Serin Fate similar games & best alternatives
Serin Fate
2021
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Quick resume
Evil is afoot... Wielding your new Magic, bound into mysterious Monster-infested lands to uncover ancient relics and restore the Fate Stone. Along the way, explore the depths of every nook to find creatures, garner ingredients, train in Witchery, and craft new equipment.
Global score
74/100
Genres
Adventure, Casual, Indie, Role-playing (RPG), Simulator, Puzzle
Similar games
Pros
- Deep exploration and discovery
- Unique magic and chimera mechanics
- Challenging and rewarding combat
- Active and responsive developer
- Engaging progression and crafting
Cons
- Steep learning curve and minimal hand-holding
- Clunky controls and interface issues
- Some grind and slow progression
- Lack of detailed tutorials and in-game guidance
- Limited social and cooperative gameplay
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to explore, experiment, and discover mechanics on their own with minimal guidance or tutorials."
BELOW
"Players have freedom to explore, experiment, and discover mechanics on their own with minimal hand-holding or guidance."
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Competence
Game with the same Competence vibe
3"The game offers skill development, challenging combat, and resource management, though some aspects can be repetitive or grindy."
The Elder Scrolls IV: Oblivion® Game of the Year Edition Deluxe (2009)
"The game offers challenging combat, crafting, and progression systems that require skill and learning, though some tasks can be grindy."
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Competition
Game with the same Competition vibe
-4"Focus is on personal progression and exploration without ranked or leaderboard competition."
Dustland Delivery
"Focus is on personal progression and exploration without ranked or leaderboard competition."
-
Continuation
Game with the same Continuation vibe
4"Players report long play sessions, addiction, habitual play, and desire to keep progressing and exploring."
Cinnabunny
"Players report long play sessions, addiction to exploration and progression, and habitual engagement."
-
Cooperation
Game with the same Cooperation vibe
-3"Single-player experience with limited social interaction; community helps via Discord but gameplay is independent."
Stone Story RPG
"Single-player experience with limited social interaction; community support exists but gameplay is independent."
-
Creativity
Game with the same Creativity vibe
3"Players can customize characters, experiment with builds, and craft items; some housing and cooking systems."
Tainted Grail: The Fall of Avalon
"Players can customize their character, build farms, craft items, and manage chimera pens, encouraging creative play."
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Domination
Game with the same Domination vibe
-4"Interactions are cooperative or solo; no evidence of exerting control or superiority over others."
DAVE THE DIVER
"Interactions are cooperative or solo; no evidence of exerting control or superiority over others."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a relaxing and immersive escape with exploration, crafting, and fantasy elements."
Planet Centauri
"Players use the game as a relaxing, immersive escape with exploration, magic, and fantasy elements."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and enjoyment rather than obligation or pressure."
Sagrada
"Players engage voluntarily out of interest and enjoyment rather than obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
4"Game encourages trying new things, exploring mechanics, and discovering secrets."
Goat Simulator 3
"Game encourages exploration, experimentation with spells, combat styles, and discovery of secrets."
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Exploration
Game with the same Exploration vibe
5"Strong emphasis on discovering new areas, secrets, and procedural content."
The Doors of Trithius
"Strong emphasis on discovering new areas, secrets, puzzles, and interacting with the environment."
-
Expression
Game with the same Expression vibe
3"Character customization and farm decoration allow self-expression."
Song Of The Prairie
"Character customization and farm decoration allow for self-expression."
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Fantasy
Game with the same Fantasy vibe
5"Game is set in a fantasy world with magic, mythical creatures, and imaginative fiction."
Soulash 2
"Game is set in a magical world with witches, spells, chimera creatures, and fantasy lore."
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Fellowship
Game with the same Fellowship vibe
-3"Minimal social connection; community exists but gameplay is primarily solo."
Stone Story RPG
"Minimal social connection in gameplay; community exists but gameplay is primarily solo."
-
Growth
Game with the same Growth vibe
4"Players develop skills, learn game mechanics, and improve character abilities over time."
The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009)
"Players develop skills, learn game mechanics, and improve character and chimera abilities over time."
-
Health
Game with the same Health vibe
-4"Sedentary gameplay with no physical activity involved."
Resident Evil
"Sedentary gameplay with no physical activity involved."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and active engagement rather than background or short session play."
The Powder Toy
"Requires focused attention and active engagement rather than background or short session play."
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Intimacy
Game with the same Intimacy vibe
-4"Limited social interaction; relationships are minimal and mostly functional."
Vangers
"Limited emotional or close social interactions; relationships are minimal and functional."
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Leadership
Game with the same Leadership vibe
-4"No leadership or group management roles; gameplay is individual."
KINGDOM HEARTS HD 2.8 Final Chapter Prologue
"No leadership or group management roles; gameplay is individual."
-
Progression
Game with the same Progression vibe
5"Strong progression through leveling, acquiring items, crafting, and unlocking abilities."
UnderRail
"Strong progression through leveling, crafting, acquiring items, and unlocking abilities."
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Relaxation
Game with the same Relaxation vibe
3"Players find the game relaxing and enjoyable despite some grind and challenge."
Mecharashi
"Players find the game relaxing and enjoyable despite some difficulty and grind."
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Sensation
Game with the same Sensation vibe
3"Appealing pixel art, sound effects, and music provide sensory enjoyment."
Scream Collector
"Appealing pixel art, music, and magical effects provide sensory enjoyment."
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Status
Game with the same Status vibe
-4"Achievements and progress are personal; no social recognition or ranking."
Fossil Corner
"Achievements and progress are personal; no social recognition or ranking."
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Story
Game with the same Story vibe
2"The game has a narrative with characters and lore, though it is minimal and sometimes cryptic."
Aooni
"There is a narrative and lore, but story is minimal and often cryptic; focus is on gameplay."
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Strategy
Game with the same Strategy vibe
3"Combat and progression require planning, ability management, and tactical decision-making."
KINGDOM HEARTS HD 2.8 Final Chapter Prologue
"Combat and progression require planning, skill allocation, and tactical decisions."
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Thrill
Game with the same Thrill vibe
2"Some suspense from exploration and combat, but overall moderate tension."
Wizordum
"Some suspense and challenge in combat and exploration, but overall moderate tension."
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Value
Game with the same Value vibe
4"Players feel the game offers good value for price with enjoyable gameplay and content, especially with ongoing updates."
Coffee Caravan
"Players feel the game offers good content and value for the price, especially given ongoing updates."
-
Violence
Game with the same Violence vibe
2"Combat involves attacking and defeating enemies, but not excessive or gratuitous violence."
The Dungeon Beneath
"Combat involves fighting monsters and enemies, but not excessive or gratuitous violence."
-
Survival
Game with the same Survival vibe
3"Players must manage resources and avoid threats to survive and progress."
Free Stars: The Ur-Quan Masters
"Players must manage resources, avoid death, and overcome threats to progress."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Exploration, Cooperation, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026