House of Detention similar games & best alternatives
House of Detention
2020
Related articles
Quick resume
Unique horror with a Deep plot, a lot of characters, great sound effects and a creepy atmosphere of Real Dungeon. Locker Room, Gym, Various Monsters, Atmospheric Music, Meme Scrolls, The Lash of the Spain King and much more! Right Version Included.
Global score
91/100
Genres
Action, Adventure, Indie, Massively Multiplayer, Role-playing (RPG), Simulator, Sport, Strategy
Similar games
Pros
- Unique and immersive story
- Strong emotional and humorous impact
- Engaging stealth and survival gameplay
- Excellent value for price
- Active community and multiplayer modes
Cons
- Some technical issues and bugs
- Limited combat mechanics
- Short main story length
- Occasional clunky controls
- Adult content limits appeal
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players have freedom to choose stealth or combat approaches, explore multiple paths, and interact with puzzles and crafting, indicating a good level of control over actions."
SCP: Fragmented Minds
"Players have freedom to explore the dungeon, collect items, and choose stealth or evasion tactics, indicating moderate player control."
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Competence
Game with the same Competence vibe
2"Gameplay involves puzzles, exploration, and light combat with some skill elements, but combat is clunky and often avoidable."
Mundaun
"Gameplay involves avoiding enemies and collecting items with some challenge, but combat is minimal and controls can be clunky, suggesting moderate skill engagement."
-
Competition
Game with the same Competition vibe
1"Primarily a single-player experience with some multiplayer; competition exists but is not the main focus."
Freespace 2
"Includes multiplayer versus mode and speedrunning elements, but main experience is single-player and casual, so competition is present but not dominant."
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Continuation
Game with the same Continuation vibe
3"Many reviews mention habitual play, long sessions, and repeated attempts to improve scores, showing strong desire to keep playing."
Waves
"Many reviews mention long play sessions, replayability, and habitual engagement, indicating strong desire to keep playing."
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Cooperation
Game with the same Cooperation vibe
2"Some multiplayer modes support cooperative or team play, though many games are designed for solo or competitive play."
Landfall Archives
"Game features a cooperative mode allowing players to team up, though some report connectivity issues; cooperation is present but not central."
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Creativity
Game with the same Creativity vibe
1"Limited creativity in gameplay; players can experiment with strategies but within fixed game mechanics and environments."
Five Nights at Freddy's 3
"Players can explore and experiment with different approaches, but game structure and objectives are predefined with limited creative modification."
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Domination
Game with the same Domination vibe
-3"Interactions emphasize shared experiences, humor, and community rather than exerting control or superiority over others."
Doom & Destiny Advanced
"Interactions emphasize shared experiences and humor rather than exerting control or superiority over others."
-
Escapism
Game with the same Escapism vibe
5"Strong evidence of players using the game for emotional relief, distraction, and coping with real-life stress."
Haunted Gas Station
"Strong evidence from reviews that players use the game for stress relief, distraction, and emotional escape from real-life problems."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of personal interest and intrinsic motivation, with no indication of obligation or pressure."
Poly Bridge 3
"Players engage voluntarily out of personal interest and intrinsic motivation, with no indication of obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
3"Players try different strategies, explore mechanics, and discover secrets, indicating experimentation."
SKIBIDI GYATROOMS
"Players explore mechanics, test limits, and try different strategies, showing a tendency toward novelty and experimentation."
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Exploration
Game with the same Exploration vibe
4"Game involves discovering new areas, secrets, and character stories in a maze-like environment."
Purrgatory
"Game involves discovering new areas, secrets, and collectibles within a maze-like dungeon environment."
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Expression
Game with the same Expression vibe
1"Character customization is minimal; players experience preset character designs and environments."
Fayburrow
"Some character and environment customization is implied, but mostly players use preset assets and aesthetics."
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Fantasy
Game with the same Fantasy vibe
5"Game features a surreal, imaginative world with fantasy elements and narrative depth."
Clair Obscur: Expedition 33
"Game is rich in imaginative fiction, surreal and absurd scenarios, and roleplaying elements with strong fantasy themes."
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Fellowship
Game with the same Fellowship vibe
3"Community and multiplayer aspects foster a sense of belonging and shared humor, though solo play is also common."
Q-UP
"Community and shared humor are important; multiplayer modes and social interactions contribute to a sense of belonging."
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Growth
Game with the same Growth vibe
2"Players develop stealth and survival skills, though learning curve is mild and mechanics are simple."
Dread Flats
"Players develop skills in stealth, timing, and strategy, though learning curve is moderate and gameplay is accessible."
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Health
Game with the same Health vibe
-5"No physical activity involved; game promotes sedentary play."
Supreme Ruler 1936
"No physical activity involved; gameplay promotes sedentary play."
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Idle
Game with the same Idle vibe
-3"Requires focused attention and engagement; not a casual or background game."
White Night
"Game requires focused attention and engagement rather than casual or background play."
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Intimacy
Game with the same Intimacy vibe
2"Some social interaction and community bonding, but limited evidence of close personal relationships."
Armajet
"Some social interactions and community bonding occur, but close personal relationships are not a primary focus."
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Leadership
Game with the same Leadership vibe
-4"Players mostly participate individually or cooperatively without hierarchical leadership roles."
Alien Hominid HD
"Players mostly participate equally or in cooperative roles without strong leadership or authority dynamics."
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Progression
Game with the same Progression vibe
3"Unlocking items and achievements provides a sense of advancement."
Pizza Possum
"Collecting items and unlocking achievements provide a sense of advancement and accumulation."
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Relaxation
Game with the same Relaxation vibe
2"Some players find the game relaxing and therapeutic, though others find it tense due to jump scares."
Kill It With Fire: HEATWAVE
"Some players find the game relaxing and cathartic, though tense moments and jump scares also occur."
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Sensation
Game with the same Sensation vibe
3"Game provides sensory stimulation through unique visuals, sound design, and humorous effects."
77p egg: Eggwife
"Game offers sensory stimulation through graphics, music, and humorous audio cues, creating emotional fun."
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Status
Game with the same Status vibe
1"Some recognition through achievements and community status, but not a primary motivation."
Killing Floor
"Some recognition through achievements and community status, but not a dominant motivation."
-
Story
Game with the same Story vibe
4"Narrative immersion is strong with character-driven plots, emotional moments, and story twists engaging players."
BLUE REFLECTION: Second Light
"Narrative immersion is strong with rich plot, characters, and emotional engagement described by players."
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Strategy
Game with the same Strategy vibe
3"Players use stealth tactics, resource management, and timing to overcome challenges."
Apsulov: End of Gods
"Players use stealth, timing, and planning to avoid enemies and complete objectives, indicating moderate strategic challenge."
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Thrill
Game with the same Thrill vibe
3"Jump scares and tense chases provide moments of suspense and excitement."
Yomawari: Night Alone
"Jump scares, tense chases, and suspenseful moments provide excitement and thrill."
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Value
Game with the same Value vibe
5"Players praise the game as excellent value for money, especially at low sale prices."
Terrorhedron Tower Defense
"Players perceive excellent value for money and time, praising the game as a masterpiece at a low price."
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Violence
Game with the same Violence vibe
-4"Violence is abstract and negative (assassinations), not glorified or central to gameplay."
Democracy 3
"Gameplay focuses on evasion and survival rather than combat or destruction; violence is minimal and not glorified."
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Survival
Game with the same Survival vibe
4"Survival mechanics and threat management are core gameplay elements."
Signs of Life
"Avoiding capture and managing threats are core gameplay elements, emphasizing survival challenges."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Status. It leans lower than usual among comparable games on Violence, Leadership.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026