The Expanse: A Telltale Series similar games & best alternatives
The Expanse: A Telltale Series
2023
Related articles
Quick resume
Take on the role of Camina Drummer and explore the dangerous, uncharted edges of the Belt. From scavenging wrecked ships in a zero-g environment, to combating fearsome pirates, you make the difficult choices in this latest Telltale adventure. All five episodes playable at launch!
Global score
76/100
Genres
Adventure, Role-playing (RPG)
Similar games
Pros
- Strong narrative and character development
- Immersive sci-fi atmosphere and zero-g exploration
- Excellent voice acting including original cast
- Meaningful player choices with multiple outcomes
- Appealing to fans of the expanse series
Cons
- Short game length limits depth and replay value
- Limited gameplay mechanics and low challenge
- Some technical issues and pacing problems
- Not accessible to newcomers unfamiliar with the series
- Lack of manual saves and unskippable cutscenes
Motivations
-
Autonomy
Game with the same Autonomy vibe
3"Players make meaningful choices affecting story outcomes and character relationships, though within a linear narrative structure."
Tell Me Why
"Players make impactful narrative choices shaping story outcomes, though within a mostly linear Telltale structure."
-
Competence
Game with the same Competence vibe
1"Gameplay is simple with QTEs and limited puzzles; some skill involved but mostly straightforward."
The Walking Dead: Michonne - A Telltale Miniseries
"Gameplay involves light puzzles, exploration, and QTEs with low difficulty and limited skill challenge."
-
Competition
Game with the same Competition vibe
-5"No competitive elements; focus is on personal narrative experience without comparison to others."
Gone Home
"No competitive elements; focus is on personal narrative experience without comparison to others."
-
Continuation
Game with the same Continuation vibe
2"Fans show attachment and replayability, but game is short and some find it less engaging than previous entries."
Dishonored®: Death of the Outsider™
"Fans show high engagement and replayability to explore different story paths, but game is short overall."
-
Cooperation
Game with the same Cooperation vibe
-3"Single-player experience focused on individual narrative; limited interaction with other characters beyond story."
Vampire: The Masquerade - Coteries of New York
"Single-player narrative focus with limited interaction; some crew relationships explored but no multiplayer."
-
Creativity
Game with the same Creativity vibe
1"Players explore and interact with the environment but do not create or modify game elements."
Paranormal Activity: The Lost Soul
"Players explore environments and make story choices but do not create or modify game elements."
-
Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; interactions are narrative-driven and balanced."
Life is Strange Remastered
"No elements of exerting control or superiority over others; interactions are narrative-driven and balanced."
-
Escapism
Game with the same Escapism vibe
4"Strong immersion in sci-fi story and exploration provides escape from real life."
J.U.L.I.A.: Among the Stars
"Strong immersion in sci-fi universe and story provides escape from real life, especially for fans."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest in story and setting, not due to obligation or pressure."
Neo Cab
"Players engage voluntarily out of interest in the story and universe, not due to obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
2"Players try different interactions and explore the environment, though within a structured narrative."
Dark Fracture: Prologue
"Players try different narrative choices and explore environments, though within a structured story."
-
Exploration
Game with the same Exploration vibe
3"Includes open world map exploration and questing with some discovery, though narrative is minimal."
Erannorth Chronicles
"Exploration of zero-G environments and scavenging adds discovery elements beyond linear narrative."
-
Expression
Game with the same Expression vibe
-3"Limited character customization or self-expression; players experience preset characters and story presentation."
The Dark Pictures Anthology: House of Ashes
"Limited character customization or self-expression; players follow preset character and story presentation."
-
Fantasy
Game with the same Fantasy vibe
4"Set in a sci-fi universe with fictional characters and story elements, providing imaginative fiction."
Space Pilgrim Episode I: Alpha Centauri
"Set in a sci-fi universe with fictional characters and speculative technology, providing imaginative fiction."
-
Fellowship
Game with the same Fellowship vibe
1"Some sense of community among fans but gameplay is primarily solo experience."
SUPER ROBOT WARS Y
"Some sense of community among fans and crew relationships, but gameplay is single-player and individual."
-
Growth
Game with the same Growth vibe
2"Players develop puzzle-solving skills and learn about story and lore through exploration."
HIVESWAP: ACT 1
"Players learn about characters and lore; some skill development in exploration and decision-making."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay typical of narrative adventure games with no physical activity."
MiSide
"Sedentary gameplay typical of narrative adventure games with no physical activity involved."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention on story and choices; not designed for background or casual intermittent play."
Batman: The Enemy Within - The Telltale Series
"Requires focused attention on story and choices; not designed for background or casual intermittent play."
-
Intimacy
Game with the same Intimacy vibe
2"Emotional connections develop between characters, fostering narrative intimacy."
WORLD END ECONOMiCA episode.01
"Emotional connections with characters and narrative relationships foster some intimacy."
-
Leadership
Game with the same Leadership vibe
2"Player leads Bigby in decision-making affecting story and character interactions."
The Wolf Among Us
"Player leads protagonist through decisions affecting crew and story, though within scripted limits."
-
Progression
Game with the same Progression vibe
1"Narrative progression through story and achievements, but no item collection or upgrades."
KARAKARA
"Narrative progression and some collectible items, but no traditional RPG-style upgrades or power gains."
-
Relaxation
Game with the same Relaxation vibe
3"Atmospheric exploration and story provide a relaxing experience despite some slow pacing and minor tension."
Dread Delusion
"Balanced pacing with atmospheric exploration and story-driven moments provides a relaxing flow."
-
Sensation
Game with the same Sensation vibe
2"Visuals and sound design contribute to immersive and stimulating sensory experience."
TrenchesWIP
"Visuals, sound design, and music create immersive sensory experience, though not highly intense."
-
Status
Game with the same Status vibe
-4"Focus is on personal story experience without social recognition or status competition."
Batman: The Enemy Within - The Telltale Series
"Focus is on personal story experience without social recognition or status competition."
-
Story
Game with the same Story vibe
5"Strong narrative immersion with engaging plot, character development, and voice acting."
Broken Sword 5 - the Serpent's Curse
"Strong narrative immersion with well-written story, character development, and voice acting."
-
Strategy
Game with the same Strategy vibe
0"Minimal strategic or problem-solving elements; gameplay focuses on exploration and narrative."
When the Darkness comes
"Limited strategic or problem-solving elements; gameplay focuses on narrative choices and light puzzles."
-
Thrill
Game with the same Thrill vibe
2"Some suspense and tension in story and QTEs, but overall controlled and thoughtful experience."
Minds Beneath Us
"Some suspense and tension in story and QTEs, but overall experience is moderate in emotional intensity."
-
Value
Game with the same Value vibe
1"Generally perceived as good value by fans, though some criticize short length."
NEKOPARA After
"Good value for fans especially on sale; short length limits value for general audience."
-
Violence
Game with the same Violence vibe
-1"Violence is present in narrative but not emphasized as a gameplay focus; more emphasis on psychological and relational conflict."
Fallen Hero: Retribution
"Some combat-related quick time events but focus is on story and exploration rather than violence."
-
Survival
Game with the same Survival vibe
1"Narrative involves survival themes but gameplay lacks resource management or threat avoidance."
Wardwell House
"Narrative involves survival themes and resource management but gameplay mechanics are light."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Leadership, Intimacy, Fellowship.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026