Princess Remedy in a World of Hurt similar games & best alternatives
Princess Remedy in a World of Hurt
2016
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Quick resume
Remedy, a recent graduate from the Saturnian healing school, must descend to Hurtland and use her powers to heal everyone from stray ducks to dark lords, and finally cure the ailing Prince Hingst. It's a short, whimsical adventure with plenty of heart(s).
Global score
98/100
Genres
Action, Adventure, Indie, Shooter
Similar games
Pros
- Free to play
- Charming retro aesthetic
- Engaging bullet-hell combat
- Humorous and quirky dialogue
- Multiple endings and secrets
Cons
- Very short gameplay length
- Limited controls and interface
- Some repetitive elements
- Low resolution graphics
- Lack of achievements or social features
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players have freedom to explore worlds, choose how to approach combat (fight or bribe), and select upgrades on level up."
Underhero
"Players explore an overworld map freely and choose which NPCs to heal next, with some secrets to find and upgrades to collect."
-
Competence
Game with the same Competence vibe
3"The game features bullet-hell style combat with increasing difficulty and boss battles that challenge player skill."
Princess Remedy 2: In A Heap of Trouble
"Gameplay involves progressively challenging bullet-hell style healing battles requiring skillful dodging and positioning."
-
Competition
Game with the same Competition vibe
-4"Focus is on personal progression and enjoyment without competitive modes or leaderboards."
Disney Dreamlight Valley
"Focus is on personal progression and enjoyment without competitive or ranked elements."
-
Continuation
Game with the same Continuation vibe
2"Short game with some replay value due to multiple endings, but overall limited long-term engagement."
Lucid Dream
"Short game but with multiple endings and secrets encouraging replay and extended engagement."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no cooperative or multiplayer features."
Little Inferno
"Entirely single-player experience with no cooperative or multiplayer features."
-
Creativity
Game with the same Creativity vibe
2"Players can revisit levels to find upgrades and secrets, but overall gameplay follows a linear structure with predefined levels."
Cyber Shadow
"Players find and unlock upgrades and secrets, but gameplay follows a fixed structure without creation or modification."
-
Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; interactions are friendly and humorous."
Lovers of Aether
"No elements of exerting control or superiority over others; interactions are friendly and humorous."
-
Escapism
Game with the same Escapism vibe
4"Players enjoy quirky, humorous, and surreal worlds that provide distraction and stress relief."
Pool Panic
"Players enjoy a charming, humorous retro world that provides distraction and stress relief."
-
Expectation
Game with the same Expectation vibe
-5"Players engage voluntarily out of personal interest and nostalgia without obligation or pressure."
Macbat 64
"Players engage voluntarily for fun and nostalgia without obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
2"Some experimentation with weapons and bullet time mechanics, but mostly follows established gameplay routines."
Max Payne 3
"Some exploration of secrets and strategies in bullet-hell combat, but mostly following established gameplay loops."
-
Exploration
Game with the same Exploration vibe
3"Exploration of multiple environments with hidden items and secrets, though within a limited map structure."
Bad Dream: Coma
"Exploration of multiple small regions with hidden chests and secret areas to discover."
-
Expression
Game with the same Expression vibe
-3"Limited customization; players cannot modify characters or environments significantly."
A Plague Tale: Innocence
"Limited customization; players cannot modify characters or environments beyond collecting upgrades."
-
Fantasy
Game with the same Fantasy vibe
4"Imaginative setting with a mute sadistic princess, immortal protagonist, and fantastical traps and story elements."
Freedom Fall
"Imaginative setting with a princess healing a fantastical world and marrying various whimsical characters."
-
Fellowship
Game with the same Fellowship vibe
-5"No social or community features; entirely solo play."
Remember Me
"No social or community features; entirely solo play."
-
Growth
Game with the same Growth vibe
3"Players learn enemy patterns, improve skills, and gain upgrades to progress."
The Mummy Demastered
"Players improve skills and stats through upgrades and learn enemy patterns to progress."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay without physical activity or health-related features."
Tank Mechanic Simulator
"Sedentary gameplay without physical activity or health-related exercise."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention due to bullet hell mechanics; not suited for passive or background play."
Super Ledgehop: Double Laser
"Requires focused attention during bullet-hell combat; not suited for passive or background play."
-
Intimacy
Game with the same Intimacy vibe
1"Some emotional narrative and humor create a quirky sense of connection, but limited close relationships."
Chair F*cking Simulator
"Some emotional connection through humorous dialogue and marriage options, but limited depth."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; solo player experience."
Hogwarts Legacy
"No leadership or group management elements; solo player experience."
-
Progression
Game with the same Progression vibe
4"Players collect upgrades, items, and abilities that unlock new areas and enhance capabilities."
Supraland Six Inches Under
"Players collect hearts and upgrades to unlock new areas and improve abilities."
-
Relaxation
Game with the same Relaxation vibe
2"Generally lighthearted and fun with some challenge, balancing tension and flow."
Shantae: Risky's Revenge - Director's Cut
"Generally lighthearted and fun with moments of challenge, balancing tension and flow."
-
Sensation
Game with the same Sensation vibe
2"Retro visuals and chiptune music provide sensory enjoyment, though some find it visually straining."
Squidlit
"Colorful retro visuals and catchy chiptune music provide sensory enjoyment without overwhelming stimuli."
-
Status
Game with the same Status vibe
-5"No social recognition or ranking systems; achievements are personal."
Bright Memory: Infinite
"No social recognition or ranking systems; achievements are personal."
-
Story
Game with the same Story vibe
3"Simple but charming narrative with multiple endings and character interactions."
Pink Heaven
"Simple but charming narrative with humorous dialogue and multiple endings."
-
Strategy
Game with the same Strategy vibe
2"Requires some planning and pattern recognition to succeed, though gameplay is straightforward."
Panzer Dragoon: Remake
"Requires some planning and pattern recognition in combat, but overall straightforward gameplay."
-
Thrill
Game with the same Thrill vibe
3"Bullet hell segments and challenging combat provide moments of suspense and excitement."
NieR:Automata™
"Bullet-hell combat provides moments of suspense and challenge, especially on higher difficulties."
-
Value
Game with the same Value vibe
5"Free to play with high enjoyment and replay value relative to time invested."
Find 100 Ducks and Blast Them!
"Completely free with high enjoyment and replay value for the time invested."
-
Violence
Game with the same Violence vibe
-4"Combat is non-lethal and framed as cleansing rather than destruction."
Tadpole Tales
"Combat is framed as healing and curing rather than destruction; non-violent theme."
-
Survival
Game with the same Survival vibe
2"Players must avoid damage and manage health in challenging bullet-hell encounters."
Princess Remedy 2: In A Heap of Trouble
"Players must avoid damage and manage health during bullet-hell battles to succeed."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Survival, Intimacy, Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026