Taboos: Cracks similar games & best alternatives

Taboos: Cracks

PC (Microsoft Windows) • 2019

Should you play it?

Relax puzzle games to keep you in a good mood.

What works
  • High-quality adult artwork
  • Very low price
  • Easy achievements and collectibles
  • Simple, accessible gameplay
  • Free uncensored dlc available
Things to keep in mind
  • Extremely short gameplay duration
  • Minimal challenge or depth
  • Lack of narrative or progression
  • Repetitive and static mechanics
  • Some players find audio annoying

What to play next

Top picks

Games that feel the closest overall

  • Nya Nya Nya Girls (ʻʻʻ)_(=^・ω・^=)_(ʻʻʻ)

  • Seek Girl Ⅱ

  • Love wish

  • Hot And Lovely :Charm

  • Aurora

  • LOLLIPOP!

  • Talesshop Puzzle

  • Seek Girl Ⅲ

  • Sweet House

Hidden Gems

Less popular games with surprisingly high similarity

If you liked…

Recommendations by what you enjoyed most

  • Idle

    Four Color Jump

  • Autonomy

    HELLCARD: Prologue

  • Fantasy

    Hot And Lovely 3

From the same developer

From the same developer, ranked by motivational fit.

  • Seek Girl

  • Seek Girl V

  • Lost2

  • Yusetsu

  • Seek Girl:Fog Ⅰ

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Taboos: Cracks: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Strategy, Experimenting, Competence, Survival. It leans lower than usual among comparable games on Story, Growth, Continuation.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players choose characters, cards, and strategies freely; tactical decisions and deck building allow personal control."

    Capsule for HELLCARD: Prologue HELLCARD: Prologue

    "Players freely choose levels and control card matching actions without time limits or penalties, allowing self-directed play."

  • Competence

    Game with the same Competence vibe

    -3

    "Gameplay is very simple and easy, with minimal challenge and no penalty for mistakes; mostly repetitive object finding."

    Capsule for Aurora Aurora

    "Gameplay is very simple and repetitive with minimal challenge; matching pairs in a memory game with no increasing difficulty."

  • Competition

    Game with the same Competition vibe

    -5

    "No competitive elements or comparison with others; focus is on personal, casual play."

    Capsule for Sakura Hime 3 Sakura Hime 3

    "No competitive elements or comparison to others; focus is on individual, casual play."

  • Continuation

    Game with the same Continuation vibe

    -4

    "Very short game (~10-15 minutes) with limited content, leading to low long-term engagement."

    Capsule for Arc Apellago Arc Apellago

    "Game is very short (around 5-10 minutes) with limited content, leading to low long-term engagement."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Single-player experience with no cooperative or multiplayer features."

    Capsule for Layers of Fear 2 (2019) Layers of Fear 2 (2019)

    "Single-player experience with no cooperative or multiplayer features."

  • Creativity

    Game with the same Creativity vibe

    -4

    "Uses predefined card matching mechanics and fixed visual content; minimal player creativity or customization."

    Capsule for Hot And Lovely :Charm Hot And Lovely :Charm

    "Uses a fixed memory matching mechanic with no customization or creative building elements."

  • Domination

    Game with the same Domination vibe

    -5

    "No social dominance or power dynamics; purely individual gameplay."

    Capsule for Tile Cities Tile Cities

    "No social dominance or power dynamics; purely individual gameplay."

  • Escapism

    Game with the same Escapism vibe

    2

    "Game offers a casual, low-pressure puzzle experience with adult content for distraction and relaxation."

    Capsule for Fairy Biography Fairy Biography

    "Provides a brief distraction and relaxation through adult-themed visuals and simple puzzles."

  • Expectation

    Game with the same Expectation vibe

    -3

    "Players engage voluntarily for casual enjoyment and achievement hunting, not out of obligation."

    Capsule for 12 Labours of Hercules II: The Cretan Bull 12 Labours of Hercules II: The Cretan Bull

    "Players engage voluntarily for casual enjoyment and achievement hunting, not out of obligation."

  • Experimenting

    Game with the same Experimenting vibe

    -4

    "Gameplay is highly repetitive with no exploration of new mechanics or strategies."

    Capsule for Achievement Clicker 2018 Achievement Clicker 2018

    "Gameplay is repetitive with no novelty or exploration of new mechanics."

  • Exploration

    Game with the same Exploration vibe

    -5

    "No exploration of new areas; puzzles are static and predefined."

    Capsule for Zen Chess: Mate in One Zen Chess: Mate in One

    "No exploration of new areas; all levels are similar memory puzzles."

  • Expression

    Game with the same Expression vibe

    -4

    "No character or environment customization; presentation is standardized."

    Capsule for Pixel Puzzles 2: Space Pixel Puzzles 2: Space

    "No character or environment customization; presentation is standardized."

  • Fantasy

    Game with the same Fantasy vibe

    3

    "Adult anime-style characters and erotic scenes provide a clear fantasy experience distinct from realistic scenarios."

    Capsule for Hot And Lovely 3 Hot And Lovely 3

    "Adult-themed anime-style fantasy content with bondage and erotic imagery."

  • Fellowship

    Game with the same Fellowship vibe

    -5

    "No community or social interaction; solo play only."

    Capsule for Sophie's Curse Sophie's Curse

    "No community or social interaction; solo play only."

  • Growth

    Game with the same Growth vibe

    -4

    "Minimal learning or skill development due to very simple gameplay."

    Capsule for lure lure

    "Minimal learning or skill development due to very simple and static gameplay."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay with no physical activity involved."

    Capsule for Car Manufacture Car Manufacture

    "Sedentary gameplay with no physical activity involved."

  • Idle

    Game with the same Idle vibe

    4

    "Designed for short, casual sessions; can be played in brief bursts without continuous focus."

    Capsule for Four Color Jump Four Color Jump

    "Designed for short, casual sessions and can be played intermittently without sustained focus."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No social or emotional relationship building; purely individual experience."

    Capsule for Colortone Colortone

    "No social or emotional relationship building; purely individual experience."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management roles."

    Capsule for Supermarket Chaos Supermarket Chaos

    "No leadership or group management roles."

  • Progression

    Game with the same Progression vibe

    2

    "Progression through unlocking images and achievements, but no complex upgrade systems."

    Capsule for Defeated Girl Defeated Girl

    "Progression through unlocking images and achievements, but no complex upgrade or item accumulation."

  • Relaxation

    Game with the same Relaxation vibe

    3

    "Casual, low-pressure gameplay with cute art and simple mechanics provides a relaxing experience."

    Capsule for Legend of Merchant Legend of Merchant

    "Simple gameplay and adult visuals provide a relaxing, low-pressure experience."

  • Sensation

    Game with the same Sensation vibe

    3

    "Visual and auditory stimulation from animated erotic scenes and voiced content provide sensory enjoyment."

    Capsule for Rina's Undercover Train Operation Rina's Undercover Train Operation

    "Visual and auditory stimulation through erotic art and moaning sounds."

  • Status

    Game with the same Status vibe

    -4

    "No social recognition or status systems; achievements are personal."

    Capsule for A Game About Digging A Hole™ A Game About Digging A Hole™

    "No social recognition or status systems; achievements are personal."

  • Story

    Game with the same Story vibe

    -5

    "No narrative or plot; gameplay is context-free puzzle matching."

    Capsule for Dynomite Deluxe Dynomite Deluxe

    "No narrative or plot; gameplay is context-free matching puzzles."

  • Strategy

    Game with the same Strategy vibe

    -4

    "Minimal strategic thinking; mainly memory and simple swapping."

    Capsule for Island Farmer - Jigsaw Puzzle Island Farmer - Jigsaw Puzzle

    "Minimal strategic thinking required; straightforward memory matching."

  • Thrill

    Game with the same Thrill vibe

    -4

    "No suspense or risk; gameplay is predictable and low tension."

    Capsule for Tube Tycoon Tube Tycoon

    "No suspense or risk; gameplay is predictable and low tension."

  • Value

    Game with the same Value vibe

    3

    "Low price and easy achievements provide good value for casual players."

    Capsule for Seek Girl Ⅱ Seek Girl Ⅱ

    "Low price and easy achievements provide good value for casual players and collectors."

  • Violence

    Game with the same Violence vibe

    -5

    "No violence; gameplay focuses on finding objects and coloring scenes."

    Capsule for FIND ALL: Christmas FIND ALL: Christmas

    "No violence; gameplay focuses on revealing images through matching."

  • Survival

    Game with the same Survival vibe

    -5

    "No survival elements or threats; stable and safe gameplay environment."

    Capsule for Incredibox Incredibox

    "No survival elements or threats; stable and safe gameplay environment."

Last update: 10/07/2026