Mimpi Dreams similar games & best alternatives
Mimpi Dreams
2016
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Quick resume
Help Mimpi save his friends by peeing on everything in his path in this sequel! No seriously, you save Mimpi’s progress by peeing on checkpoints in this game. Platform through six different worlds of puzzling dreams in this dog adventure. Chill in this trippy, casual illustration come alive.
Global score
94/100
Genres
Adventure, Indie, Platform, Puzzle
Similar games
Pros
- Charming and cute art style
- Relaxing and accessible gameplay
- Child-friendly and family suitable
- Good puzzle variety with hints
- Free base game with frequent updates
Cons
- Short game length
- Some bugs with achievements
- Controller support issues
- Dlc required for full achievement completion
- Limited challenge for experienced players
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players control Mimpi and manipulate environment objects freely to solve puzzles and progress, indicating moderate player control and decision-making."
Mimpi
"Players control Mimpi directly and interact with environment objects via mouse, allowing freedom in puzzle solving and exploration."
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Competence
Game with the same Competence vibe
2"Puzzles are generally easy and straightforward, offering some challenge but mostly accessible gameplay."
Gray Dawn
"Puzzles are generally easy with hints available; some challenge modes exist but overall gameplay is accessible and not highly demanding."
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Competition
Game with the same Competition vibe
-4"No competitive elements or player comparison; focus is on personal progress and casual play."
Donut County
"No competitive elements or player comparison; focus is on personal progress and casual play."
-
Continuation
Game with the same Continuation vibe
1"Short game length (~9-12 hours) with some replay value for achievements and collectibles, but limited."
Remember Me
"Short game length (~1.5-2 hours) with some players hoping for more content; some replayability via collectibles and achievements."
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Cooperation
Game with the same Cooperation vibe
-5"Single-player experience with no cooperative or multiplayer features."
The Henry Stickmin Collection
"Single-player experience with no cooperative or multiplayer features."
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Creativity
Game with the same Creativity vibe
3"Players explore diverse environments, solve puzzles, and unlock various outfits, encouraging some creative problem solving and customization."
Tomb Raider: Legend
"Players solve unique puzzles and interact creatively with environment; customization via skins adds creative expression."
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Domination
Game with the same Domination vibe
-5"No elements of domination or power over others; cooperative and solo gameplay."
Chronology
"No elements of domination or power over others; gameplay is cooperative with the environment and solo."
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Escapism
Game with the same Escapism vibe
4"Game provides relaxing, cozy atmosphere and distraction from real life stress."
I Am Future: Cozy Apocalypse Survival
"Game offers a relaxing, charming dreamlike experience that provides stress relief and distraction from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for enjoyment and relaxation without external pressure or obligation."
Travellin Cats in Japan
"Players engage voluntarily for enjoyment and relaxation without external pressure or obligation."
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Experimenting
Game with the same Experimenting vibe
2"Players try different puzzle solutions and explore environments, though gameplay is linear."
The Journey Down: Chapter One
"Players try different puzzle solutions and explore dream worlds, though gameplay is fairly guided and linear."
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Exploration
Game with the same Exploration vibe
3"Players explore varied levels with different environments and hidden collectibles, encouraging discovery."
Mushroom 11
"Players explore varied dream-themed levels with unique environments and hidden collectibles."
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Expression
Game with the same Expression vibe
2"Customization of Mimpi's appearance with unlockable skins allows some personal expression."
Mimpi
"Customization of Mimpi’s appearance via unlockable skins allows some self-expression."
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Fantasy
Game with the same Fantasy vibe
5"The game is set in a surreal dream world with imaginative characters and scenarios."
Corn Kidz 64
"Game is set in imaginative dream worlds with fantasy themes, surreal characters, and whimsical scenarios."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; gameplay is solitary."
Sekiro™: Shadows Die Twice - GOTY Edition
"No social or community features; gameplay is solitary."
-
Growth
Game with the same Growth vibe
2"Players develop problem-solving skills and learn puzzle solutions, though challenges are mild."
Gibbous - A Cthulhu Adventure
"Players develop puzzle-solving skills and progress through levels, though challenges are mild."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
THE ENIGMA MACHINE
"Sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires focused attention on puzzles and platforming; not designed for background or idle play."
LostWinds
"Requires focused attention on puzzles and platforming; not designed for idle or background play."
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Intimacy
Game with the same Intimacy vibe
-5"No close social interactions or relationship building; single-player experience."
Shantae: Risky's Revenge - Director's Cut
"No close social interactions or relationship building; single-player experience."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; player controls only own actions."
Timelie
"No leadership or group management elements; player controls only their own actions."
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Progression
Game with the same Progression vibe
3"Players collect weapons, power-ups, and points; progression through levels and achievements."
METAL SLUG
"Players collect bones, light bulbs, and skins; achievements and level completion mark progression."
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Relaxation
Game with the same Relaxation vibe
4"Game is praised for its calming atmosphere, soothing music, and stress-free gameplay."
Summer in Mara
"Game is praised for its calming atmosphere, gentle music, and stress-free gameplay."
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Sensation
Game with the same Sensation vibe
3"Colorful visuals, pleasant music, and smooth animations provide sensory enjoyment."
Castle of Illusion
"Colorful visuals, pleasant music, and cute animations provide sensory enjoyment."
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Status
Game with the same Status vibe
-5"No social recognition or status systems; achievements are personal and not publicly ranked."
Bad North: Jotunn Edition
"No social recognition or status systems; achievements are personal and not publicly ranked."
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Story
Game with the same Story vibe
3"Narrative is subtle, non-verbal, and open to interpretation but provides emotional engagement and plot progression."
Timelie
"Narrative is conveyed through visual storytelling and dream sequences, providing light plot engagement."
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Strategy
Game with the same Strategy vibe
1"Puzzles require some logical thinking but are generally straightforward."
Beatbuddy: Tale of the Guardians
"Puzzles require some logical thinking but are generally straightforward and simple."
-
Thrill
Game with the same Thrill vibe
-3"Gameplay is low tension and relaxing, with minimal suspense or risk."
Children of the Nile: Enhanced Edition
"Low tension gameplay with minimal risk or suspense; designed to be relaxing rather than thrilling."
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Value
Game with the same Value vibe
3"Free base game with generous content; DLC reasonably priced and considered good value by many players."
Coloring Game: Little City
"Free base game with positive reception for value; some complaints about DLC pricing and short length."
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Violence
Game with the same Violence vibe
-5"Non-violent gameplay focused on puzzle solving and humor."
Spy Fox in "Dry Cereal"
"Non-violent gameplay focused on helping characters and solving puzzles."
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Survival
Game with the same Survival vibe
-4"No survival mechanics or threats; stable and safe game environment."
Wytchwood
"No survival mechanics or threats; stable and safe game environment."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Expression, Fantasy. It leans lower than usual among comparable games on Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026