Skydance's BEHEMOTH similar games & best alternatives
Skydance's BEHEMOTH
2024
Related articles
Quick resume
Skydance’s BEHEMOTH is an original story set in the Forsaken Lands, a fallen kingdom haunted by tragedy. Play as an outland warrior, Wren the Hunter (the player), and embark on a perilous quest to save yourself and your village. Your only hope is to slay the unslayable, the monstrous Behemoths.
Global score
75/100
Genres
Action, Adventure, Role-playing (RPG)
Similar games
Pros
- Immersive vr scale and environments
- Engaging and skill-based combat
- Fun grappling hook mechanics
- Varied boss fights with behemoths
- Good performance and graphics optimization
Cons
- Combat can feel clunky or buggy at times
- Limited number of behemoth fights
- Some technical bugs and glitches reported
- Linear level design with limited exploration
- Lack of accessibility options like left-handed mode
Motivations
-
Autonomy
Game with the same Autonomy vibe
3"Players can choose weapons, abilities, and approach combat with some freedom, but the game is fairly linear in progression and quest structure."
The Baconing
"Players have freedom to choose weapons, combat style, and use grappling hook creatively, though the game is mostly linear in progression."
-
Competence
Game with the same Competence vibe
4"Combat requires skillful parrying, dodging, and timing; players improve through learning enemy patterns and build optimization."
Darkblade Ascent
"Combat requires skill development, parrying, timing, and mastering mechanics; players report a learning curve and satisfaction from improving."
-
Competition
Game with the same Competition vibe
-4"Focus is on single-player progression and personal mastery rather than competing against others."
Fairy Bloom Freesia
"Focus is on single-player experience and personal mastery rather than competing against others."
-
Continuation
Game with the same Continuation vibe
3"Players report engaging gameplay and replay value, though some mention the game is relatively short."
Sang-Froid - Tales of Werewolves
"Players report engaging gameplay and desire to continue playing, though some mention limited replay value after completion."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player with no cooperative multiplayer or teamwork elements."
Marvel’s Spider-Man: Miles Morales
"Entirely single-player with no cooperative multiplayer or teamwork elements."
-
Creativity
Game with the same Creativity vibe
2"Players can experiment with different weapons, armor, and combat styles; some environmental interaction."
Zombotron
"Players can experiment with different weapons, combat tactics, and use environment creatively, but within predefined game structures."
-
Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over other players; gameplay is single-player focused."
OCTOPATH TRAVELER 0
"No evidence of exerting control or superiority over other players; game is single-player focused."
-
Escapism
Game with the same Escapism vibe
4"Players use the immersive VR environment to escape into intense combat and strategic gameplay, away from real life."
Out of Ammo
"Players describe immersive VR experience with awe-inspiring environments and engaging combat that provides strong real-life escape."
-
Expectation
Game with the same Expectation vibe
-4"Players express intrinsic motivation and excitement to play; no indication of obligation or external pressure."
Jump Space
"Players express intrinsic interest and excitement to play; no indication of obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Players try different weapons, combat techniques, and game modes, exploring mechanics and strategies."
Gladio and Glory
"Players try different combat approaches, weapons, and grapple mechanics, exploring game mechanics and limits."
-
Exploration
Game with the same Exploration vibe
3"Game features linear but detailed zones with loot, secrets, and side quests encouraging exploration."
Miasma Chronicles
"Game features scenic environments and some optional areas encouraging exploration, though overall linear."
-
Expression
Game with the same Expression vibe
-3"Limited customization beyond weapon and ability choices; no mention of avatar personalization or cosmetic modifications."
Zexion
"Limited customization options; no mention of avatar personalization or cosmetic modifications."
-
Fantasy
Game with the same Fantasy vibe
5"Strong fantasy setting with magic, mythical creatures, and heroic narrative."
Fable Anniversary
"Strong fantasy setting with giant monsters, heroic combat, and dark-fantasy narrative."
-
Fellowship
Game with the same Fellowship vibe
-5"No social or community features; purely solo experience."
Lucius Demake
"No social or community features; purely solo experience."
-
Growth
Game with the same Growth vibe
3"Players develop combat skills and learn enemy patterns; some progression through weapon upgrades."
NINJA GAIDEN Σ2 [NINJA GAIDEN: Master Collection]
"Players develop combat skills and learn enemy patterns; some progression through upgrades."
-
HealthInsufficient data
No nearest game available
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and active engagement; not a casual or background game."
Prehistoric Hunt
"Requires focused attention and active engagement; not a casual or background game."
-
Intimacy
Game with the same Intimacy vibe
-5"No evidence of forming close relationships or emotional social interactions."
Minit
"No evidence of forming close relationships or emotional social interactions."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; single-player experience."
Five Nights at Freddy's: Security Breach
"No leadership or group management roles; single-player experience."
-
Progression
Game with the same Progression vibe
3"Players collect items, upgrades, and unlock new weapons and abilities as they progress through levels."
Terrian Saga: KR-17
"Players collect weapons, upgrades, and unlock abilities as they progress through the game."
-
Relaxation
Game with the same Relaxation vibe
2"Some players find the game relaxing and immersive, though combat can be challenging and tense at times."
ANNO: Mutationem
"Some players find immersive and awe-inspiring moments relaxing, though combat can be tense and challenging."
-
Sensation
Game with the same Sensation vibe
4"Strong sensory stimulation through visuals, sound design, and immersive VR environment."
FORM
"Strong sensory stimulation from visuals, sound design, and immersive VR scale."
-
Status
Game with the same Status vibe
-5"No social recognition or status systems present."
Crying Suns
"No social recognition or status systems present."
-
Story
Game with the same Story vibe
3"Narrative is present and engaging enough to motivate players, though somewhat cliché."
Mythic Wonders: The Philosopher's Stone
"Narrative is present and engaging enough to motivate play, though not deeply complex."
-
Strategy
Game with the same Strategy vibe
3"Combat requires timing, parrying, and tactical weapon use; some strategic planning needed"
Slain: Back from Hell
"Combat requires timing, parrying, and tactical use of environment and weapons."
-
Thrill
Game with the same Thrill vibe
3"Combat and boss fights provide moments of suspense and excitement, though some find difficulty uneven."
El Paso, Elsewhere
"Boss fights and combat provide suspense and excitement, though some players find difficulty curve uneven."
-
Value
Game with the same Value vibe
2"Players generally feel the game offers good value for time and money, especially on sale."
Holy Potatoes! A Weapon Shop?!
"Players generally feel the game offers good value for time and money, especially on sale."
-
Violence
Game with the same Violence vibe
4"Combat involves melee fighting, destruction of enemies, and visceral action."
Atlas Fallen: Reign Of Sand
"Combat involves visceral melee fighting, blood effects, and destruction of enemies."
-
Survival
Game with the same Survival vibe
2"Players must manage stamina and avoid defeat in challenging battles, but no hardcore survival elements."
DRAGON BALL XENOVERSE 2
"Combat and boss fights require avoiding damage and managing stamina, though not hardcore survival."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Violence, Continuation, Competence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026