Lost Lives similar games & best alternatives

Lost Lives

PC (Microsoft Windows) • 2025

Should you play it?

Lost Lives is a multiplayer 2D shooter with RPG elements, in which you will find yourself in the conditions of post-Soviet devastation. As you play, you will have to fight other players and local factions, as well as find and sell loot. Choose your equipment wisely and defeat your enemies!

What works
  • Free to play
  • Atmospheric post-soviet setting
  • Co-op and pvp modes
  • Deep weapon and equipment mechanics
  • Frequent developer updates
Things to keep in mind
  • Limited content and maps
  • Small player base
  • Bugs and optimization issues
  • Lack of tutorial and onboarding
  • Some ui and gameplay clunkiness

What to play next

Top picks

Games that feel the closest overall

  • Deadswitch 3

  • Isonzo

  • RUNNING WITH RIFLES

  • Rising Storm 2: Vietnam

  • Insurgency

  • Tom Clancy's Rainbow Six® Vegas 2

  • Splitgate

  • Delta Force 2

  • Skillshot City

Hidden Gems

Less popular games with surprisingly high similarity

  • Delta Force 2

  • SHRAPNEL

  • Samurai GUNN 2

If you liked…

Recommendations by what you enjoyed most

  • Competence

    Tactical Assault VR

  • Cooperation

    Full Mojo Rampage

  • Escapism

    Trans-Siberian Railway Simulator

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Lost Lives: A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Status, Fellowship, Cooperation. Here, the score leans higher than usual among comparable games on Cooperation. It leans lower than usual among comparable games on Fantasy, Relaxation.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players have freedom to choose weapons, game modes, and play style with some customization and progression."

    Capsule for Hood Warfare Hood Warfare

    "Players have freedom to choose equipment, weapons, and playstyle during sessions, with some strategic planning required."

  • Competence

    Game with the same Competence vibe

    4

    "Game requires skillful aiming, tactical decision-making, and overcoming challenging AI and multiplayer opponents."

    Capsule for Tactical Assault VR Tactical Assault VR

    "Game demands skillful shooting, tactical thinking, and equipment management; players improve over time and face challenging AI and PvP."

  • Competition

    Game with the same Competition vibe

    3

    "Includes PvP modes with team-based competition and leaderboards, though PvE and co-op modes are also popular."

    Capsule for Heliborne Collection Heliborne Collection

    "Includes PvP modes and leaderboards; players compete against others but also play PvE and co-op modes."

  • Continuation

    Game with the same Continuation vibe

    2

    "Players often return to the game repeatedly but some find limited content reduces long-term engagement."

    Capsule for Flotsam Flotsam

    "Players report wanting to return frequently, but limited content and small player base reduce long-term engagement."

  • Cooperation

    Game with the same Cooperation vibe

    4

    "Supports up to 4-player local and online co-op with shared lives and progression, making teamwork an important and enjoyable aspect."

    Capsule for Full Mojo Rampage Full Mojo Rampage

    "Supports up to 4-player co-op with voice proximity chat; teamwork and coordination are important in PvE and PvP."

  • Creativity

    Game with the same Creativity vibe

    2

    "Customization of characters and weapons is available, but no extensive building or creation systems."

    Capsule for Shatterline Shatterline

    "Customization of characters and equipment is available, but no building or deep creation mechanics."

  • Domination

    Game with the same Domination vibe

    -2

    "Interactions emphasize balanced combat and mutual respect rather than dominance or trash talk."

    Capsule for Swords and Sandals Immortals Swords and Sandals Immortals

    "Interactions emphasize balanced combat and survival rather than exerting authority or trash talk."

  • Escapism

    Game with the same Escapism vibe

    4

    "Strong escapism through immersion in a unique Soviet-era train and survival experience."

    Capsule for Trans-Siberian Railway Simulator Trans-Siberian Railway Simulator

    "Strong atmospheric immersion and post-Soviet setting provide escapism and tension relief from real life."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of interest and enjoyment, not obligation or external pressure."

    Capsule for Cows VS Vikings Cows VS Vikings

    "Players engage voluntarily out of interest and enjoyment, not obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Players try different strategies, weapon combinations, and roles; some repetitiveness but also exploration of mechanics."

    Capsule for This Means Warp This Means Warp

    "Players try different weapons, tactics, and equipment loadouts; some exploration of mechanics and strategies."

  • Exploration

    Game with the same Exploration vibe

    2

    "Players explore procedurally generated maps and uncover secrets, though map variety is somewhat limited."

    Capsule for Kingsway Kingsway

    "Limited map variety but players explore detailed environments, loot locations, and hidden caches."

  • Expression

    Game with the same Expression vibe

    3

    "Character customization and cosmetic options allow personal expression, though some find it limited."

    Capsule for PGA TOUR 2K23 PGA TOUR 2K23

    "Character customization and cosmetic options allow personal expression within limits."

  • Fantasy

    Game with the same Fantasy vibe

    -3

    "Game is grounded in a realistic modern military setting with plausible scenarios and human conflicts."

    Capsule for Long Gone Days Long Gone Days

    "Game is grounded in a realistic post-Soviet setting with plausible weapons and scenarios."

  • Fellowship

    Game with the same Fellowship vibe

    3

    "Players enjoy community aspects through LAN, co-op, and forums, though the small player base limits social interaction."

    Capsule for Demigod Demigod

    "Community aspects exist through co-op play and voice chat, though small player base limits social depth."

  • Growth

    Game with the same Growth vibe

    4

    "Players level up, upgrade weapons, and improve skills through grinding and combat mastery."

    Capsule for Ys VI: The Ark of Napishtim Ys VI: The Ark of Napishtim

    "Players level up, unlock weapons and gear, and improve skills through gameplay."

  • Health

    Game with the same Health vibe

    -4

    "Primarily sedentary gameplay with no physical activity or health-related features."

    Capsule for War Thunder War Thunder

    "Primarily sedentary gameplay with no physical activity or health-promoting features."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention during matches; not designed for passive or background play."

    Capsule for Paladins® Paladins®

    "Requires focused attention during matches; not designed for passive or background play."

  • Intimacy

    Game with the same Intimacy vibe

    1

    "Some social interaction with friends and teammates, but limited emotional closeness."

    Capsule for Rocket Bot Royale Rocket Bot Royale

    "Some social interaction with friends and teammates, but limited emotional closeness."

  • Leadership

    Game with the same Leadership vibe

    1

    "Players manage their own teams but no formal leadership roles or group management."

    Capsule for Worms Worms

    "Players can coordinate teams but no formal leadership or management roles."

  • Progression

    Game with the same Progression vibe

    4

    "Strong progression through leveling, item collection, equipment upgrades, and unlocking content."

    Capsule for Dungeons & Dragons: Chronicles of Mystara Dungeons & Dragons: Chronicles of Mystara

    "Strong progression through loot collection, equipment upgrades, and leveling."

  • Relaxation

    Game with the same Relaxation vibe

    -2

    "Gameplay is tense and challenging, with sustained pressure from survival and combat mechanics."

    Capsule for SCUM SCUM

    "Gameplay is tense and fast-paced with frequent combat and survival pressure."

  • Sensation

    Game with the same Sensation vibe

    3

    "Engaging sound design and atmospheric visuals provide sensory stimulation."

    Capsule for Half-Life Half-Life

    "Sound design and atmospheric visuals provide sensory stimulation and immersion."

  • Status

    Game with the same Status vibe

    2

    "Achievements and cosmetic hats provide some social recognition, though community is small and niche."

    Capsule for Boring Man - Online Tactical Stickman Combat Boring Man - Online Tactical Stickman Combat

    "Achievements and cosmetic items provide some social recognition, though limited by small community."

  • Story

    Game with the same Story vibe

    1

    "Some narrative elements and lore exist, but gameplay is mostly focused on action and survival rather than deep story."

    Capsule for Wild Woods Wild Woods

    "Some narrative elements and lore exist but gameplay is mostly action and survival focused."

  • Strategy

    Game with the same Strategy vibe

    4

    "Players must plan tactics, manage resources, and make strategic decisions to succeed."

    Capsule for SYNTHETIK 2 SYNTHETIK 2

    "Players must plan equipment, manage resources, and use tactics to survive and succeed."

  • Thrill

    Game with the same Thrill vibe

    4

    "High tension and risk create suspense and excitement during survival and combat."

    Capsule for NEO Scavenger NEO Scavenger

    "High tension from combat, limited resources, and risk of death create suspense and excitement."

  • Value

    Game with the same Value vibe

    4

    "Free to play with frequent updates and rich content provides good value for time invested."

    Capsule for Bring Me that Shawarma Bring Me that Shawarma

    "Free-to-play with frequent updates and good content for time invested."

  • Violence

    Game with the same Violence vibe

    4

    "Combat and shooting are core gameplay elements involving destruction and defeating enemies."

    Capsule for Escape From Duckov Escape From Duckov

    "Combat and shooting are core gameplay elements with emphasis on elimination of enemies."

  • Survival

    Game with the same Survival vibe

    4

    "Survival mechanics such as resource management, avoiding death, and strategic defense are present."

    Capsule for Bendy and the Dark Revival Bendy and the Dark Revival

    "Survival mechanics with resource management, risk of death, and tactical defense are central."

Last update: 09/07/2026