Last Will similar games & best alternatives
Last Will
2016
Related articles
Quick resume
Your deranged and mysterious Grandfather is dead, and in his last will and testament, he gave his entire fortune and mansion to you. But on one condition. You have to visit his mansion and collect the riches for yourself. But once the door shuts behind you, you realize that this is no easy task.
Global score
75/100
Genres
Adventure, Indie
Similar games
Pros
- Challenging and varied puzzles
- Strong multiplayer co-op
- Randomized rooms for replayability
- Atmospheric and immersive setting
- Responsive developers and updates
Cons
- Some bugs and glitches reported
- Lack of localization beyond english
- Save system issues
- Some puzzles can be obscure or frustrating
- Limited character customization
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to explore, solve puzzles in various ways, and choose to play solo or co-op."
Escape Memoirs: Questionable Side Stories
"Players have freedom to explore rooms, solve puzzles in multiple ways, and choose play modes (solo, coop, timed or casual), indicating high autonomy."
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Competence
Game with the same Competence vibe
4"Puzzles vary in difficulty from easy to challenging, requiring skill and logical thinking, with feedback via scoring and hints."
Puzzle Agent
"Puzzles vary in difficulty from easy to challenging, requiring skill and problem solving, with feedback through puzzle completion."
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Competition
Game with the same Competition vibe
-3"Focus is on cooperative puzzle solving rather than competing against others; no leaderboards or ranked modes."
Death Squared
"Focus is on cooperative or solo puzzle solving without leaderboards or ranked modes; competition is minimal."
-
Continuation
Game with the same Continuation vibe
3"Players report replaying multiple times due to randomized puzzles and collectibles, fostering habitual engagement."
Pajama Sam: No Need to Hide When It's Dark Outside
"Players report replaying episodes due to randomized puzzles and rooms, showing desire to continue playing."
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Cooperation
Game with the same Cooperation vibe
4"Strong emphasis on cooperative multiplayer with up to three players working together to solve puzzles and progress."
Trine 2: Complete Story
"Strong multiplayer support with up to 4 players solving puzzles together; cooperation is a core feature."
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Creativity
Game with the same Creativity vibe
3"Players create their own solutions and use pen and paper to solve puzzles, encouraging creative thinking."
The Spiral Scouts
"Players create solutions to puzzles and use notes; some puzzles have multiple solutions, encouraging creative problem solving."
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Domination
Game with the same Domination vibe
-4"Interactions are balanced and collaborative; no evidence of power imposition or dominance over others."
The Yawhg
"Interactions are collaborative and balanced; no evidence of dominance or power over others."
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Escapism
Game with the same Escapism vibe
3"Atmosphere and spooky elements provide immersive distraction and tension relief from real life."
Tvö
"Atmospheric, spooky setting and immersive puzzles provide escape from real life stress."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and enjoyment; no indication of obligation or pressure."
Death's Gambit: Afterlife
"Players engage voluntarily out of interest and enjoyment; no indication of obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
3"Randomized puzzles and multiple paths encourage players to try different approaches and explore new outcomes."
Freddi Fish 3: The Case of the Stolen Conch Shell
"Randomized puzzles and rooms encourage players to try new solutions and explore different puzzle variants."
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Exploration
Game with the same Exploration vibe
2"Players explore multiple neighborhoods and houses, though environments are limited and somewhat repetitive."
Thief Simulator
"Players explore different rooms and environments, though within a fixed mansion setting."
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Expression
Game with the same Expression vibe
-3"Limited customization; player expression mainly through puzzle solving choices, not avatar or environment personalization."
Q.U.B.E. 2
"Limited customization; player expression is minimal, focused on puzzle solving rather than avatar personalization."
-
Fantasy
Game with the same Fantasy vibe
1"Game features a fictional setting with imaginative puzzles, but grounded in cooperative problem-solving rather than deep fantasy."
We Were Here Expeditions: The FriendShip
"Game has a fictional spooky mansion and story, but grounded in puzzle solving without heavy fantasy elements."
-
Fellowship
Game with the same Fellowship vibe
4"Strong community and social play through co-op mode and shared puzzle-solving experiences."
Trine 5: A Clockwork Conspiracy
"Strong sense of community through multiplayer co-op and shared puzzle solving experiences."
-
Growth
Game with the same Growth vibe
4"Players develop problem-solving skills and learn puzzle mechanics progressively."
The House of Da Vinci 2
"Players develop problem-solving skills and learn puzzle mechanics progressively."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity involved."
World of Tanks Blitz
"Sedentary gameplay with no physical activity involved."
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Idle
Game with the same Idle vibe
-3"Requires focused attention to solve puzzles; not suitable for idle or background play."
Suicide Guy
"Requires focused attention to solve puzzles; not suitable for idle or background play."
-
Intimacy
Game with the same Intimacy vibe
2"Cooperative play fosters social interaction and bonding, though not deeply emotional or intimate."
Sonic the Hedgehog 4 - Episode II
"Cooperative play fosters social interaction and bonding, though not necessarily deep emotional intimacy."
-
Leadership
Game with the same Leadership vibe
-2"Players collaborate without strong leadership roles; shared decision-making emphasized."
Lynked: Banner of the Spark
"Players collaborate without strong leadership roles; shared decision-making is emphasized."
-
Progression
Game with the same Progression vibe
3"Progression through levels and unlocking achievements provides a sense of advancement."
Puddle
"Progression through episodes and unlocking achievements provides a sense of advancement."
-
Relaxation
Game with the same Relaxation vibe
2"Generally calm pacing with some tension in puzzles and combat sections; overall moderate relaxation."
Aviators
"Atmosphere and puzzle pacing provide moderate relaxation, though timed modes add tension."
-
Sensation
Game with the same Sensation vibe
2"Strong audio and visual atmosphere create emotional and sensory engagement."
Call of Cthulhu®
"Sound and visual atmosphere create mild sensory stimulation and emotional engagement."
-
Status
Game with the same Status vibe
-4"No social recognition or leaderboards; achievements exist but are personal."
Rustler (Grand Theft Horse)
"No emphasis on social recognition or leaderboards; achievements exist but are personal."
-
Story
Game with the same Story vibe
3"Narrative delivered via notes and environment, creating some immersion despite short length."
Medusa's Labyrinth
"Narrative is present through notes and environment, providing context and immersion."
-
Strategy
Game with the same Strategy vibe
4"Puzzles require logical thinking, planning, and problem solving."
The Spiral Scouts
"Puzzles require logical thinking, reasoning, and planning to solve."
-
Thrill
Game with the same Thrill vibe
2"Some suspense and eerie atmosphere create mild thrill without intense scares."
CARIMARA: Beneath the forlorn limbs
"Timed modes and spooky atmosphere create some suspense and mild thrill."
-
Value
Game with the same Value vibe
4"Players perceive good value for price due to content, replayability, and unique gameplay."
Invisigun Reloaded
"Players perceive good value for price due to replayability, multiplayer, and puzzle variety."
-
Violence
Game with the same Violence vibe
-5"No violence; gameplay centers on constructive puzzle solving."
The Room Three
"No violence; gameplay centers on constructive puzzle solving."
-
Survival
Game with the same Survival vibe
-4"No survival elements; stable, low-risk puzzle environment."
Polarity
"No survival elements; low risk environment focused on puzzles."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Violence, Survival, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026