Hiveswap Friendsim similar games & best alternatives
Hiveswap Friendsim
2018
Related articles
Quick resume
You’ve crash landed on a dangerous alien planet with no food, medicine, or prospects, but you do know one thing—you are absolutely desperate for friendship.
Global score
93/100
Genres
Adventure, Indie, Role-playing (RPG), Simulator, Visual Novel
Similar games
Pros
- Rich character development and worldbuilding
- Affordable price with frequent dlc
- Engaging narrative and humor
- Strong emotional and social connection
- Accessible to both new and veteran fans
Cons
- Very short gameplay duration
- Limited gameplay mechanics
- Variable art quality in early volumes
- Some routes feel rushed or uneven
- Requires prior homestuck knowledge for full appreciation
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players choose dialogue options and select which characters to pursue, allowing personal decision-making within a structured visual novel format."
Lovers of Aether
"Players make choices in dialogue options to influence relationships, showing some control over interactions, though within a limited visual novel structure."
-
Competence
Game with the same Competence vibe
-2"Gameplay is simple and linear with minimal puzzles, focusing more on narrative and exploration than skill challenges."
A Space For The Unbound - Prologue
"Gameplay is simple and predictable with limited choices and outcomes, focusing more on narrative than skill challenges."
-
Competition
Game with the same Competition vibe
-5"No evidence of competitive elements; gameplay is single-player and focused on personal story progression."
Omen Exitio: Plague
"No evidence of competitive elements; gameplay is single-player and focused on personal story progression."
-
Continuation
Game with the same Continuation vibe
4"Players report long playtimes, multiple playthroughs, DLC engagement, and emotional attachment encouraging habitual play."
FINAL FANTASY XVI
"Players show attachment and anticipation for new volumes and DLCs, with habitual play and emotional investment."
-
Cooperation
Game with the same Cooperation vibe
-4"Gameplay is primarily single-player and individual; no multiplayer or cooperative mechanics."
Car Mechanic Simulator 2015
"Gameplay is individual and narrative-driven without multiplayer or cooperative mechanics."
-
Creativity
Game with the same Creativity vibe
2"Players experiment with choices and explore different dialogue paths and endings, but within a predefined narrative structure."
PockeDate! - Pocket Dating Simulator
"Some player experimentation with dialogue choices and multiple endings, but within predefined narrative routes."
-
Domination
Game with the same Domination vibe
-5"No indication of exerting control or superiority over others; interactions are narrative and personal."
Love, Money, Rock'n'Roll
"No indication of exerting control or superiority over others; interactions are narrative and social."
-
Escapism
Game with the same Escapism vibe
4"Players use the game to immerse themselves in an alternate fictional universe, escaping real-life through emotional and psychological storytelling."
STEINS;GATE: Linear Bounded Phenogram
"Players use the game to immerse in an alternate universe and escape real-life stress through story and character engagement."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of personal interest and fandom enthusiasm, not obligation or pressure."
HIVESWAP: ACT 1
"Players engage voluntarily out of personal interest and fandom enthusiasm, not obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
3"Players try different dialogue choices and explore alternate endings, experimenting with narrative outcomes."
Life is Strange: True Colors
"Players try different dialogue options and endings, exploring various narrative paths."
-
Exploration
Game with the same Exploration vibe
3"Players explore new areas, discover lore, secrets, and new characters within the game world."
Garten of Banban 3
"Players discover new characters, lore, and storylines about Alternia, expanding knowledge of the game world."
-
Expression
Game with the same Expression vibe
1"Limited character customization, but players express preferences through choice of routes and endings."
Pesterquest
"Limited character customization, but players express preferences through choices and route selection."
-
Fantasy
Game with the same Fantasy vibe
5"Strongly rooted in imaginative sci-fi fiction with alien enemies, supernatural elements, and narrative."
Half-Life 2: Episode Two
"Strongly rooted in imaginative fiction with alien characters, fantasy worldbuilding, and surreal storytelling."
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Fellowship
Game with the same Fellowship vibe
4"Fosters a sense of community and shared fandom experience through character relationships and narrative."
Pesterquest
"Players feel part of a fandom community and share interest in Homestuck lore and characters."
-
Growth
Game with the same Growth vibe
2"Players learn story details and puzzle solutions, gaining knowledge about culture and narrative."
The Scourge | Tai Ương
"Players learn about Alternian culture and character backstories, gaining knowledge and insight."
-
Health
Game with the same Health vibe
-5"No physical activity or health-related gameplay elements; sedentary visual novel experience."
BUSTAFELLOWS
"No physical activity or health-related gameplay elements; purely sedentary visual novel."
-
Idle
Game with the same Idle vibe
-3"Requires focused reading and attention; no background or idle play."
SC2VN - The eSports Visual Novel
"Requires focused reading and attention rather than background or idle play."
-
Intimacy
Game with the same Intimacy vibe
4"Game emphasizes forming close relationships and emotional connections with characters."
House Party
"Game emphasizes emotional intimacy and social connection through character relationships and story."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management mechanics; player follows narrative paths."
The Lion's Song: Episode 1 - Silence
"No leadership or group management mechanics; player follows narrative paths."
-
Progression
Game with the same Progression vibe
3"Progression through unlocking story routes, endings, and character development."
TAISHO x ALICE episode 1
"Players progress through story routes and unlock new character interactions and endings."
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Relaxation
Game with the same Relaxation vibe
3"Narrative pacing and soundtrack promote emotional flow and catharsis despite some tension."
Life is Strange: Before the Storm Remastered
"Narrative pacing and music create a relaxed experience with moments of emotional catharsis."
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Sensation
Game with the same Sensation vibe
2"Visual and auditory elements provide sensory enjoyment, though not intense stimulation."
If My Heart Had Wings
"Visual and auditory elements provide sensory enjoyment, though not intense stimulation."
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Status
Game with the same Status vibe
-4"Achievements and social recognition are minimal; focus is on personal narrative experience."
Kindred Spirits on the Roof
"Achievements and social recognition are minimal; focus is on personal narrative experience."
-
Story
Game with the same Story vibe
5"Strong narrative immersion with character-driven plots, multiple endings, and rich lore."
Monster Prom 4: Monster Con
"Strong narrative immersion with character-driven plots and lore expansion."
-
Strategy
Game with the same Strategy vibe
-3"Limited strategic decision-making; choices affect dialogue and endings but no complex planning or problem solving."
A Date with Death
"Limited strategic decision-making; choices are simple and mostly affect dialogue outcomes."
-
Thrill
Game with the same Thrill vibe
2"Some suspense and dark humor create moments of tension and surprise, but overall controlled environment."
Kindergarten 3
"Some suspense and dark humor elements create mild thrill, but overall controlled and predictable."
-
Value
Game with the same Value vibe
3"Players find good value in the unique narrative experience and relatively low price."
Her Story
"Players find good value for low price with frequent updates and rich narrative content."
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Violence
Game with the same Violence vibe
2"Contains themes of violence and horror, including serial killing, but gameplay is not focused on combat."
Who's Lila?
"Contains mature themes including violence and death in narrative, but not focused on combat gameplay."
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Survival
Game with the same Survival vibe
1"Some narrative elements involve danger and threat, but gameplay is not focused on survival mechanics."
Scarlet Hollow
"Some narrative elements involve danger and threat, but no gameplay mechanics for survival."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Intimacy, Survival, Violence, Competition. Here, the score leans higher than usual among comparable games on Violence, Fellowship, Survival.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026