Indiana Jones® and the Infernal Machine™ similar games & best alternatives
Indiana Jones® and the Infernal Machine™
2018
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Quick resume
The year is 1947. The Nazis have been crushed, the Cold War has begun and Soviet agents are sniffing around the ruins of the fabled Tower of Babel. What are they up to? The CIA recruits renowned archeologist and adventurer, Dr. Henry "Indiana" Jones, to find out.
Global score
81/100
Genres
Action, Adventure, Fighting
Similar games
Pros
- Engaging story and voice acting
- Varied and atmospheric levels
- Challenging puzzles and exploration
- Strong nostalgia and replay value
- Controller support and rebindable keys
Cons
- Clunky and outdated controls
- Frequent bugs and crashes especially on steam version
- Lack of widescreen support and ui issues
- Some frustrating platforming and combat
- Requires workarounds for modern systems
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players have freedom to explore different levels, solve puzzles, and choose how to approach combat with limited resources."
Night At the Gates of Hell
"Players have freedom to explore large levels, solve puzzles, and choose how to approach challenges despite some clunky controls."
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Competence
Game with the same Competence vibe
3"The game offers challenging puzzles and platforming that require skill and learning, though some frustration arises from imprecise controls."
Tomb Raider: Anniversary
"The game offers challenging puzzles, platforming, and combat that require skill and problem solving, though some find controls frustrating."
-
Competition
Game with the same Competition vibe
-5"Single-player experience focused on personal progress without multiplayer or competitive elements."
MDK
"Single-player adventure focused on personal progress without competitive or multiplayer elements."
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Continuation
Game with the same Continuation vibe
4"Many players report long playtimes, nostalgia-driven repeated playthroughs, and deep attachment to the game."
Twinsen's Little Big Adventure 2 Classic
"Many players report long playtimes, nostalgia-driven repeated playthroughs, and strong attachment to the game."
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Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no cooperative gameplay."
Sifu
"Entirely single-player experience with no cooperative gameplay."
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Creativity
Game with the same Creativity vibe
2"Players engage in exploration and puzzle solving with some freedom in approach; limited customization or creation elements."
Children of Silentown
"Players engage in exploration and puzzle solving, with some item usage and level interaction, but limited creation or customization."
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Domination
Game with the same Domination vibe
-5"No social dominance or power over others; solo gameplay with no PvP or social hierarchy."
Vomitoreum
"No social dominance or power over others; solo gameplay with no PvP or social hierarchy."
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Escapism
Game with the same Escapism vibe
4"Strong escapism through immersive story, exotic locations, and cinematic adventure experience."
Lost Horizon
"Strong escapism through immersive story, exotic locations, and adventure gameplay."
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Expectation
Game with the same Expectation vibe
-3"Players mostly engage voluntarily out of personal interest and nostalgia rather than obligation."
The Settlers® : Heritage of Kings - History Edition
"Players mostly engage voluntarily out of personal interest and nostalgia rather than obligation."
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Experimenting
Game with the same Experimenting vibe
2"Players explore puzzles and game mechanics, though limited complexity restricts extensive experimentation."
The Little Red Lie
"Players explore new mechanics and puzzles, though some routines and tank controls limit experimentation."
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Exploration
Game with the same Exploration vibe
4"Game features diverse, unique levels with secrets and puzzles encouraging discovery."
Backrooms: Escape Together
"Game features large, varied levels with hidden treasures and secrets encouraging discovery."
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Expression
Game with the same Expression vibe
-3"Minimal character customization or self-expression; mostly fixed presentation."
The Invincible
"Minimal character customization or self-expression; mostly fixed character and presentation."
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Fantasy
Game with the same Fantasy vibe
4"Strong fantasy theme with fairy tale characters, heroes, and magical abilities; imaginative and whimsical setting."
Fairytale Fables
"Strong fantasy adventure theme with imaginative story, supernatural elements, and cinematic style."
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Fellowship
Game with the same Fellowship vibe
-5"No multiplayer or community gameplay; mostly solo experience."
Storage Hustle
"No multiplayer or community gameplay; strictly solo experience."
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Growth
Game with the same Growth vibe
3"Players develop skills in puzzle solving, communication, and game mechanics over time."
USAC: Code Breach
"Players develop skills in puzzle solving, platforming, and game mechanics over time."
-
Health
Game with the same Health vibe
-5"Standard sedentary gameplay with no physical activity or health-related features."
UNCHARTED™: Legacy of Thieves Collection
"Standard sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires focused attention and active play; not designed for idle or background gaming."
Rollers of the Realm
"Requires focused attention and deliberate play; not designed for idle or background gaming."
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Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship building; single-player narrative only."
Tomb Raider IV: The Last Revelation (1999)
"No social or emotional relationship building; single-player narrative only."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; solo gameplay."
STAR WARS™: Rogue Squadron 3D
"No leadership or group management elements; solo gameplay."
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Progression
Game with the same Progression vibe
4"Players collect weapons, keys, and upgrades to progress through levels and story."
Turok 2: Seeds of Evil
"Players collect treasures, weapons, and upgrades; progress through levels and story."
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Relaxation
Game with the same Relaxation vibe
1"Some players find the game relaxing and nostalgic, but difficulty and bugs cause frustration for others."
Wee Tanks!
"Some players find the game relaxing and nostalgic, but others report frustration due to controls and bugs."
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Sensation
Game with the same Sensation vibe
2"Enjoyable voice acting and music provide some sensory stimulation, though limited by static visuals."
The Leisure of Grisaia
"Enjoyable music, voice acting, and atmospheric environments provide sensory stimulation."
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Status
Game with the same Status vibe
-5"No social status or recognition systems; individual play without social evaluation."
Stories: The Path of Destinies
"No social status or recognition systems; individual play without social evaluation."
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Story
Game with the same Story vibe
5"Highly praised narrative immersion with strong characters and voice acting."
SpellForce 3 Fallen God
"Highly praised narrative immersion with engaging plot, characters, and voice acting."
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Strategy
Game with the same Strategy vibe
3"Players engage in puzzle solving and tactical combat requiring planning and problem solving."
Studio System : Guardian Angel
"Players engage in puzzle solving and tactical combat requiring planning and problem solving."
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Thrill
Game with the same Thrill vibe
3"Boss fights and survival elements provide suspense and excitement, though not constant high tension."
Terraria
"Adventure elements like escaping danger and boss fights provide suspense and excitement."
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Value
Game with the same Value vibe
3"Many players feel the game offers good value for price, especially for nostalgia and gameplay."
Zombotron
"Many players feel the game offers good value for nostalgia and gameplay despite bugs and dated features."
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Violence
Game with the same Violence vibe
2"Combat involves brawling and opportunistic fighting, but violence is moderate and contextual."
Indiana Jones and the Great Circle
"Includes combat with enemies using various weapons, but violence is moderate and contextual."
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Survival
Game with the same Survival vibe
2"Players must manage health and avoid hazards, but the game is not primarily about survival under threat."
Monster Boy and the Cursed Kingdom
"Players must manage health and avoid hazards, though survival elements are not extreme."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Continuation, Exploration, Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026