Wild West and Wizards similar games & best alternatives
Wild West and Wizards
2020
Related articles
Quick resume
Wild West and Wizards is an open world exploration RPG set in a re-imagined new frontier. Pick a class and level up unlocking abilities and exploring a world filled with quests, loot, outlaws, bosses, spells, caves, towns, and other mysterious places.
Global score
73/100
Genres
Action, Adventure, Indie, Role-playing (RPG)
Similar games
Pros
- Large open world exploration
- Interesting mix of western and magic fantasy
- Engaging combat with guns and spells
- Flexible skill and class system
- Active developer support and updates
Cons
- Performance and optimization issues
- Repetitive enemy types and environments
- Lack of mounts or faster travel options
- Some quests involve tedious key hunting
- Limited npc variety and social features
Motivations
-
Autonomy
Game with the same Autonomy vibe
4"Players have freedom to explore a large open world with many side quests and secrets, and can choose their own path and playstyle."
Ocean's Heart
"Players can explore a large open world at their own pace with freedom to choose quests and playstyle."
-
Competence
Game with the same Competence vibe
3"Combat involves skillful shooting, parrying, and mastering mechanics; some players find it challenging but rewarding."
Chambers: The Outlaw
"Combat involves skillful aiming, dodging, and spell use; some players find it challenging and rewarding."
-
Competition
Game with the same Competition vibe
-4"Focus is on solo survival and exploration without competitive or ranked modes."
Zompiercer
"Focus is on solo exploration and questing without competitive or ranked modes."
-
Continuation
Game with the same Continuation vibe
4"Many players report long playtimes, extensive exploration, and engagement with side quests encouraging habitual play."
Seven: Enhanced Edition
"Many players report long playtimes and habitual engagement with exploration and quest completion."
-
Cooperation
Game with the same Cooperation vibe
-5"Single-player game with no multiplayer or cooperative features."
High On Life
"Single-player game with no multiplayer or cooperative features."
-
Creativity
Game with the same Creativity vibe
3"Players can customize character skills, develop various builds, craft items, and choose different playstyles."
Gothic® 3
"Players can customize skills and spells, respec talents, and choose different classes."
-
Domination
Game with the same Domination vibe
-5"No evidence of power over others; gameplay is individual and balanced without social dominance."
Northern Journey
"No evidence of power over others or social dominance; gameplay is individual and balanced."
-
Escapism
Game with the same Escapism vibe
4"Players enjoy immersive fantasy world and relaxing exploration to escape real-life stress."
Wigmund
"Players enjoy immersive exploration and fantasy western setting as a form of stress relief and escape."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of personal interest and enjoyment, not obligation."
Garry's Mod
"Players engage voluntarily out of personal interest and enjoyment, not obligation."
-
Experimenting
Game with the same Experimenting vibe
3"Players experiment with different classes, weapons, and strategies, though some routines and grinding are involved."
Strike Force Heroes
"Players experiment with different classes, spells, and skill builds."
-
Exploration
Game with the same Exploration vibe
5"Large open world with diverse biomes, tombs, cities, and secrets encourages extensive discovery."
Assassin's Creed® Origins
"Large open world with many secrets, puzzles, and varied biomes encourages discovery."
-
Expression
Game with the same Expression vibe
2"Character customization through skill trees and equipment, but limited visual customization beyond that."
The Witcher: Enhanced Edition Director's Cut
"Some character customization via skill trees and equipment, but limited visual customization."
-
Fantasy
Game with the same Fantasy vibe
5"Strong fantasy elements blended with colonial era setting and magic."
GreedFall
"Strong fantasy elements with magic spells combined with a western setting."
-
Fellowship
Game with the same Fellowship vibe
-5"No social or community features; gameplay is solo."
Forgive Me Father
"No social or community features; gameplay is solo."
-
Growth
Game with the same Growth vibe
4"Players level up, acquire new skills and gear, and improve character attributes."
Dust: An Elysian Tail
"Players level up, learn new skills, and improve gear throughout the game."
-
Health
Game with the same Health vibe
-4"Requires long sedentary play sessions; no physical activity or health-related features."
Warhammer: End Times - Vermintide
"Requires long sedentary play sessions with much walking; no physical activity elements."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention during combat and exploration; not a background or idle game."
Zeno Clash 2
"Requires focused attention during combat and exploration; not a background or idle game."
-
Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship building; interactions are limited to NPCs without personal connection."
Supermarket Simulator
"No social or emotional relationship building; interactions are limited to NPCs."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; purely individual play."
Stephen's Sausage Roll
"No leadership or group management roles; strictly individual play."
-
Progression
Game with the same Progression vibe
4"Players accumulate items, upgrades, and tavern levels through gameplay and quests."
Ale & Tale Tavern
"Players accumulate items, upgrades, and level progression through quests and combat."
-
Relaxation
Game with the same Relaxation vibe
3"Many players find the game relaxing and enjoyable despite some tension from combat and challenges."
Orebound
"Many players find the game relaxing and enjoyable despite some combat challenge."
-
Sensation
Game with the same Sensation vibe
2"Visual style is simple but charming; sound and music are unobtrusive, providing moderate sensory stimulation."
Draw a Stickman: EPIC
"Visual style is simple but pleasant; combat and music provide moderate sensory stimulation."
-
Status
Game with the same Status vibe
-5"No social recognition or ranking systems; achievements are personal."
Miss Neko: Pirates
"No social recognition or ranking systems; achievements are personal."
-
Story
Game with the same Story vibe
2"Contains some storyline and quests but story is not the main focus."
Bakso Simulator
"There is a main storyline and many side quests, though story is considered generic by some."
-
Strategy
Game with the same Strategy vibe
2"Combat and skill choices require some planning and tactical thinking, but not highly complex."
The Vagrant
"Combat and skill choices require some tactical thinking but are relatively straightforward."
-
Thrill
Game with the same Thrill vibe
1"Combat provides some challenge and tension but overall experience is more relaxed than thrilling."
Dawn of Defiance
"Combat can be tense and challenging but overall the game is more relaxed than thrilling."
-
Value
Game with the same Value vibe
4"Players feel the game offers good value for its price and content, especially on sale."
Haven Park
"Players feel the game offers good content and value especially when purchased on sale."
-
Violence
Game with the same Violence vibe
4"Combat involves shooting and destroying enemies with magical weapons; gore and death animations present."
Heretic: Shadow of the Serpent Riders
"Combat involves shooting and magic attacks against enemies, with some gore and destruction."
-
Survival
Game with the same Survival vibe
1"Some resource management and avoiding defeat in battles, but no hardcore survival mechanics."
Buccaneers!
"Some resource management and combat challenge, but no hardcore survival mechanics."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Violence, Exploration. It leans lower than usual among comparable games on Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026