"Strong emphasis on accumulating items, upgrades, and character development through runs."
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Relaxation
Game with the same Relaxation vibe
-3"The game is challenging and tense, requiring focus and causing frustration at times, not primarily for relaxation."
Touhou Chireiden ~ Subterranean Animism.
"Game is tense and challenging, causing frustration and requiring focus rather than relaxation."
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Sensation
Game with the same Sensation vibe
2"Visual and auditory style is subtle and artistic rather than intense; provides moderate sensory stimulation."
The Bridge
"Visual and auditory style is retro and functional, providing moderate sensory stimulation."
-
Status
Game with the same Status vibe
-3"Little focus on social recognition or leaderboards; emphasis is on personal and group achievement."
Gloomhaven
"Little emphasis on social recognition or leaderboards; focus is on personal and group achievement."
-
Story
Game with the same Story vibe
3"Narrative elements and lore are present but not the main focus; story complements gameplay."
Saiko no sutoka
"Contains lore, narrative elements, and emergent stories from gameplay, but story is not the main focus."
-
Strategy
Game with the same Strategy vibe
5"Requires careful planning, resource management, and tactical decision-making."
Runestone Keeper
"Requires careful planning, resource management, and tactical decision-making."
-
Thrill
Game with the same Thrill vibe
4"High suspense and tension from unpredictable traps and fast-paced gameplay create a thrilling experience."
Penarium
"High suspense and tension from traps, enemies, and permadeath create thrilling experiences."
-
Value
Game with the same Value vibe
4"Players perceive good value for money due to depth, replayability, and ongoing developer support."
Crisis in the Kremlin
"Players perceive good value for money due to depth, replayability, and ongoing developer support."
-
Violence
Game with the same Violence vibe
4"Combat and defeating enemies is a core enjoyable aspect."
Sacred 2 Gold
"Combat and defeating enemies is a core enjoyable aspect, involving various weapons and magic."
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Survival
Game with the same Survival vibe
5"Strong survival elements including resource management, avoiding death, and overcoming threats."
Rogue Fable III
"Strong survival elements including resource management, avoiding death traps, and overcoming threats."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Survival, Exploration. It leans lower than usual among comparable games on Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026