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Bulletstorm: Full Clip Edition similar games & best alternatives

Bulletstorm: Full Clip Edition

PC (Microsoft Windows), Xbox One, PlayStation 4 • 2017

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Quick resume

Step into the boots of Grayson Hunt after a crash landing on an old resort planet forces him to make a hard choice: survival or revenge. Execute masterful kills with Bulletstorm: Full Clip Edition’s unique combat system that rewards you for performing the most creative and deadly kills imaginable.

Global score

89/100

Genres

Action, Adventure

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    Pros

    • Creative and satisfying skillshot combat system
    • Engaging and humorous story and characters
    • Varied and detailed environments
    • Fast-paced and energetic gameplay
    • Removes gfwl and adds new modes

    Cons

    • Short campaign length
    • Some technical bugs and crashes
    • Lack of campaign co-op
    • Limited weapon variety
    • Price considered high for remaster

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to choose weapons, play styles, and loadouts; game rewards creative kills and diverse tactics."

      Capsule for Fistful of Frags Fistful of Frags

      "Players have freedom to creatively combine weapons, skillshots, and environment for kills, encouraging personal style and experimentation."

    • Competence

      Game with the same Competence vibe

      4

      "Requires skillful aiming for headshots, resource management, and puzzle solving; combat mechanics reward precision and timing."

      Capsule for Night At the Gates of Hell Night At the Gates of Hell

      "Skillshot system rewards creative and effective combat, requiring player skill and mastery of mechanics."

    • Competition

      Game with the same Competition vibe

      1

      "Includes challenge modes with leaderboards but main gameplay is single-player focused without direct competition."

      Capsule for STRIDER™ / ストライダー飛竜® STRIDER™ / ストライダー飛竜®

      "Includes score attack and echo modes with leaderboards, but main campaign is single-player focused with minimal direct competition."

    • Continuation

      Game with the same Continuation vibe

      2

      "Short main campaign (~4-8 hours) with some replay value via harder difficulties and DLC missions, but limited long-term engagement."

      Capsule for STAR WARS™ - The Force Unleashed™ Ultimate Sith Edition STAR WARS™ - The Force Unleashed™ Ultimate Sith Edition

      "Short campaign (~7-9 hours) with some replayability via modes and challenges, but limited long-term engagement."

    • Cooperation

      Game with the same Cooperation vibe

      2

      "Supports multiplayer co-op modes allowing teamwork, though single player is also common."

      Capsule for Cubemen Cubemen

      "Has co-op multiplayer modes (Anarchy mode) requiring teamwork, but campaign is single-player only."

    • Creativity

      Game with the same Creativity vibe

      5

      "Highly creative combat system with unique minigames, varied art styles, and many secrets; strong player expression through exploration."

      Capsule for Knuckle Sandwich Knuckle Sandwich

      "Highly creative gameplay with 131 unique skillshots and environmental interactions for varied enemy kills."

    • Domination

      Game with the same Domination vibe

      -3

      "Multiplayer emphasizes cooperation rather than dominance; interactions are balanced and respectful."

      Capsule for Ms. Splosion Man Ms. Splosion Man

      "Multiplayer modes emphasize cooperation rather than dominance; interactions are balanced and respectful."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players enjoy the game as a fun distraction with over-the-top action and humor."

      Capsule for Guns, Gore and Cannoli 2 Guns, Gore and Cannoli 2

      "Players enjoy over-the-top action and humor as a form of stress relief and distraction from reality."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for fun and intrinsic interest; no indication of obligation or pressure."

      Capsule for Killing Floor 2 Killing Floor 2

      "Players engage voluntarily for fun and intrinsic interest; no indication of obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      5

      "Encourages trying new weapon combos, magic interactions, movement techniques, and builds to discover effective strategies."

      Capsule for Hellsweeper VR Hellsweeper VR

      "Encourages trying new kill combos, weapon uses, and environmental tactics to maximize skillshots."

    • Exploration

      Game with the same Exploration vibe

      1

      "Mostly linear levels with some secrets and hidden areas encouraging limited exploration."

      Capsule for Hard Reset Extended Edition Hard Reset Extended Edition

      "Mostly linear levels but with varied and detailed environments encouraging some discovery."

    • Expression

      Game with the same Expression vibe

      3

      "Players customize weapons and abilities to express preferred playstyle; character customization limited."

      Capsule for Battle Shapers Battle Shapers

      "Players express style through kill combos and weapon choices; limited character customization."

    • Fantasy

      Game with the same Fantasy vibe

      4

      "Futuristic, imaginative setting with fictional characters and storylines."

      Capsule for Mega Man Battle Network Legacy Collection Vol. 2 Mega Man Battle Network Legacy Collection Vol. 2

      "Futuristic sci-fi setting with exaggerated characters and improbable events, emphasizing imaginative fiction."

    • Fellowship

      Game with the same Fellowship vibe

      1

      "Some social interaction in multiplayer but mostly solo experience."

      Capsule for Force of Nature Force of Nature

      "Some social interaction in multiplayer modes, but main experience is solo campaign."

    • Growth

      Game with the same Growth vibe

      3

      "Players learn enemy patterns, improve aiming skills, and unlock weapons and upgrades over time."

      Capsule for The Brookhaven Experiment The Brookhaven Experiment

      "Players learn and improve skillshot execution and weapon upgrades throughout the game."

    • Health

      Game with the same Health vibe

      -4

      "Typical sedentary gameplay with no physical activity or rehab elements."

      Capsule for Seablip Seablip

      "Typical sedentary gameplay with no physical activity; no health or rehab elements."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention during combat; not suited for casual or background play."

      Capsule for Redeemer: Enhanced Edition Redeemer: Enhanced Edition

      "Requires focused attention during combat; not suited for casual or background play."

    • Intimacy

      Game with the same Intimacy vibe

      -4

      "Social interactions are minimal and mostly surface-level; no deep emotional connections reported."

      Capsule for TerraTech TerraTech

      "Limited to surface-level social interactions; no deep emotional connections."

    • Leadership

      Game with the same Leadership vibe

      -2

      "No strong leadership roles; multiplayer is informal and cooperative without authoritative guidance."

      Capsule for Skater XL - The Ultimate Skateboarding Game Skater XL - The Ultimate Skateboarding Game

      "No leadership roles; multiplayer emphasizes cooperative participation without authority."

    • Progression

      Game with the same Progression vibe

      3

      "Players accumulate weapons, ammo, and character upgrades through combat and exploration."

      Capsule for Gorky 17 Gorky 17

      "Players accumulate skill points to upgrade weapons and buy ammo, progressing through campaign."

    • Relaxation

      Game with the same Relaxation vibe

      2

      "Fast-paced combat provides flow and catharsis, though some tension exists due to difficulty spikes."

      Capsule for Onechanbara Z2: Chaos Onechanbara Z2: Chaos

      "Fast-paced action provides flow and catharsis, though some tension exists in combat."

    • Sensation

      Game with the same Sensation vibe

      4

      "Bright visuals, explosive effects, and energetic soundtrack provide strong sensory stimulation."

      Capsule for Gun Devil Gun Devil

      "Vivid visuals, explosive effects, and energetic soundtrack provide strong sensory stimulation."

    • Status

      Game with the same Status vibe

      1

      "Leaderboards and multiplayer provide some social recognition, but not a major focus."

      Capsule for River City Ransom: Underground River City Ransom: Underground

      "Leaderboards and multiplayer modes offer some social recognition, but mostly individual focus."

    • Story

      Game with the same Story vibe

      2

      "There is a light narrative with humorous dialogue and character interactions enhancing immersion."

      Capsule for Just Crow Things Just Crow Things

      "Narrative is simple but engaging with character interactions and humor enhancing immersion."

    • Strategy

      Game with the same Strategy vibe

      3

      "Requires planning weapon and ability builds, managing resources, and tactical combat decisions."

      Capsule for Hellsweeper VR Hellsweeper VR

      "Requires planning and tactical use of weapons, environment, and skillshots for effective combat."

    • Thrill

      Game with the same Thrill vibe

      3

      "High-intensity combat and dodging create moments of suspense and excitement."

      Capsule for Whisker Squadron: Survivor Whisker Squadron: Survivor

      "High-intensity combat and setpieces create suspense and excitement."

    • Value

      Game with the same Value vibe

      2

      "Generally perceived as good value for fans, though some note the price is high for a remaster."

      Capsule for FATAL FRAME / PROJECT ZERO: Mask of the Lunar Eclipse FATAL FRAME / PROJECT ZERO: Mask of the Lunar Eclipse

      "Good value especially on sale; remaster adds convenience but limited new content."

    • Violence

      Game with the same Violence vibe

      5

      "Enjoyment of brutal combat, gore, and destruction is central to the gameplay experience."

      Capsule for Warhammer 40,000: Space Marine 2 Warhammer 40,000: Space Marine 2

      "Enjoyment centers on creative, brutal combat and destruction with gore and over-the-top kills."

    • Survival

      Game with the same Survival vibe

      2

      "Players must avoid damage and manage resources like death defiance, but the game is not focused on survival in hostile environments."

      Capsule for Everhood 2 Everhood 2

      "Players must manage resources and avoid death in hostile environments, though not extreme survival focus."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Violence, Cooperation, Story.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026