Street Fighter™ 6 similar games & best alternatives
Street Fighter™ 6
2023
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Quick resume
Here comes Capcom’s newest challenger! Street Fighter™ 6 launches worldwide on June 2nd, 2023 and represents the next evolution of the Street Fighter™ series! Street Fighter 6 spans three distinct game modes, including World Tour, Fighting Ground and Battle Hub.
Global score
83/100
Genres
Action, Adventure, Arcade, Fighting
Similar games
Pros
- Accessible modern controls for beginners
- Robust single player world tour mode
- Excellent rollback netcode and online matchmaking
- Deep training and tutorial systems
- Large and active player community
Cons
- Expensive dlc and monetization practices
- Some balance and mechanical issues at high level
- World tour mode can feel grindy
- Ui/menu navigation can be unintuitive
- Occasional performance issues on some systems
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to build their own teams, customize avatars, choose characters, and decide play styles; multiple modes and extensive content support self-directed play."
INAZUMA ELEVEN: Victory Road
"Players have freedom to choose between multiple control schemes (Modern, Classic, Dynamic), customize avatars, and select various play modes including single player RPG-style World Tour and online ranked matches."
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Competence
Game with the same Competence vibe
4"The game offers a high skill ceiling with complex mechanics, strategic planning, and tactical combat that rewards mastery and provides meaningful feedback."
Drop Duchy
"The game offers deep mechanics with a high skill ceiling, extensive tutorials, combo trials, and ranked matchmaking that challenges players and provides feedback on performance."
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Competition
Game with the same Competition vibe
5"Strong competitive focus with ranked modes, tournaments, and skill-based matchmaking."
Brawlhalla
"Strong emphasis on competitive play with ranked modes, leaderboards, and a large active player base supporting skill-based matchmaking and tournaments."
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Continuation
Game with the same Continuation vibe
4"Many players report long playtimes and habitual engagement with ongoing updates and content."
Swords 'n Magic and Stuff
"Many players report long playtimes, habitual engagement with online and single player modes, and ongoing content updates encouraging continued play."
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Cooperation
Game with the same Cooperation vibe
1"Some social features like stable clubs and chatting, but gameplay mostly focuses on individual competition."
Riding Club Championships
"While primarily a competitive fighting game, features like clubs, lobbies, and community events suggest some cooperative social interaction, but gameplay is mostly individual."
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Creativity
Game with the same Creativity vibe
3"Customization of avatars, colors, weapon skins, and figure studio photo mode allow creative self-expression beyond fighting."
Granblue Fantasy Versus: Rising
"Extensive avatar customization and move-set building in World Tour mode allow creative expression, though core fighting follows structured mechanics."
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Domination
Game with the same Domination vibe
2"Competitive environment includes trash talk and dominance displays, but also mutual respect and community support."
GUILTY GEAR -STRIVE-
"Competitive environment includes some trash talk and rivalry, but overall community features promote balanced interactions and mutual respect."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a stress reliever and distraction, enjoying immersive and engaging gameplay away from real life."
Cook, Serve, Delicious! 2!!
"Players use the game as a fun distraction with immersive single player content and engaging online play, providing stress relief and entertainment."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of personal interest and enjoyment rather than obligation or external pressure."
inZOI
"Players engage voluntarily out of personal interest and enjoyment rather than obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
4"Players explore different classes, vehicles, game modes, and mods, experimenting with new strategies and gameplay styles."
STAR WARS™ Battlefront II (Classic, 2005)
"Players explore different characters, control schemes, and mechanics like the Drive system; World Tour mode encourages trying new moves and strategies."
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Exploration
Game with the same Exploration vibe
3"Open-world regions with quests, collectibles, and secrets promote exploration beyond multiplayer."
Plants vs. Zombies: Battle for Neighborville™
"World Tour mode offers open world exploration and discovery of quests and secrets; online modes provide varied experiences."
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Expression
Game with the same Expression vibe
4"Strong emphasis on avatar customization through gear and skins, allowing players to express individuality."
Injustice™ 2
"Robust avatar customization and cosmetic options allow players to express individuality visually."
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Fantasy
Game with the same Fantasy vibe
3"The game features stylized characters, exaggerated abilities, and a retro-futuristic setting, providing imaginative fiction."
Stardust Skate
"The game features stylized characters, exaggerated moves, and a fictional universe with story elements, blending realistic and imaginative elements."
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Fellowship
Game with the same Fellowship vibe
3"Active community and chat foster a sense of belonging and shared interest among players."
Industry Idle
"Community features such as clubs, chat, and battle hubs foster a sense of belonging and shared interest among players."
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Growth
Game with the same Growth vibe
5"Strong emphasis on learning, skill acquisition, and personal development through practice and tutorials."
The Drone Racing League Simulator
"Strong focus on learning and skill development through tutorials, training modes, and ranked progression."
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Health
Game with the same Health vibe
-4"Primarily sedentary gameplay with no physical activity; some players note potential for repetitive strain."
The Chef's Shift
"Primarily sedentary gameplay with no physical activity elements; some players report physical strain from extended play."
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Idle
Game with the same Idle vibe
-3"Requires focused attention and continuous engagement during matches; not suited for passive or background play."
Battlefield™ 1
"Requires focused attention and continuous engagement during matches and training; not suited for passive or background play."
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Intimacy
Game with the same Intimacy vibe
1"Social interactions exist but are mostly casual and competitive rather than deeply personal."
Wreckfest
"Social interactions exist but are mostly surface-level through lobbies and chat rather than deep personal connections."
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Leadership
Game with the same Leadership vibe
1"Some players take leadership roles in community and team settings, but the game focuses mostly on individual play."
GUILTY GEAR -STRIVE-
"Some players take leadership roles in clubs or community events, but the game primarily supports individual competition."
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Progression
Game with the same Progression vibe
4"Players accumulate experience, unlock characters and upgrades, and progress in ranks."
Awesomenauts
"Players accumulate experience, unlock costumes, and upgrade avatar abilities in World Tour; ranked play tracks skill progression."
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Relaxation
Game with the same Relaxation vibe
2"Some players find the game relaxing and enjoyable, though competitive matches can be tense."
Cardfight!! Vanguard Dear Days
"Some players find the game relaxing and enjoyable, though competitive matches can be tense and mentally demanding."
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Sensation
Game with the same Sensation vibe
4"High-quality visuals, animations, and sound design provide strong sensory stimulation and excitement."
Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles
"High-quality visuals, animations, and impactful sound design provide strong sensory stimulation and excitement."
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Status
Game with the same Status vibe
4"Ranked modes and leaderboards provide recognition and social status among players."
Puyo Puyo Champions
"Ranked modes, leaderboards, and community recognition provide social status and visibility among players."
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Story
Game with the same Story vibe
3"Narrative-driven campaign with character dialogue and plot; story elements integrated into gameplay."
Empire of the Ants
"World Tour mode offers a narrative-driven single player experience with character interactions and plot elements."
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Strategy
Game with the same Strategy vibe
5"Game demands mental challenge, planning, and tactical problem solving."
Age of Darkness: Final Stand
"Gameplay demands mental challenge, planning, and tactical decision-making in both offense and defense."
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Thrill
Game with the same Thrill vibe
4"Competitive matches offer suspense, risk, and emotional highs from close fights and clutch moments."
BlazBlue Centralfiction
"Competitive matches provide suspense, risk, and emotional highs from close fights and clutch moments."
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Value
Game with the same Value vibe
2"Players perceive good value from extensive content and replayability, though DLC pricing is criticized."
Total War: WARHAMMER II
"Players generally perceive good value for the base game and content, though some criticize DLC pricing and monetization."
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Violence
Game with the same Violence vibe
3"Enjoyment of combat and destruction through fighting moves and combos; stylized violence."
Ultra Street Fighter® IV
"Enjoyment of combat and fighting is central, with stylized attacks and character moves emphasizing conflict."
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Survival
Game with the same Survival vibe
3"Players focus on avoiding defeat and managing resources like meter and health across rounds."
THE KING OF FIGHTERS XIV STEAM EDITION
"Players focus on avoiding defeat and managing resources like Drive meter to stay alive and win rounds."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Story, Status, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026