Across the Obelisk similar games & best alternatives
Across the Obelisk
2022
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Quick resume
Set forth in a co-op roguelite deckbuilder where every choice matters! Craft decks of breathtaking power. Journey alone or with up to three friends. Plot your party’s path to glory and face powerful enemies in deep tactical combat on your quest to save the kingdom of Senenthia in Across the Obelisk!
Global score
81/100
Genres
Adventure, Indie, Role-playing (RPG), Strategy, Turn-based strategy (TBS), Card & Board Game
Similar games
Pros
- Deep and strategic deckbuilding with many characters and builds
- Excellent multiplayer co-op supporting up to 4 players
- High replayability with meta progression and varied content
- Engaging fantasy setting with meaningful choices and quests
- Responsive developers with frequent updates and community engagement
Cons
- Long run times can feel tedious especially for new players
- Some fights and bosses have drawn-out combat
- Dlc pricing seen as expensive by some players
- Learning curve and complexity can be overwhelming
- Occasional bugs and multiplayer desync issues reported
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose characters, builds, and item combinations with many possible strategies."
Megaloot
"Players have freedom to choose any 4 characters, build decks, equip items, and select paths with meaningful choices."
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Competence
Game with the same Competence vibe
4"Game is easy to learn but hard to master with strategic deckbuilding, combos, and tactical decisions in battles and progression."
FAIRY TAIL: DUNGEONS
"Game is easy to learn but hard to master with complex deckbuilding, strategic combat, and meta progression."
-
Competition
Game with the same Competition vibe
1"Includes daily runs with leaderboards and some player ranking, but mostly focused on personal progress and local co-op rather than direct competition."
NeuroVoider
"Includes weekly high score runs and leaderboards but main focus is on co-op and personal progression."
-
Continuation
Game with the same Continuation vibe
5"High replayability with hundreds of hours played by users, frequent updates, and addictive gameplay encourage long-term engagement."
Vagante
"Very high replayability with hundreds of hours played, meta progression, and constant updates encouraging long-term engagement."
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Cooperation
Game with the same Cooperation vibe
5"Strong emphasis on 4-player co-op gameplay, teamwork, and shared objectives."
Zombie Army 4: Dead War
"Strong co-op focus with up to 4 players controlling different heroes and coordinating strategies."
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Creativity
Game with the same Creativity vibe
5"Extensive deckbuilding and equipment customization allow for creative and unique character builds."
Dream Tactics
"Extensive deckbuilding, character builds, equipment customization, and strategic synergies allow creative play."
-
Domination
Game with the same Domination vibe
-3"Co-op gameplay emphasizes shared experience and mutual support rather than dominance or power over others."
Shadow Warrior 2
"Co-op gameplay emphasizes shared decision-making and teamwork rather than dominance or superiority."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a deep fantasy escape with rich lore and immersive strategic gameplay."
Dominions 6 - Rise of the Pantokrator
"Players use the game as a deep, immersive fantasy escape with rich lore and engaging mechanics."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."
Travellers Rest
"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
5"Encourages trying new builds, synergies, and strategies with a vast card pool and many character options."
Erannorth Chronicles
"Encourages trying new builds, synergies, and strategies with many characters and deck options."
-
Exploration
Game with the same Exploration vibe
3"Randomized levels and branching paths promote discovery and curiosity-driven play."
Our Darker Purpose
"Branching paths, random encounters, and multiple maps encourage discovery and curiosity."
-
Expression
Game with the same Expression vibe
4"Customization of characters' decks and equipment serves as player self-expression."
Dream Tactics
"Customization of characters, decks, equipment, and pets allows personal expression."
-
Fantasy
Game with the same Fantasy vibe
5"Strong fantasy setting with magical elements, mythical creatures, and imaginative storytelling."
Visions of Mana
"Strong fantasy setting with RPG elements, mythical creatures, and imaginative fiction."
-
Fellowship
Game with the same Fellowship vibe
5"Community and social connection through multiplayer co-op and shared experiences are central to player enjoyment."
For The King
"Community and social play are emphasized through multiplayer co-op and shared experiences."
-
Growth
Game with the same Growth vibe
5"Players develop skills, learn game mechanics, and improve through character leveling and strategy."
FINAL FANTASY VI
"Players learn mechanics, improve skills, and develop characters through leveling and perks."
-
Health
Game with the same Health vibe
-5"Typical sedentary gaming experience with no physical activity elements."
Assassin's Creed® Odyssey
"Typical sedentary gaming experience with no physical activity elements."
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Idle
Game with the same Idle vibe
-4"Requires focused attention during tactical combat and deck management."
Abalon: Roguelike Tactics CCG
"Requires focused attention during strategic combat and deck management."
-
Intimacy
Game with the same Intimacy vibe
3"Co-op play fosters social interaction and bonding, though not necessarily deep emotional sharing."
DYO
"Co-op play fosters social interaction and collaboration, though not necessarily deep emotional sharing."
-
Leadership
Game with the same Leadership vibe
2"Some players take on coordinating roles in co-op, but overall shared decision-making is common."
Embr
"Players may lead team decisions in co-op but often collaborate and share control."
-
Progression
Game with the same Progression vibe
5"Strong meta progression with unlocking characters, upgrading skills, acquiring relics, and town improvements."
Time Break Chronicles
"Strong meta progression with unlocking characters, perks, cards, and town upgrades."
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Relaxation
Game with the same Relaxation vibe
2"Game balances challenge and flow; some tension in combat but overall enjoyable and satisfying."
Rotwood
"Balancing challenge and flow; some tension in difficult fights but generally rewarding gameplay."
-
Sensation
Game with the same Sensation vibe
2"Pleasant art style and sound design provide moderate sensory enjoyment without intense stimulation."
Dice & Fold
"Pleasant art and sound design provide sensory enjoyment without overwhelming stimulation."
-
Status
Game with the same Status vibe
1"Leaderboards and achievements provide some recognition, but social status is not a primary focus."
LUFTRAUSERS
"Leaderboards and achievements provide some recognition but social status is not a primary focus."
-
Story
Game with the same Story vibe
3"Engaging narrative with quests, characters, and world-building."
Wild Indigo Ranch
"Narrative delivered through world-building, quests, and choices, though plot is basic."
-
Strategy
Game with the same Strategy vibe
5"High strategic depth with deck building, resource management, speed mechanics, and tactical combat."
Spellweaver
"High strategic depth with deckbuilding, positioning, resource management, and tactical combat."
-
Thrill
Game with the same Thrill vibe
3"Challenging battles and punishing difficulty create suspense and tension."
Warbanners
"Some suspense and challenge in difficult battles and randomness, but not extreme tension."
-
Value
Game with the same Value vibe
4"Players perceive strong value for time and money due to content, replayability, and ongoing updates."
Lost Castle 2
"Players perceive strong value for time and money given content, replayability, and free updates."
-
Violence
Game with the same Violence vibe
2"Combat and defeating monsters are core mechanics, but violence is stylized and fantasy-based."
Magic Research
"Combat and defeating enemies are core, but violence is stylized and part of fantasy setting."
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Survival
Game with the same Survival vibe
3"Players must avoid failure and manage resources to progress through challenging roguelike runs."
Stick It to the Stickman
"Players manage threats and resources to avoid failure in challenging roguelike runs."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Status, Competition, Creativity.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026