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MadOut2 BigCityOnline [CLOSED] similar games & best alternatives

MadOut2 BigCityOnline [CLOSED]

PC (Microsoft Windows) • 2017

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Quick resume

Open world game, with free roam game play, many cars, missions and - online mode!

Global score

74/100

Genres

Action, Indie, Racing, Simulator, Sport

Similar games

    Pros

    • Free or low cost with good value
    • Fun driving and car physics
    • Open world exploration
    • Multiplayer social interactions
    • Vehicle customization options

    Cons

    • Game is unfinished and buggy
    • Poor english translation
    • Limited story and mission variety
    • Server shutdown and discontinued support
    • Pay-to-win elements and grind

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      3

      "Players can freely explore an open world, choose missions and side activities, and customize vehicles, indicating a good level of control over actions."

      Capsule for Driver® Parallel Lines Driver® Parallel Lines

      "Players have freedom to explore open world, choose vehicles, and engage in various activities with some customization options."

    • Competence

      Game with the same Competence vibe

      2

      "Driving requires skill to master slippery physics and races, but overall difficulty is moderate and forgiving."

      Capsule for Heading Out Heading Out

      "Driving and car damage physics provide some skill challenge; missions and races offer moderate difficulty but some repetitive tasks noted."

    • Competition

      Game with the same Competition vibe

      1

      "Several multiplayer games encourage player-vs-player interaction and competition, but many are casual or single-player experiences without ranked modes."

      Capsule for Landfall Archives Landfall Archives

      "Multiplayer mode allows interaction with others but no strong emphasis on ranked competition or leaderboards."

    • Continuation

      Game with the same Continuation vibe

      3

      "Players report long play sessions and habitual return despite frustration, indicating strong attachment and continued engagement."

      Capsule for DiRT Rally 2.0 DiRT Rally 2.0

      "Players report long play sessions and habitual engagement, with some expressing strong attachment and disappointment at shutdown."

    • Cooperation

      Game with the same Cooperation vibe

      2

      "Online multiplayer allows playing with friends and tandem drifting, but mostly competitive rather than cooperative gameplay."

      Capsule for RDS - The Official Drift Videogame RDS - The Official Drift Videogame

      "Online multiplayer enables social play and some group activities, though mostly open-ended and chaotic rather than structured teamwork."

    • Creativity

      Game with the same Creativity vibe

      2

      "Customization of vehicles and characters available, including parts that affect performance and visual styles, allowing some creative expression."

      Capsule for nail'd nail'd

      "Vehicle customization and character appearance options exist but are limited; some player desire for more creative features."

    • Domination

      Game with the same Domination vibe

      1

      "Some players enjoy dominating others in combat, but no reports of toxic or aggressive social behavior."

      Capsule for Apotheon Arena Apotheon Arena

      "Some player interactions involve aggression and dominance (e.g. shooting others), but no strong evidence of toxic or authoritative behavior."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game as a distraction and stress relief, especially during difficult real-life times."

      Capsule for NGU IDLE NGU IDLE

      "Players use the game as a fun distraction and stress relief, especially during difficult real-life times like COVID lockdowns."

    • Expectation

      Game with the same Expectation vibe

      -3

      "Engagement is mostly voluntary and driven by personal interest rather than obligation or external pressure."

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    • Experimenting

      Game with the same Experimenting vibe

      2

      "Players explore different vehicles, upgrades, and tracks; some experimentation with driving styles noted."

      Capsule for Engine Evolution 2022 Engine Evolution 2022

      "Players explore different vehicles, driving styles, and game modes; some desire for more experimentation with mechanics."

    • Exploration

      Game with the same Exploration vibe

      3

      "Open world with multiple maps and tracks encourages discovery and free roaming."

      Capsule for Revhead Revhead

      "Open world map encourages discovery and roaming, though some note limited content and repetitive environments."

    • Expression

      Game with the same Expression vibe

      2

      "Character customization and vehicle choices allow some self-expression, though limited."

      Capsule for Shakedown: Hawaii Shakedown: Hawaii

      "Character and vehicle customization allow some self-expression, though options are somewhat limited."

    • Fantasy

      Game with the same Fantasy vibe

      3

      "Game features imaginative fiction with absurd humor, aliens, and exaggerated Soviet folklore characters."

      Capsule for Red Comrades Save the Galaxy: Reloaded Red Comrades Save the Galaxy: Reloaded

      "Game offers a fictionalized post-Soviet open world with exaggerated and humorous elements, akin to a GTA-like fantasy."

    • Fellowship

      Game with the same Fellowship vibe

      3

      "Strong community presence with multiplayer, chat, friend lists, and social interaction."

      Capsule for Real Pool 3D - Poolians Real Pool 3D - Poolians

      "Strong community presence in multiplayer with social interactions, friendships, and shared experiences."

    • Growth

      Game with the same Growth vibe

      1

      "Some learning curve with controls and navigation, but overall limited skill development or personal growth opportunities."

      Capsule for OK/NORMAL OK/NORMAL

      "Some learning curve in driving and missions, but overall limited personal development or skill acquisition."

    • Health

      Game with the same Health vibe

      -5

      "No physical activity involved; sedentary gameplay typical of PC gaming."

      Capsule for Jacksmith: Weapons and Warriors Jacksmith: Weapons and Warriors

      "No physical activity involved; sedentary gameplay typical of PC gaming."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires active attention and engagement; not designed for passive or background play."

      Capsule for Vegas Infinite by PokerStars Vegas Infinite by PokerStars

      "Requires active attention and engagement; not designed for passive or background play."

    • Intimacy

      Game with the same Intimacy vibe

      2

      "Players form friendships and social bonds, though mostly casual and game-focused interactions."

      Capsule for Just Cause™ 3: Multiplayer Mod Just Cause™ 3: Multiplayer Mod

      "Players form social bonds and friendships online, including roleplay interactions, though some superficial or casual."

    • Leadership

      Game with the same Leadership vibe

      0

      "No clear evidence of leadership roles or group management in reviews."

      Capsule for Deuterium Wars Deuterium Wars

      "No clear evidence of leadership roles or structured group management in reviews."

    • Progression

      Game with the same Progression vibe

      2

      "Players collect tickets and unlock skins and upgrades, though grind and monetization are noted as issues."

      Capsule for PROJECT: PLAYTIME PROJECT: PLAYTIME

      "Players collect vehicles, weapons, and upgrades, though some frustration with grind and paywalls."

    • Relaxation

      Game with the same Relaxation vibe

      2

      "Some players find the game relaxing and enjoyable, balancing challenge and flow."

      Capsule for NASCAR Heat 5 NASCAR Heat 5

      "Some players find the game relaxing and enjoyable, balancing fun with mild challenge."

    • Sensation

      Game with the same Sensation vibe

      2

      "Enjoyable crash physics and visual feedback provide sensory stimulation and fun."

      Capsule for Crash Wheels Crash Wheels

      "Enjoyable physics and car crashes provide sensory stimulation and excitement."

    • Status

      Game with the same Status vibe

      1

      "Some social recognition through customization and community presence, but no formal ranking or status systems."

      Capsule for WEBFISHING WEBFISHING

      "Some social recognition within community but no formal ranking or visibility systems."

    • Story

      Game with the same Story vibe

      -2

      "Minimal narrative; gameplay is mostly context-free challenges and open-world exploration."

      Capsule for Steep™ Steep™

      "Minimal narrative or plot; gameplay mostly context-free and open-ended."

    • Strategy

      Game with the same Strategy vibe

      -1

      "Limited strategic depth; gameplay focuses on reflexes and reaction rather than planning."

      Capsule for BEHEMOTH BEHEMOTH

      "Limited strategic depth; gameplay focuses more on action and driving than complex planning."

    • Thrill

      Game with the same Thrill vibe

      2

      "Police chases and stealth encounters provide moments of suspense and excitement."

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      "Chases, races, and combat provide moments of suspense and excitement."

    • Value

      Game with the same Value vibe

      4

      "Highly praised for being free or low cost with good entertainment value."

      Capsule for PICO PARK:Classic Edition PICO PARK:Classic Edition

      "Highly praised for being free or low cost with good entertainment value."

    • Violence

      Game with the same Violence vibe

      3

      "Combat and destruction are core gameplay elements, with gunfights, car crashes, and mayhem."

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      "Combat and destruction are core gameplay elements, including shooting and car crashes."

    • Survival

      Game with the same Survival vibe

      1

      "Some survival elements in combat and police chases, but generally low risk and forgiving gameplay."

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      "Some threat elements like police chases and combat, but overall low risk and forgiving environment."

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. It leans lower than usual among comparable games on Strategy, Growth, Competition.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026