Motor Town: Behind The Wheel similar games & best alternatives
Motor Town: Behind The Wheel
2021
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Quick resume
Enjoy realistic driving in the open world. Relaxing cargo deliveries or driving buses and taxis will give you enough money to buy new cars and parts. You can test your driving skills at the race track. It's all about pure driving pleasure!
Global score
94/100
Genres
Adventure, Casual, Indie, Racing, Simulator, Early Access
Similar games
Pros
- Deep and realistic driving physics
- Variety of jobs and vehicles
- Active and supportive developer
- Engaging multiplayer with cooperation
- Strong progression and customization
Cons
- Graphics are low-poly and simple
- Some grind required for progression
- Ai traffic and police can be inconsistent
- Map and world feel empty at times
- Limited narrative or story content
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose playstyle, ships, skills, and progression paths in an open sandbox universe."
Star Valor
"Players have freedom to choose jobs, vehicles, routes, and play style in an open sandbox environment"
-
Competence
Game with the same Competence vibe
3"Driving physics and truck handling require skill, though some users note the physics feel arcade-like or need refinement."
Truck World: Australia - First Haul
"Driving physics and vehicle tuning provide skill challenges; progression and grinding required to unlock content"
-
Competition
Game with the same Competition vibe
1"There is multiplayer and racing modes with leaderboards, but multiplayer activity is low and competition is not the main focus."
FPV SkyDive : FPV Drone Simulator
"Some leaderboard and racing elements exist but mostly casual and cooperative multiplayer; competition is minor"
-
Continuation
Game with the same Continuation vibe
4"Highly addictive with long play sessions and habitual daily engagement reported by many players."
Life Makeover
"Highly addictive with long play sessions and habitual engagement reported by many players"
-
Cooperation
Game with the same Cooperation vibe
3"Supports cooperative play on servers with friends and communities; teamwork is beneficial but solo play is also viable."
SCUM
"Multiplayer supports teamwork, companies, and shared routes, but solo play is also viable"
-
Creativity
Game with the same Creativity vibe
3"Good car customization and tuning options allow creative expression in vehicle setup and appearance."
JDM: Japanese Drift Master
"Vehicle customization and tuning allow creative expression; home decoration is limited but planned"
-
Domination
Game with the same Domination vibe
-3"Interactions emphasize shared cooperation and mutual support rather than dominance or power over others."
Resident Evil Revelations
"Interactions emphasize cooperation and shared economy rather than dominance or power over others"
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a relaxing, immersive escape with open world exploration and casual driving."
Truck & Logistics Simulator
"Players use the game as a relaxing escape with immersive driving and open world exploration"
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for enjoyment and relaxation rather than obligation or pressure."
Foundation
"Players engage voluntarily for enjoyment and relaxation rather than obligation or pressure"
-
Experimenting
Game with the same Experimenting vibe
3"Players experiment with car tuning, upgrades, and different driving styles across varied tracks and conditions."
Rush Rally 3
"Players experiment with vehicle tuning, job types, and driving styles in a sandbox setting"
-
Exploration
Game with the same Exploration vibe
3"Open world town with multiple locations to discover and revisit encourages exploration."
American Theft 80s: Prologue
"Open world with multiple towns and routes encourages discovery and exploration"
-
Expression
Game with the same Expression vibe
3"Customization options for cars enable personal expression."
JDM: Japanese Drift Master
"Customization of vehicles and some home ownership allow personal expression"
-
Fantasy
Game with the same Fantasy vibe
-2"Focus on realistic car physics and plausible racing scenarios rather than imaginative or fictional elements."
Project Torque - Free 2 Play MMO Racing Game
"Focus on realistic driving simulation and plausible scenarios rather than fantasy or fiction"
-
Fellowship
Game with the same Fellowship vibe
3"Active multiplayer community with social interaction and shared experiences."
Call of Duty® 4: Modern Warfare® (2007)
"Active multiplayer community with cooperative gameplay and social interaction"
-
Growth
Game with the same Growth vibe
4"Progression through unlocking vehicles, upgrades, and stunts supports learning and skill development."
Riptide GP2
"Progression through leveling jobs and unlocking vehicles supports learning and development"
-
Health
Game with the same Health vibe
-4"Sedentary gameplay with no physical activity; typical of driving games."
OverDrift Festival
"Sedentary gameplay typical of driving simulators with no physical activity elements"
-
Idle
Game with the same Idle vibe
-3"Requires active management and attention, though pausing and automation reduce constant focus."
WitchHand
"Requires focused attention for driving and job completion; autopilot reduces but does not eliminate focus"
-
Intimacy
Game with the same Intimacy vibe
1"Some social interaction with friends and community but limited evidence of close emotional bonds."
MONSTER HUNTER RISE
"Some social interaction and community support but limited evidence of close emotional bonds"
-
Leadership
Game with the same Leadership vibe
2"Some players take leadership roles in multiplayer sessions managing companies and coordinating tasks."
Railroads Online
"Company and route management features allow some leadership roles in multiplayer"
-
Progression
Game with the same Progression vibe
4"Strong progression system with vehicle upgrades, unlocking new vehicles, and gaining followers."
The Crew™ 2
"Strong progression system with leveling, vehicle upgrades, and unlocking new jobs and vehicles"
-
Relaxation
Game with the same Relaxation vibe
4"Many players find the game relaxing and a good way to unwind."
The Sims™ 4
"Many players report the game as relaxing and a good way to unwind"
-
Sensation
Game with the same Sensation vibe
2"Enjoyable driving physics and sound design provide sensory stimulation but not intense."
Mon Bazou
"Enjoyable driving physics and audio-visual feedback provide moderate sensory stimulation"
-
Status
Game with the same Status vibe
1"Some social recognition via multiplayer achievements and leaderboards, but not a dominant focus."
Serious Sam HD: The Second Encounter
"Some social recognition through multiplayer and leaderboards but not a primary focus"
-
Story
Game with the same Story vibe
-4"No narrative or story; gameplay is sandbox and player-driven."
Software Inc.
"No narrative or story; gameplay is open-ended and sandbox style"
-
Strategy
Game with the same Strategy vibe
2"Some planning involved in route selection, vehicle choice, and cargo loading order."
Truck & Logistics Simulator
"Some strategic planning involved in route management, vehicle tuning, and supply chains"
-
Thrill
Game with the same Thrill vibe
1"Racing and police chases provide excitement and risk."
Street Racing Syndicate
"Occasional police chases and racing provide moments of excitement but overall low risk"
-
Value
Game with the same Value vibe
4"Players perceive good value for price with frequent updates and content additions."
Outbreak Island
"Players perceive good value for price with frequent updates and extensive content"
-
Violence
Game with the same Violence vibe
-5"No violent content; gameplay focuses on driving and exploration."
Til Nord
"No violent content; gameplay centers on constructive driving and job completion"
-
Survival
Game with the same Survival vibe
-3"Low risk environment focused on skillful driving rather than survival or threat avoidance."
Initial Drift Online
"Low risk environment with minimal threat; focus on stable driving and economy management"
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Leadership, Cooperation, Intimacy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026