Meridian 157: Chapter 3 similar games & best alternatives
Should you play it?
You have ventured this far, now there is no turning back. Uncover the island’s dark history by travelling through crumbling caverns and mysterious laboratories, but be warned, some may not be too welcoming of your presence…
What works
- Immersive atmosphere and story
- Logical and challenging puzzles
- Good value for price
- Well-integrated environmental storytelling
- Accessible hint system
Things to keep in mind
- Some puzzles can be frustrating or illogical
- Short overall length
- Lack of innovation in gameplay mechanics
- Technical issues with video playback reported
- Linear and confined movement
What to play next
Top picks
Games that feel the closest overall
Hidden Gems
Less popular games with surprisingly high similarity
If you liked…
Recommendations by what you enjoyed most
Similarity map
Explore nearby similar games and see why they’re close.
Meridian 157: Chapter 3: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Thrill. It leans lower than usual among comparable games on Expression, Intimacy.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
3"Players have freedom to explore various areas, solve puzzles in different orders, and use a hint system or skip puzzles, indicating moderate control over actions."
"Players explore freely within the research facility, solving puzzles at their own pace with some ability to skip or use hints, indicating moderate control over actions."
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Competence
Game with the same Competence vibe
4"The game features challenging and varied puzzles that require skill and problem solving, with feedback and progression tied to puzzle completion."
"The game features challenging and logical puzzles that require skill and problem-solving, with feedback and progression tied to puzzle completion."
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Competition
Game with the same Competition vibe
-5"No evidence of competitive elements; gameplay is single-player and focused on personal puzzle solving without comparison to others."
"No evidence of competitive elements; gameplay is single-player and focused on personal puzzle solving without comparison to others."
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Continuation
Game with the same Continuation vibe
3"Players report engaging story and gameplay that encourages playing through main and bonus chapters, though some find it short."
"Players report engaging deeply with the game and series, often playing multiple chapters in sequence and expressing attachment to the story and puzzles."
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Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no cooperative or multiplayer components."
"Entirely single-player experience with no cooperative or multiplayer components."
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Creativity
Game with the same Creativity vibe
2"Players engage in puzzle solving and exploration with some creative problem solving, though within predefined game structure."
"Players engage in puzzle solving that sometimes requires creative thinking and experimentation, though within predefined game structures."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over others; the game is a solitary experience."
"No indications of exerting control or superiority over others; the game is a solitary experience."
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Escapism
Game with the same Escapism vibe
4"Immersive atmosphere and mystery provide distraction and escape from real life."
"The immersive atmosphere, mystery, and exploration provide a strong escape from real life, as noted by players seeking distraction and immersion."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of personal interest and enjoyment, with no obligation or external pressure noted."
"Players engage voluntarily out of personal interest and enjoyment, with no obligation or external pressure mentioned."
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Experimenting
Game with the same Experimenting vibe
3"Players explore unique environments and try different puzzle solutions, encouraging experimentation."
"Players try different puzzle solutions and explore the environment to uncover clues, indicating a tendency toward experimentation."
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Exploration
Game with the same Exploration vibe
4"Game encourages discovery of new areas, secrets, and narrative layers through environmental exploration."
"The game emphasizes environmental exploration of new and varied areas within the research facility to uncover story elements and puzzles."
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Expression
Game with the same Expression vibe
-5"No customization or personalization features reported; players use standard presentation."
"No customization or personalization features reported; players use standard character and environment presentations."
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Fantasy
Game with the same Fantasy vibe
3"The story involves supernatural and mysterious elements, creating an imaginative and fictional experience."
"The story involves mysterious phenomena and some supernatural elements, blending scientific fiction with imaginative narrative."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; the experience is solitary and individual."
"No social or community features; the experience is solitary and individual."
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Growth
Game with the same Growth vibe
3"Players develop problem-solving skills and learn puzzle mechanics progressively throughout the game."
"Players develop problem-solving skills and learn puzzle mechanics progressively throughout the game."
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Health
Game with the same Health vibe
-5"No physical activity or health-related gameplay elements; purely sedentary point-and-click adventure."
"No physical activity or health-related gameplay elements; typical sedentary point-and-click adventure."
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Idle
Game with the same Idle vibe
-3"Requires focused attention to solve puzzles and progress; not designed for idle or background play."
"Requires focused attention to solve puzzles and progress; not designed for idle or background play."
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Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship-building features; purely individual gameplay."
"No social or emotional relationship-building features; purely individual gameplay."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; single-player experience."
"No leadership or group management elements; single-player experience."
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Progression
Game with the same Progression vibe
3"Players collect and use items to unlock new areas and solve puzzles, showing clear progression."
"Players collect and use items to solve puzzles and unlock new areas, showing incremental progression."
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Relaxation
Game with the same Relaxation vibe
2"Game balances mild tension with puzzle solving and atmospheric moments, providing a moderate flow experience."
"The game balances challenge and atmosphere to create moments of flow, though some puzzles cause frustration."
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Sensation
Game with the same Sensation vibe
2"Atmospheric audio and visuals provide sensory stimulation, though not extreme or overwhelming."
"Atmospheric sound and visuals provide immersive sensory stimulation, though not highly intense or extreme."
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Status
Game with the same Status vibe
-5"No social recognition or status systems; achievements are personal and not publicly displayed."
"No social recognition or status systems; achievements are personal and not publicly displayed."
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Story
Game with the same Story vibe
4"Strong narrative focus with immersive story, audio logs, and environmental storytelling."
"Strong narrative focus with environmental storytelling, notes, and logs that immerse players in the mystery and plot."
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Strategy
Game with the same Strategy vibe
3"Puzzles require logical thinking, planning, and problem solving rather than rote actions."
"Puzzles require logical thinking, planning, and problem solving rather than rote or simple actions."
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Thrill
Game with the same Thrill vibe
2"Suspenseful atmosphere and mystery create mild tension and curiosity, but not intense thrills or scares."
"The suspenseful atmosphere and mystery create some tension and excitement, though not intense or high-risk thrills."
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Value
Game with the same Value vibe
4"Players report good value for money with satisfying gameplay duration and content."
"Players report good value for money with satisfying gameplay length and quality relative to price."
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Violence
Game with the same Violence vibe
-5"No violent or destructive gameplay; focus is on puzzle solving and exploration."
"No violent or destructive gameplay elements; focus is on puzzle solving and exploration."
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Survival
Game with the same Survival vibe
-5"No survival mechanics or threat avoidance; stable environment focused on puzzles."
"No survival or threat avoidance mechanics; stable environment focused on exploration and puzzles."
Last update: 11/07/2026