Overdungeon similar games & best alternatives
Overdungeon
2019
Related articles
Quick resume
A completely new style real-time card battle "Overdungeon" Overdungeon combines rogue-like, tower defense and card games. More than 100 cards are Attack, Animal, Building, Spell, Trap, etc..Build your creative and crazy deck!
Global score
80/100
Genres
Action, Adventure, Casual, Indie, Role-playing (RPG), Strategy, Card & Board Game
Similar games
Pros
- Unique blend of deck building and real-time strategy
- Fun, chaotic gameplay with humorous combos
- Frequent developer updates and added content
- Good replayability with multiple modes and progression
- Bright, attractive visuals and sound design
Cons
- Limited content and characters in early access
- Performance issues with many units on screen
- Poor english translation and ui polish
- Game can be too easy and unbalanced
- No multiplayer or social features
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players can choose character classes, spells, and equipment, and decide their path on a large map, indicating moderate control over actions."
FreeCell Quest
"Players choose characters, decks, and paths on an over-map with tactical choices, allowing personal control over decisions."
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Competence
Game with the same Competence vibe
3"Game offers skillful deckbuilding and strategic play with increasing difficulty and challenging bosses."
月圆之夜 (Night of Full Moon)
"Players engage in skillful deck building and real-time placement strategy, with challenge modes offering increased difficulty."
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Competition
Game with the same Competition vibe
-2"Focus is mostly on single-player campaigns and personal progression rather than competitive multiplayer or ranked modes."
SHOGUN: Total War™ - Collection
"Focus is primarily on single-player progression and personal improvement; no multiplayer or ranked modes currently."
-
Continuation
Game with the same Continuation vibe
3"Players report habitual play and long sessions, with daily/weekly missions and seasonal passes encouraging continued engagement."
KartRider: Drift
"Players report habitual play and daily logins, with quest and seasonal modes encouraging repeated sessions."
-
Cooperation
Game with the same Cooperation vibe
-5"Game is single-player only with no cooperative or multiplayer features."
Rogue Fable III
"Game is single-player only with no cooperative multiplayer features."
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Creativity
Game with the same Creativity vibe
4"Deck building and ability customization encourage creative experimentation with builds and strategies."
Slime 3K: Rise Against Despot
"Deck building, card combinations, and strategic placement allow creative experimentation with builds and combos."
-
Domination
Game with the same Domination vibe
-5"No evidence of exerting control over others; interactions are single-player focused."
Pixel Heroes: Byte & Magic
"No evidence of exerting control over others; interactions are single-player focused and balanced."
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Escapism
Game with the same Escapism vibe
4"Players enjoy chaotic, fast-paced action and humorous scenarios, providing a fun distraction and stress relief."
Mighty Goose
"Players enjoy chaotic, fast-paced gameplay and humorous combos as a fun distraction from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and intrinsic interest, with no indication of obligation or external pressure."
Neon Sundown
"Players engage voluntarily for fun and intrinsic interest, with no indication of obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
4"Players try new decks, mechanics, and strategies; game encourages exploration of different classes and combos."
Shadowverse CCG
"Players try new card combos, deck builds, and strategies, encouraged by variety and evolving game modes."
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Exploration
Game with the same Exploration vibe
1"Some exploration of dungeons and map, but limited number of dungeons and areas reduce novelty over time."
Boyfriend Dungeon
"Some exploration of dungeon paths and modes, but limited map visibility and content reduce discovery."
-
Expression
Game with the same Expression vibe
2"Character selection and some cosmetic options allow limited self-expression, but no deep customization."
Assault Android Cactus+
"Limited character selection and deck customization allow some self-expression, but cosmetic options are minimal."
-
Fantasy
Game with the same Fantasy vibe
4"Game features imaginative, improbable creatures and scenarios blending fantasy and survival."
CHKN
"Game features imaginative animal-themed cards, fantasy creatures, and exaggerated, improbable combat scenarios."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; gameplay is solitary."
Switchcars
"No social or community features; gameplay is solitary."
-
Growth
Game with the same Growth vibe
3"Players develop skills in deck building, timing, and strategy; progression systems reward learning and mastery."
SUPER DRAGON BALL HEROES WORLD MISSION
"Players develop skill in deck building and real-time strategy, with progression systems and unlocks."
-
Health
Game with the same Health vibe
-5"Game involves sedentary play with no physical activity or health-related features."
Furnish Master
"Game involves sedentary play with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires active attention and decision-making throughout gameplay."
Super Seducer 2 - Advanced Seduction Tactics
"Gameplay requires active attention and quick decision making in real-time card placement."
-
Intimacy
Game with the same Intimacy vibe
-5"No evidence of close social relationships or emotional sharing; single-player focus."
Gladiator Guild Manager
"No evidence of close social relationships or emotional sharing; single-player focus."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; player acts independently."
Go Home Dinosaurs!
"No leadership or group management roles; player acts independently."
-
Progression
Game with the same Progression vibe
3"Players accumulate items, upgrades, and resources to advance through quests and combat."
Hero of the Kingdom: The Lost Tales 2
"Players accumulate cards, relics, and upgrades through runs and quests, enabling growth."
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Relaxation
Game with the same Relaxation vibe
1"Game is chaotic and fast-paced, providing fun but also moments of tension and frustration."
Bro Falls
"Game is fast-paced and chaotic, offering fun but also some tension; not primarily relaxing."
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Sensation
Game with the same Sensation vibe
4"Colorful visuals, flashy effects, and satisfying animations provide strong sensory stimulation."
The Treasures of Montezuma 4
"Bright visuals, flashy effects, and humorous animations provide strong sensory stimulation."
-
Status
Game with the same Status vibe
-5"No social recognition or leaderboards; achievements are personal and not publicly ranked."
Endzone - A World Apart
"No social recognition or leaderboards; achievements are personal and not publicly ranked."
-
Story
Game with the same Story vibe
-2"Minimal narrative focus; story is sparse and secondary to gameplay."
Prodeus
"Minimal story content; narrative is sparse and secondary to gameplay."
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Strategy
Game with the same Strategy vibe
3"Requires mental challenge in deckbuilding, resource management, and tactical combat."
Yohane the Parhelion - NUMAZU in the MIRAGE -
"Requires mental challenge in deck building, card synergy, and tactical placement under time pressure."
-
Thrill
Game with the same Thrill vibe
3"Realistic combat and high difficulty create suspense and tension, with moments of relief after overcoming challenges."
ARMA: Gold Edition
"Real-time combat and challenge modes create excitement and tension, though some find it easy."
-
Value
Game with the same Value vibe
3"Players find good value especially on sale, with hours of gameplay and replayability."
Space Hulk: Deathwing Enhanced Edition
"Players find good value especially on sale, enjoying hours of gameplay and ongoing updates."
-
Violence
Game with the same Violence vibe
2"Combat involves fighting and defeating enemies, but presented in a humorous, cartoonish style."
Pit People®
"Combat involves attacking enemies with summoned creatures and towers, but in a cartoonish, humorous style."
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Survival
Game with the same Survival vibe
2"Players manage health, stamina, and resources to survive threats; some challenge in avoiding failure."
Momodora: Moonlit Farewell
"Players manage health and threats in runs, with some risk of failure especially in harder modes."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. It leans lower than usual among comparable games on Story, Exploration, Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026