Clash: Artifacts of Chaos similar games & best alternatives
Clash: Artifacts of Chaos
2023
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Quick resume
Hunted by mercenaries of an enemy with untold power, the fighter Pseudo and the creature under his protection begin a perilous quest to the edges of strange lands.
Global score
90/100
Genres
Action, Adventure, Indie, Fighting
Similar games
Pros
- Unique and striking art style
- Deep and satisfying combat system
- Engaging and heartfelt story
- Immersive and interconnected world
- Excellent soundtrack and voice acting
Cons
- Navigation and map can be confusing
- Lack of fast travel can cause tedious backtracking
- Some minor bugs and glitches reported
- Combat difficulty may frustrate some players
- Ritual dice game mechanic underwhelming for some
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to explore a semi-open world with multiple paths, secrets, and optional areas; no handholding or forced routes."
Lunacid
"Players have freedom to explore a semi-open world with multiple paths and choices in combat styles and upgrades."
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Competence
Game with the same Competence vibe
4"Combat requires skillful timing, chaining combos, mastering movesets, and overcoming challenging bosses."
Assault Spy
"Combat requires skillful timing, combo chaining, and mastery of mechanics; challenging bosses and progression."
-
Competition
Game with the same Competition vibe
-3"Focus is on single-player experience without ranked modes or leaderboards; gameplay is about personal progression and mastery."
Flintlock: The Siege of Dawn
"Focus is on single-player experience without leaderboards or ranked modes; emphasis on personal mastery."
-
Continuation
Game with the same Continuation vibe
3"Players report repeated playthroughs and attempts to win despite difficulty, indicating a desire to keep playing and improve."
Over the Counter
"Players report being pulled forward through the game and difficulty encourages repeated attempts and mastery."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player with no multiplayer or cooperative elements."
Black Myth: Wukong
"Entirely single-player with no multiplayer or cooperative elements."
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Creativity
Game with the same Creativity vibe
5"Highly creative combat system with unique minigames, varied art styles, and many secrets; strong player expression through exploration."
Knuckle Sandwich
"Highly unique art style, world design, combat system with mix-and-match stances and special moves."
-
Domination
Game with the same Domination vibe
-4"No evidence of power over others or trash talk; interactions are mostly solo and respectful."
Sora
"No evidence of power over others or trash talk; interactions are mostly solo and narrative-driven."
-
Escapism
Game with the same Escapism vibe
5"Strong immersion in a richly detailed alien world with a compelling story, providing a deep escape from reality."
Outcast 1.1
"Players describe immersion in a bizarre, alien world with a compelling story and unique atmosphere."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and passion for the series and genre."
Into the Radius 2
"Players engage voluntarily out of interest and passion for the series and unique gameplay."
-
Experimenting
Game with the same Experimenting vibe
4"Encourages trying different moral paths, combat styles, and exploration of side quests and secrets."
Fable - The Lost Chapters
"Encourages trying different combat styles, special moves, and exploration of secrets and alternate paths."
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Exploration
Game with the same Exploration vibe
4"Semi-open world areas with side missions and hidden items encourage discovery and curiosity-driven play."
The Evil Within 2
"Semi-open world with interconnected areas, hidden items, and rewards for curiosity-driven activities."
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Expression
Game with the same Expression vibe
3"Some character customization through equipment and companions, though limited cosmetic personalization."
Lucky Tower Ultimate
"Customization of combat stances, special moves, and some cosmetic armor sets for the sidekick."
-
Fantasy
Game with the same Fantasy vibe
5"Set in a surreal alien world with imaginative creatures and a science-fiction narrative."
The Eternal Cylinder
"Set in a surreal, alien fantasy world with bizarre creatures and imaginative lore."
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Fellowship
Game with the same Fellowship vibe
-5"No multiplayer or community features; focus on solo play."
STAR WARS Jedi: Survivor™
"No multiplayer or social community features; focus on solo play and story."
-
Growth
Game with the same Growth vibe
4"Players learn combat mechanics, unlock weapons and skills, and improve performance over time."
Armed with Wings: Rearmed
"Players learn combat mechanics, upgrade stats and abilities, and improve skills over time."
-
Health
Game with the same Health vibe
-3"Typical sedentary gameplay with no physical activity elements mentioned."
Embers Adrift
"Typical sedentary gameplay with no physical activity elements mentioned."
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Idle
Game with the same Idle vibe
-4"Requires focused attention and continuous engagement in combat and exploration."
Avernum 2: Crystal Souls
"Requires focused attention and continuous engagement in combat and exploration."
-
Intimacy
Game with the same Intimacy vibe
2"Emotional connection to characters and story, but limited social interaction."
A Plague Tale: Innocence
"Emotional connection to main characters and story, but limited social interaction."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; entirely single-player."
Lucah: Born of a Dream
"No leadership or group management elements; entirely single-player."
-
Progression
Game with the same Progression vibe
4"Character progression through skill points, equipment upgrades, and unlocking abilities."
Dark Messiah of Might & Magic
"Character upgrades, new combat styles, special moves, and equipment collected throughout."
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Relaxation
Game with the same Relaxation vibe
2"Some players find flow in movement and combat, though game can be challenging and tense."
Prototype™
"Some players find flow in combat and exploration, but game is challenging and tense at times."
-
Sensation
Game with the same Sensation vibe
4"Vibrant visuals, dynamic soundtrack, and satisfying combat provide strong sensory stimulation."
Hades
"Unique visual style, satisfying combat feedback, and an engaging soundtrack provide sensory stimulation."
-
Status
Game with the same Status vibe
-4"No social status or ranking systems; achievements are personal and not publicly recognized."
LEGO® City Undercover
"No social status or ranking systems; achievements are personal and not publicly recognized."
-
Story
Game with the same Story vibe
4"Narrative immersion with branching plots, character development, and emotional storytelling."
Volcano Princess
"Narrative immersion with character development, cutscenes, and emotional story arcs."
-
Strategy
Game with the same Strategy vibe
3"Combat and gameplay require timing, planning combos, and tactical thinking."
Where Winds Meet
"Combat and ritual dice game require tactical thinking and planning to succeed."
-
Thrill
Game with the same Thrill vibe
3"Combat difficulty and boss fights create suspense and excitement; risk and reward elements present."
No Rest for the Wicked
"Combat difficulty and boss fights create suspense and tension, rewarding successful execution."
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Value
Game with the same Value vibe
4"Many players praise the game as a great value for its price with substantial content, quality, and replayability."
LunarLux
"Players praise the game as a high-quality, unique experience worth full price."
-
Violence
Game with the same Violence vibe
4"Combat centers on martial arts fighting, weapon use, and defeating enemies, emphasizing action and destruction."
The Legend of Tianding
"Combat centers on martial arts beatdowns and melee violence against enemies."
-
Survival
Game with the same Survival vibe
3"Players must manage health, stamina, and resources to survive challenging combat and avoid failure."
Duel Corp.
"Players must manage health, stamina, and positioning to survive challenging fights."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Intimacy, Violence, Creativity.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026