Cubic Odyssey similar games & best alternatives
Cubic Odyssey
2025
Related articles
Quick resume
Embark on a galactic journey in Cubic Odyssey, an open-world adventure where you explore vibrant planets, craft tools, build vehicles, and fight the Red Darkness. Uncover ancient mysteries, and shape a universe full of life, danger, and limitless possibilities!
Global score
74/100
Genres
Action, Adventure, Role-playing (RPG)
Similar games
Pros
- Engaging exploration and building
- Good progression and crafting systems
- Long playtime potential
- Active developer support
- Pleasant visuals and soundtrack
Cons
- Multiplayer is buggy and limited
- Some grind and difficulty spikes
- Meteor showers can be frustrating
- Inventory and ui need improvements
- Repetitive points of interest and content
Motivations
-
Autonomy
Game with the same Autonomy vibe
4"Players have freedom to explore multiple planets, choose their own path, and experiment with upgrades and base customization."
Revenge of the Savage Planet
"Players have freedom to explore planets, build bases, customize ships, and choose their own progression path."
-
Competence
Game with the same Competence vibe
3"Game offers skill-based combat and progression with meaningful feedback, though some players find it easy and some aspects repetitive."
The Rangers In The South
"Game offers skill progression, crafting complexity, and combat challenges with feedback, though some find early combat punishing."
-
Competition
Game with the same Competition vibe
-4"Focus is on personal pace and individual progression; multiplayer is buggy and not a main feature, with no emphasis on ranked or competitive play."
Havendock
"Focus is on solo play and personal progression; multiplayer is buggy and not a core experience currently."
-
Continuation
Game with the same Continuation vibe
5"Players report long sessions, addiction, and habitual play with hundreds of hours logged."
Pumpkin Days
"Many players report long play sessions and addiction potential, with hundreds of hours possible."
-
Cooperation
Game with the same Cooperation vibe
-3"Currently single-player only; some players express desire for co-op but no multiplayer yet."
Tinkerlands: A Shipwrecked Adventure
"Co-op multiplayer is currently problematic and not recommended; solo play is emphasized."
-
Creativity
Game with the same Creativity vibe
4"Extensive base building, customization of ships, and world modification allow creative expression."
No Man's Sky
"Strong building and ship customization features allow creative expression and base design."
-
Domination
Game with the same Domination vibe
-4"Interactions with others are cooperative or independent; no evidence of power imposition or trash talk."
FortressCraft Evolved!
"Interactions with others are limited; no evidence of power imposition or trash talk."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a relaxing, immersive escape with slow-paced exploration and crafting."
Mist Legacy
"Players use the game as a time sink and stress relief with immersive exploration and crafting."
-
Expectation
Game with the same Expectation vibe
-4"Players play out of personal interest and enjoyment rather than obligation."
Gordian Rooms 1: A curious heritage
"Players engage out of personal interest and enjoyment rather than obligation."
-
Experimenting
Game with the same Experimenting vibe
3"Players explore new planets, try different crops and crafting, and experiment with game mechanics."
Little-Known Galaxy
"Players explore new planets, try different builds, and experiment with ship and gear mods."
-
Exploration
Game with the same Exploration vibe
5"Core gameplay revolves around discovering new star systems, planets, alien life, and technologies."
Out There: Ω Edition
"Core gameplay involves discovering new planets, ruins, and resources across many star systems."
-
Expression
Game with the same Expression vibe
4"Customization of characters, ships, bases, and pets supports self-expression."
No Man's Sky
"Customization of characters, bases, and ships supports self-expression."
-
Fantasy
Game with the same Fantasy vibe
3"Set in a sci-fi universe with fictional elements like aliens and space travel, providing imaginative fiction."
Space Haven
"Sci-fi setting with space travel and alien creatures offers imaginative fiction."
-
Fellowship
Game with the same Fellowship vibe
-3"Community interaction is limited; players mostly play solo with minimal social features."
Rival Stars Horse Racing: Desktop Edition
"Community interaction is minimal; most play is solo with limited social connection."
-
Growth
Game with the same Growth vibe
4"Players develop skills, learn mechanics, and improve gear and talents over time."
Fellowship
"Players develop skills, learn crafting, and improve gear over time."
-
Health
Game with the same Health vibe
-4"Game is sedentary with no physical activity components."
ASTRONEER
"Game is sedentary with no physical activity components."
-
Idle
Game with the same Idle vibe
-3"Requires sustained attention and focus; combat and exploration demand active engagement."
Smalland: Survive the Wilds
"Requires focused attention; mining, combat, and exploration demand active engagement."
-
Intimacy
Game with the same Intimacy vibe
-4"No evidence of close social relationships or emotional sharing."
Metal Bringer
"No evidence of close social relationships or emotional sharing."
-
LeadershipInsufficient data
No nearest game available
-
Progression
Game with the same Progression vibe
4"Strong emphasis on acquiring upgrades, items, and completing missions to enhance character and ship capabilities."
Assassin’s Creed® Rogue
"Strong emphasis on acquiring items, upgrading ships and gear, and completing quests."
-
Relaxation
Game with the same Relaxation vibe
3"Many players find the game relaxing and enjoyable despite occasional difficulty spikes."
Bridge Constructor
"Many players find the game relaxing and immersive despite some difficulty spikes."
-
Sensation
Game with the same Sensation vibe
3"Enjoyable visuals, music, and sound effects contribute to sensory pleasure."
Wigmund
"Enjoyable visuals, soundtracks, and effects contribute to sensory pleasure."
-
Status
Game with the same Status vibe
-3"Little focus on social recognition or popularity; achievements are mostly personal."
Grand Ages: Rome
"Little focus on social recognition or popularity; achievements are mostly personal."
-
Story
Game with the same Story vibe
2"Some narrative elements and quests exist but story is currently limited and not deeply immersive."
Dawn of Defiance
"There is an average story and questline that guides players but is not deeply immersive."
-
Strategy
Game with the same Strategy vibe
3"Players engage in planning base layouts, resource management, and combat tactics."
No Man's Sky
"Players engage in planning base defense, resource management, and combat tactics."
-
Thrill
Game with the same Thrill vibe
2"Combat and exploration provide moments of suspense and challenge, though not extreme."
Darkstone
"Combat and exploration provide some suspense and challenge but not extreme thrills."
-
Value
Game with the same Value vibe
4"Players feel the game offers good value for its price and content."
Mars Power Industries Deluxe
"Players feel the game offers good content and value for its price."
-
Violence
Game with the same Violence vibe
2"Combat against pirates and other players exists but is not the sole focus."
Sirius
"Combat against pirates and creatures is present but not the main focus."
-
Survival
Game with the same Survival vibe
3"Players must manage resources and avoid threats to survive and progress."
Free Stars: The Ur-Quan Masters
"Players must manage resources, avoid threats, and repair gear to survive."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Expression, Exploration, Continuation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026