Clank! similar games & best alternatives
Clank!
2024
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Quick resume
Burgle your way to adventure in the award-winning board game!
Global score
92/100
Genres
Strategy
Similar games
Pros
- Faithful and polished digital adaptation of the board game
- Challenging ai and multiple play modes including solo and multiplayer
- Immersive animations and sound design
- Robust tutorial and quality of life features
- Fun challenge modes adding variety
Cons
- Limited maps and expansions at launch
- Slow ai turns and lack of animation speed options
- High price point for digital board game
- No remote play or friend pass for multiplayer
- Some bugs and connectivity issues reported
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose cards, paths, and tactics each turn, enabling control over actions and decisions."
Fights in Tight Spaces (Prologue)
"Players have freedom to choose strategies, cards, and paths through the dungeon, reflecting high player control."
-
Competence
Game with the same Competence vibe
3"Game offers tactical card battles with multiple viable strategies and requires skillful deck building and adaptation to AI opponents."
System Crash
"Game involves skillful deck-building and tactical decisions, with AI providing a challenging opponent."
-
Competition
Game with the same Competition vibe
3"Includes online multiplayer modes with leaderboards and competitive challenge modes."
Overload
"Includes leaderboards, online multiplayer, and challenge modes fostering competition against others."
-
Continuation
Game with the same Continuation vibe
2"Players report habitual play and long sessions, but some mention boredom due to limited content."
Blood Trail
"Players report replayability and habitual play, though some mention potential boredom without expansions."
-
Cooperation
Game with the same Cooperation vibe
-3"Focus is primarily on individual competitive play; limited mention of cooperative or team-based gameplay."
Nickelodeon All-Star Brawl 2
"Focus is primarily on individual play and competition; limited cooperation or teamwork elements."
-
Creativity
Game with the same Creativity vibe
1"Some customization ideas and card strategies exist, but mostly predefined game structure."
Bullet Roulette VR
"Some deck-building customization and strategic choices, but mostly follows predefined game structures."
-
Domination
Game with the same Domination vibe
-2"Interactions are mostly competitive but balanced; no strong evidence of domination or power imposition over others."
FlatOut: Ultimate Carnage Collector's Edition
"Interactions are competitive but balanced; no strong evidence of domination or power imposition."
-
Escapism
Game with the same Escapism vibe
3"Players use the game as a fun, engaging distraction with immersive mechanics and community interaction."
Duelists of Eden
"Players use the game as a solo or social distraction, enjoying immersive animations and thematic elements."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and love for the board game; no pressure or obligation reported."
Terraforming Mars
"Players engage voluntarily out of personal interest and love for the board game, not obligation."
-
Experimenting
Game with the same Experimenting vibe
2"Variety of classes and game modes encourage trying different strategies and playstyles."
Lead and Gold: Gangs of the Wild West
"Challenge modes and different playmodes encourage trying new strategies and rule variations."
-
Exploration
Game with the same Exploration vibe
-1"Dungeon layouts are fixed per dungeon type; exploration is limited and mostly linear."
Pixel Heroes: Byte & Magic
"Dungeon layout is fixed with limited map variety; exploration is less emphasized than in physical game."
-
Expression
Game with the same Expression vibe
-2"Limited customization; mostly fixed visual style and no avatar personalization beyond gameplay choices."
Shotgun King: The Final Checkmate
"Limited customization options; mostly standard avatars and presentation matching the board game."
-
Fantasy
Game with the same Fantasy vibe
4"Strong fantasy theme with dungeon crawling, magic, and mythical creatures."
Fate Hunters
"Strong fantasy theme with dungeon crawling, dragons, and imaginative fiction elements."
-
Fellowship
Game with the same Fellowship vibe
1"Some community and multiplayer interaction, but many players focus on solo play."
Astro Colony
"Some community and multiplayer play, but many players focus on solo or pass-and-play modes."
-
Growth
Game with the same Growth vibe
3"Players learn strategic deck building and improve skills over time, though tutorial is weak and learning curve exists."
Heart of Crown PC
"Players develop deck-building skills and strategic thinking; tutorial and challenges support learning."
-
Health
Game with the same Health vibe
-5"Sedentary digital board game with no physical activity."
Splendor
"Sedentary digital board game with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and planning each turn; AI turns can be slow but player engagement is continuous."
Commander: The Great War
"Requires focused attention; AI turns can be slow but gameplay demands active engagement."
-
Intimacy
Game with the same Intimacy vibe
-3"Social interactions are mostly surface-level competitive or casual multiplayer; limited close relationships."
MX vs. ATV Reflex
"Social interactions are mostly surface-level competitive or casual; limited close relationship formation."
-
Leadership
Game with the same Leadership vibe
-4"No leadership or group management roles; gameplay is individual and competitive."
Star Realms
"No leadership or group management roles; gameplay is individual and competitive."
-
Progression
Game with the same Progression vibe
4"Strong progression through collecting cards, crafting, unlocking decks, and improving collections."
Cards and Castles 2
"Strong progression through deck-building, acquiring cards, and collecting treasures."
-
Relaxation
Game with the same Relaxation vibe
2"Some players find it relaxing and enjoyable, though higher difficulties add challenge and tension."
Razenroth
"Some players find it relaxing and enjoyable; others note tension from risk and dragon attacks."
-
Sensation
Game with the same Sensation vibe
3"Enjoyable visual effects, animations, and sound design enhance sensory experience."
Titan Quest Anniversary Edition
"Enjoyable animations, sound effects, and visual feedback enhance sensory experience."
-
Status
Game with the same Status vibe
2"Leaderboards and rankings offer some social recognition for skilled players."
Stealth Bastard Deluxe
"Leaderboards and online rankings provide social recognition for skilled players."
-
Story
Game with the same Story vibe
1"Light narrative and story elements present but not central to gameplay."
Tetrobot and Co.
"Light narrative theme consistent with board game; no deep story or character development."
-
Strategy
Game with the same Strategy vibe
4"High strategic depth in deck building, resource management, and in-game tactical decisions."
Shadowverse CCG
"High strategic depth in deck-building, risk management, and tactical movement decisions."
-
Thrill
Game with the same Thrill vibe
3"Combat tension and risk-reward mechanics create suspense and excitement."
Moonscars
"Risk vs reward and dragon threat create suspense and excitement during play."
-
Value
Game with the same Value vibe
-1"Some players feel the price is high for the content, though many find good value in gameplay hours."
Railway Empire 2
"Some players feel price is high for content; others find it worth the cost especially with expansions."
-
Violence
Game with the same Violence vibe
2"Combat and destruction are central to gameplay, but stylized and not graphic."
Endless World Idle RPG
"Combat and destruction elements present but stylized and thematic rather than graphic."
-
Survival
Game with the same Survival vibe
3"Players must defend their dungeon and manage resources to avoid failure."
Dungeon Keeper Gold™
"Players must avoid failure and manage resources to escape the dungeon alive."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Creativity, Exploration, Expression, Story. Here, the score leans higher than usual among comparable games on Fantasy, Status. It leans lower than usual among comparable games on Value.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026