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LEGO® City Undercover similar games & best alternatives

LEGO® City Undercover

PC (Microsoft Windows), Wii U • 2017

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Quick resume

Join the Chase! In LEGO® CITY Undercover, play as Chase McCain, a police officer who's been tasked with going undercover to hunt down the notorious – and recently escaped – criminal Rex Fury and putting an end to his city-wide crime wave.

Global score

91/100

Genres

Action, Adventure, Platform, Hack and slash/Beat 'em up, Racing

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    Pros

    • Engaging and humorous story
    • Large open world with many collectibles
    • Accessible and fun gameplay
    • Family-friendly content
    • Vehicle customization and variety

    Cons

    • Tedious 100% completion grind
    • Pc port has performance issues and crashes
    • Camera and control quirks
    • Lack of music during free roam
    • Limited multiplayer/co-op integration

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      3

      "Players can choose from multiple characters, import progress, explore open world maps, and decide how to approach combat and missions with some freedom."

      Capsule for Dead Island: Riptide Definitive Edition Dead Island: Riptide Definitive Edition

      "Players control Chase McCain with freedom to explore the open world, choose disguises with different abilities, and decide how to approach missions and side tasks."

    • Competence

      Game with the same Competence vibe

      2

      "Gameplay involves light puzzles, minigames, and decision-making requiring some skill, but overall accessible and not highly challenging."

      Capsule for Road 96 🛣️ Road 96 🛣️

      "Gameplay involves skillful driving, puzzle solving, and combat with some challenge, but overall accessible and not highly difficult."

    • Competition

      Game with the same Competition vibe

      -4

      "Focus is on personal story and exploration without competitive multiplayer or leaderboards."

      Capsule for Star Wars Outlaws Star Wars Outlaws

      "Focuses on single-player story and exploration without competitive multiplayer or leaderboards."

    • Continuation

      Game with the same Continuation vibe

      4

      "Players report long sessions and high replayability, with some playing for many hours continuously."

      Capsule for Demise of Nations Demise of Nations

      "Many players report long playtimes, replaying for 100% completion and enjoying the open world for extended sessions."

    • Cooperation

      Game with the same Cooperation vibe

      1

      "Mostly single-player but includes local co-op mode for two players."

      Capsule for Dungreed Dungreed

      "Primarily single-player but includes local co-op mode, though the game is designed mainly for solo play."

    • Creativity

      Game with the same Creativity vibe

      3

      "Players can customize car parts, develop new components, build and upgrade facilities, and design liveries, allowing creative expression."

      Capsule for Motorsport Manager Motorsport Manager

      "Players build super builds and customize vehicles, with many collectibles and construction elements encouraging creativity."

    • Domination

      Game with the same Domination vibe

      -3

      "Gameplay emphasizes balanced party interaction and strategy rather than exerting superiority over others."

      Capsule for Lords of Xulima Lords of Xulima

      "Gameplay emphasizes balanced interactions and story progression rather than exerting control or superiority over others."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players enjoy a humorous, satirical world that provides distraction and stress relief from real life."

      Capsule for Shakedown: Hawaii Shakedown: Hawaii

      "Players enjoy the lighthearted, humorous world as a stress relief and fun distraction from real life."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of personal interest and nostalgia, with no obligation or pressure reported."

      Capsule for TY the Tasmanian Tiger 2 TY the Tasmanian Tiger 2

      "Players engage voluntarily out of personal interest and nostalgia, with no obligation or pressure reported."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players explore new areas, try different characters and abilities, and discover secrets."

      Capsule for Astalon: Tears of the Earth Astalon: Tears of the Earth

      "Players try different disguises and abilities, explore the city, and engage in varied side activities."

    • Exploration

      Game with the same Exploration vibe

      5

      "Open world with multiple cities and hidden collectibles encourages discovery and curiosity-driven activities."

      Capsule for Assassin's Creed 2 Assassin's Creed 2

      "Open-world city with many hidden collectibles, side quests, and vertical areas encourages discovery."

    • Expression

      Game with the same Expression vibe

      3

      "Vehicle customization and character selection allow some self-expression within game constraints."

      Capsule for Team Sonic Racing™ Team Sonic Racing™

      "Vehicle customization and character disguises allow for player self-expression within the game."

    • Fantasy

      Game with the same Fantasy vibe

      4

      "The game is set in an imaginative LEGO universe with fantastical characters and scenarios inspired by the movie."

      Capsule for The LEGO® Movie - Videogame The LEGO® Movie - Videogame

      "The game features a fictional LEGO city with exaggerated characters and humorous, imaginative scenarios."

    • Fellowship

      Game with the same Fellowship vibe

      1

      "Some social play via local co-op, but mostly a solo experience with limited community interaction."

      Capsule for Tasty Blue Tasty Blue

      "Some social play via local co-op and community sharing, but mostly a solo experience."

    • Growth

      Game with the same Growth vibe

      3

      "Players develop skills in deception, aiming, and strategy; progression through unlocking characters and gear."

      Capsule for Deceive Inc. Deceive Inc.

      "Players develop skills in driving, combat, and puzzle solving, and unlock new abilities through disguises."

    • Health

      Game with the same Health vibe

      -5

      "Standard sedentary video game play with no physical activity or health-related features."

      Capsule for Evoland 2 Evoland 2

      "Standard sedentary video game play with no physical activity or health-related features."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires active engagement and focus; not designed for background or idle play."

      Capsule for Marvel’s Spider-Man Remastered Marvel’s Spider-Man Remastered

      "Requires active engagement and focus; not designed for background or idle play."

    • Intimacy

      Game with the same Intimacy vibe

      -4

      "Minimal social or emotional connection; interactions mostly surface-level or single-player."

      Capsule for Fort Triumph Fort Triumph

      "Minimal social or emotional connections; interactions are mostly surface-level or single-player."

    • Leadership

      Game with the same Leadership vibe

      -4

      "No leadership roles; players follow story and complete tasks without managing others."

      Capsule for Shenmue III Shenmue III

      "No leadership or management roles; players follow story-driven objectives."

    • Progression

      Game with the same Progression vibe

      4

      "Strong emphasis on leveling, unlocking skills, and collecting items."

      Capsule for Fate/EXTELLA Fate/EXTELLA

      "Strong emphasis on collecting items, unlocking disguises, and building super structures."

    • Relaxation

      Game with the same Relaxation vibe

      3

      "Generally a lighthearted and enjoyable experience with some challenge but not overly stressful."

      Capsule for Arzette: The Jewel of Faramore Arzette: The Jewel of Faramore

      "Generally lighthearted and fun with balanced challenge, providing a relaxing experience."

    • Sensation

      Game with the same Sensation vibe

      2

      "Enjoyable visuals, sound design, and action sequences provide sensory stimulation and excitement."

      Capsule for Novarith Novarith

      "Enjoyable visuals and sound design with some excitement from driving and action sequences."

    • Status

      Game with the same Status vibe

      -4

      "No social status or ranking systems; achievements are personal and not publicly recognized."

      Capsule for Wuppo: Definitive Edition Wuppo: Definitive Edition

      "No social status or ranking systems; achievements are personal and not publicly recognized."

    • Story

      Game with the same Story vibe

      4

      "Engaging, humorous, and well-written story with memorable characters and narrative immersion."

      Capsule for Ring Runner: Flight of the Sages Ring Runner: Flight of the Sages

      "Engaging narrative with humor and references, providing strong story immersion."

    • Strategy

      Game with the same Strategy vibe

      2

      "Some puzzle solving and combat tactics required, but overall straightforward gameplay."

      Capsule for LEGO® DC Super-Villains LEGO® DC Super-Villains

      "Some puzzle solving and planning with disguises and mission approaches, but overall straightforward gameplay."

    • Thrill

      Game with the same Thrill vibe

      2

      "Chases, races, and combat provide moments of suspense and excitement."

      Capsule for MadOut2 BigCityOnline [CLOSED] MadOut2 BigCityOnline [CLOSED]

      "Includes car chases and action moments that provide moderate excitement and tension."

    • Value

      Game with the same Value vibe

      4

      "Players report good value for time spent, especially when purchased on sale, with many hours of gameplay."

      Capsule for The Testament of Sherlock Holmes The Testament of Sherlock Holmes

      "Players report high value for time spent, especially when purchased on sale, with many hours of content."

    • Violence

      Game with the same Violence vibe

      -4

      "Non-lethal, cartoonish combat focused on knocking opponents off rather than harm or destruction."

      Capsule for Penguins Arena: Sedna's World Penguins Arena: Sedna's World

      "Combat is non-lethal and cartoonish; emphasis on arresting and disarming rather than destruction."

    • Survival

      Game with the same Survival vibe

      -3

      "Low-risk environment with minimal threat; focus on exploration and story rather than survival."

      Capsule for Disney Epic Mickey: Rebrushed Disney Epic Mickey: Rebrushed

      "Low-risk environment with minimal threat; focus is on exploration and story rather than survival."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Intimacy, Survival, Violence, Competition. Here, the score leans higher than usual among comparable games on Cooperation, Exploration. It leans lower than usual among comparable games on Intimacy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026