Heartworm similar games & best alternatives
Heartworm
2025
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Quick resume
Pass through the threshold and enter a world born of memories. Defend yourself with a camera while solving death’s mysteries in a reverent evolution of 90’s survival horror, integrating both fixed cameras and over the shoulder perspectives.
Global score
86/100
Genres
Action, Adventure, Indie, Shooter, Puzzle
Similar games
Pros
- Strong nostalgic survival horror atmosphere
- Excellent music and sound design
- Multiple control and graphics customization options
- Engaging puzzles and exploration
- Compelling narrative with multiple endings
Cons
- Combat is easy and simplistic
- Some bugs and glitches reported
- Story and voice acting sometimes lack subtlety
- Large empty areas can feel tedious
- Lack of difficulty options
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players can choose between classic tank controls or modern controls and freely switch graphics modes, allowing personal control over gameplay experience."
Tomb Raider I-III Remastered Starring Lara Croft
"Players can choose between modern and tank controls, and have options to customize graphics and gameplay style, allowing personal control over experience."
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Competence
Game with the same Competence vibe
1"The puzzles are generally easy and straightforward, with minimal challenge; combat and stealth mechanics are simplistic and often criticized."
Dreamfall: The Longest Journey
"Combat is described as easy and straightforward with limited challenge; puzzles are generally simple but require some note-taking and observation."
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Competition
Game with the same Competition vibe
-4"Focus is on personal experience and exploration of story and endings, with no mention of competitive modes or player comparison."
PockeDate! - Pocket Dating Simulator
"Focus is on personal exploration and story; no mention of competitive modes or player comparison."
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Continuation
Game with the same Continuation vibe
3"Players report being hooked and wanting to replay or speedrun, indicating desire for extended engagement despite short game length."
Pseudoregalia
"Players report being hooked, playing multiple runs, speedruns, and wanting to 100% the game, indicating strong engagement."
-
Cooperation
Game with the same Cooperation vibe
-5"Game is single-player focused with no cooperative elements mentioned."
Slasher's Keep
"Game is single-player focused with no cooperative elements mentioned."
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Creativity
Game with the same Creativity vibe
2"Some cosmetic customization and player expression; players desire map editors and more creative content."
DeathSprint 66
"Players can customize controls and graphics; some unique camera mechanics and multiple endings encourage creative play styles."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control over others; game is single-player without social dominance aspects."
Wolfenstein: The New Order
"No evidence of exerting control over others; game is single-player with no social dominance aspects."
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Escapism
Game with the same Escapism vibe
4"Provides a deeply immersive and unsettling experience that allows players to escape into a bleak, atmospheric world."
No, I'm not a Human
"Strong atmospheric and immersive experience that allows players to escape into a nostalgic, eerie world."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and nostalgia; no indication of obligation or external pressure."
NARUTO: Ultimate Ninja STORM
"Players engage voluntarily out of interest and nostalgia; no indication of obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
2"Players explore multiple endings, secret modes, and puzzle solutions, encouraging experimentation."
Lost in Vivo
"Players explore different control schemes, graphics options, and multiple endings, encouraging experimentation."
-
Exploration
Game with the same Exploration vibe
4"Game features diverse locations, hidden secrets, and encourages curiosity-driven exploration."
Serious Sam Classic: The Second Encounter
"Game features large, varied environments with puzzles and secrets; exploration is a key motivator."
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Expression
Game with the same Expression vibe
2"Unlockable costumes and character skins allow some degree of self-expression and customization."
NINJA GAIDEN: Ragebound
"Customization of controls, graphics, and unlockable costumes allow some degree of self-expression."
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Fantasy
Game with the same Fantasy vibe
4"Game is set in surreal, fictional backrooms with horror and supernatural elements; strong imaginative fiction."
Escape the Backrooms
"Game is set in a surreal, dreamlike world with supernatural elements, evoking imaginative fiction."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; experience is solitary."
永冻之壳 The Shell of Permafrost
"No social or community features; experience is solitary."
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Growth
Game with the same Growth vibe
2"Players learn enemy patterns, improve combat skills, and solve puzzles; some narrative development."
Alien: Rogue Incursion Evolved Edition
"Players learn puzzles, improve combat skills, and uncover story elements, supporting personal development."
-
Health
Game with the same Health vibe
-5"No physical activity or health-related features; sedentary gameplay."
CarX Drift Racing Online
"No physical activity or health-related features; sedentary gameplay."
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Idle
Game with the same Idle vibe
-3"Requires focused attention during puzzles and combat; not designed for passive or background play."
Figment 2: Creed Valley
"Requires focused attention due to puzzles and combat; not designed for passive or background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No evidence of forming close relationships; single-player narrative experience."
FAITH: The Unholy Trinity
"No evidence of forming close relationships; single-player narrative experience."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; single-player game."
BLADECHIMERA
"No leadership or group management roles; single-player game."
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Progression
Game with the same Progression vibe
3"Players collect items, unlock costumes, and achieve multiple endings, showing progression."
Trick & Treat
"Players collect items, unlock costumes, and achieve multiple endings, showing progression."
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Relaxation
Game with the same Relaxation vibe
2"Atmospheric music and art create a mood that can be immersive and calming, though some find puzzles frustrating."
PRICE
"Atmosphere and music create immersive mood; some tension from horror elements but generally balanced."
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Sensation
Game with the same Sensation vibe
3"Strong visual and auditory atmosphere with haunting music and unique art style provides sensory stimulation."
Bleak Faith: Forsaken
"Strong audiovisual design with haunting music and atmospheric visuals provide sensory stimulation."
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Status
Game with the same Status vibe
-4"No social recognition or leaderboards; achievements exist but focus is personal."
Project Starship
"No social recognition or leaderboards; achievements exist but focus is personal."
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Story
Game with the same Story vibe
4"Narrative immersion with multiple endings, character development, and lore exploration."
Five Nights at Freddy's: Security Breach
"Narrative immersion with multiple endings, character development, and thematic depth."
-
Strategy
Game with the same Strategy vibe
2"Requires some planning for resource management and puzzle solving, but combat is mostly straightforward."
除邪(CHUXIE)
"Puzzles and resource management require some planning and problem solving, though combat is simple."
-
Thrill
Game with the same Thrill vibe
2"Some suspense in boss fights and difficulty spikes; overall not highly intense or stressful."
Forge Quest
"Some tension and anxiety from horror atmosphere and boss fights, but overall not highly scary or intense."
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Value
Game with the same Value vibe
4"Players feel the game offers good value for price with engaging content and replayability."
Five Nights at Freddy's: Sister Location
"Players feel the game offers good value for price with engaging content and replayability."
-
Violence
Game with the same Violence vibe
-3"Combat is turn-based and non-graphic; focus on capturing and training rather than destruction."
Nexomon: Extinction
"Combat involves photographing enemies rather than traditional violence; less emphasis on destruction."
-
Survival
Game with the same Survival vibe
1"Some challenge in combat with resource management, but overall difficulty is low."
Super Neptunia RPG
"Resource management and avoiding enemies exist but difficulty is low and resources are abundant."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Survival, Expression, Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026