Dread Delusion similar games & best alternatives
Dread Delusion
2024
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Quick resume
Dread Delusion is an open world RPG brimming with strange places and dark perils. Carve your own path through the flying continents of a shattered land. Discover curious towns, unearth occult secrets, master powerful magic - and change the world through your choices.
Global score
90/100
Genres
Action, Adventure, Indie, Role-playing (RPG)
Similar games
Pros
- Unique and immersive worldbuilding
- Engaging narrative and moral choices
- Atmospheric retro-inspired art style
- Rewarding exploration and secrets
- Meaningful character progression
Cons
- Simplistic and unchallenging combat
- Early access bugs and missing content
- Some ui and control clunkiness
- Limited weapon and magic variety
- Slow pacing and repetitive music
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to explore an open world, choose missions and activities at their own pace, and make moral choices affecting outcomes."
Red Dead Redemption
"Players have freedom to explore a large open world, choose quest approaches, and make meaningful moral decisions with multiple outcomes."
-
Competence
Game with the same Competence vibe
2"Gameplay involves crafting, exploration, and light combat with some skill elements, but combat and tasks are generally simple and repetitive."
Ikonei Island: An Earthlock Adventure
"Gameplay involves skill checks, exploration, and some combat, but combat is simple and not challenging; progression is tied to exploration and quest completion."
-
Competition
Game with the same Competition vibe
-4"Focus is on personal exploration and story; no evidence of competitive modes or leaderboards."
Webbed
"Focus is on personal exploration and story; no evidence of competitive modes or leaderboards."
-
Continuation
Game with the same Continuation vibe
3"Players report long play sessions, immersion, and desire to replay or continue exploring the game world."
Nancy Drew®: Curse of Blackmoor Manor
"Players report long play sessions, immersion in world and story, and desire to replay for different outcomes."
-
Cooperation
Game with the same Cooperation vibe
-5"Game is single-player focused with no multiplayer or cooperative elements."
Stoneshard
"Game is single-player focused with no multiplayer or cooperative elements."
-
Creativity
Game with the same Creativity vibe
3"Players can choose different approaches to quests, customize difficulty, and craft items; limited weapon upgrades."
Atomfall
"Players can craft potions, upgrade gear, and explore multiple solutions to quests, though customization is somewhat limited."
-
Domination
Game with the same Domination vibe
-5"Interactions emphasize balanced relationships and moral ambiguity rather than exerting control or superiority over others."
Lacuna – A Sci-Fi Noir Adventure
"Interactions emphasize moral choices and consequences rather than exerting control over others."
-
Escapism
Game with the same Escapism vibe
5"Strong escapist themes with surreal, dreamlike worlds, philosophical and spiritual exploration, and immersive atmosphere."
Disillusion ST
"Strong emphasis on immersion in a surreal, alien world with rich lore and atmosphere for escapism."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and enjoyment; no indication of obligation or external pressure."
Atomic Heart
"Players engage voluntarily out of interest and enjoyment; no indication of obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Encouraged to try different character builds, quest approaches, and alchemy combinations."
The Quest
"Encouraged to explore, try different quest approaches, and experiment with character builds and alchemy."
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Exploration
Game with the same Exploration vibe
5"Core motivation is discovering new areas, secrets, and lore in a richly detailed world."
Book of Travels
"Core motivation is discovering new areas, secrets, lore, and hidden content in a richly detailed world."
-
Expression
Game with the same Expression vibe
2"Some character and gear customization allows personal expression, though limited."
Karnage Chronicles
"Some character customization and gear upgrades allow personal expression, though limited compared to other RPGs."
-
Fantasy
Game with the same Fantasy vibe
5"Set in a surreal, fantasy sci-fi world with eldritch themes, strange creatures, and imaginative lore."
Mohrta
"Highly imaginative, surreal fantasy setting with eldritch themes and dreamlike atmosphere."
-
Fellowship
Game with the same Fellowship vibe
-5"No multiplayer or social community features; experience is solitary."
Slave Zero X
"No multiplayer or social community features; experience is solitary."
-
Growth
Game with the same Growth vibe
3"Players develop character stats, learn new skills, and improve combat abilities through quests and exploration."
Fate Seeker
"Players develop skills, knowledge, and character stats through exploration and questing."
-
Health
Game with the same Health vibe
-5"Primarily sedentary gameplay with no physical activity elements."
UFO 50
"Primarily sedentary gameplay with no physical activity elements."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and active engagement; some walking and exploration but not idle or background play."
Mages of Mystralia
"Requires focused attention for exploration and questing; some walking but players engage actively."
-
Intimacy
Game with the same Intimacy vibe
-4"Interactions are limited to brief dialogue with NPCs; no close relationships or emotional sharing."
How Fish Is Made
"Interactions with NPCs are meaningful but limited to dialogue and quest choices, no close relationships."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management mechanics present."
The Elder Scrolls IV: Oblivion® Game of the Year Edition Deluxe (2009)
"No leadership or group management mechanics present."
-
Progression
Game with the same Progression vibe
3"Progression through character upgrades, unlocking abilities, and mission completion."
XCOM®: Chimera Squad
"Character progression via collecting delusions, upgrading gear, and completing quests."
-
Relaxation
Game with the same Relaxation vibe
3"Balanced pacing with atmospheric exploration and story-driven moments provides a relaxing flow."
The Expanse: A Telltale Series
"Atmospheric exploration and story provide a relaxing experience despite some slow pacing and minor tension."
-
Sensation
Game with the same Sensation vibe
3"Visuals, music, and sound design provide strong sensory stimulation and emotional engagement."
Castlevania: Lords of Shadow 2
"Unique visuals, music, and world design provide sensory stimulation and emotional engagement."
-
Status
Game with the same Status vibe
-5"No social recognition or status systems; focus is on individual experience."
System Shock
"No social recognition or status systems; focus is on individual experience."
-
Story
Game with the same Story vibe
5"Rich narrative immersion with detailed lore, character interactions, and multiple questlines."
Avernum 2: Crystal Souls
"Strong narrative immersion with rich lore, meaningful choices, and engaging questlines."
-
Strategy
Game with the same Strategy vibe
2"Some planning and problem solving in building and survival, but combat and exploration are straightforward."
Rising World
"Some problem solving in quests and exploration; combat and mechanics are straightforward."
-
Thrill
Game with the same Thrill vibe
1"Combat and exploration have some tension but overall low difficulty and limited suspense."
The Survivalists
"Some suspense from moral choices and exploration, but combat lacks challenge and tension."
-
Value
Game with the same Value vibe
4"Players report good value for price with many hours of content and replayability."
Apotheon
"Players report good value for price with many hours of content and replayability."
-
Violence
Game with the same Violence vibe
1"Combat exists but is simple and not a major focus; some combat and boss fights."
Blue Fire
"Combat exists but is simple and not a major focus; some players avoid it entirely."
-
Survival
Game with the same Survival vibe
1"Some resource management and stamina mechanics present, but overall low threat environment."
Pumpkin Days
"Some resource management and stamina/fatigue mechanics, but overall low threat and risk."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Story, Exploration. It leans lower than usual among comparable games on Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026