Lost2 similar games & best alternatives

Lost2

PC (Microsoft Windows) • 2022

Should you play it?

This is a click&decrypt game. You need dive into the dark dreams of fairy tales, observe the scenes and help the fairy tale princess to escape their difficulties. but sometimes you need to make a little trouble to satisfy your evil desires and start a sweet and dark interaction with the princess.

What works
  • Unique and creative adult-themed art and animation
  • Simple and accessible puzzle gameplay
  • Short playtime with quick access to content
  • Surreal and imaginative fantasy scenarios
  • Functional achievements and gallery
Things to keep in mind
  • High price relative to content length
  • Limited puzzle challenge and variety
  • Repetitive character models and scenarios
  • Confusing or minimal narrative
  • No multiplayer or social features

What to play next

Top picks

Games that feel the closest overall

  • Yesterday

  • Happy Game

  • Accounting+

  • Revenge Of The Colon

  • Lost

  • Spooky Cats

  • Ben 10

  • Donut County

  • Evoland

Hidden Gems

Less popular games with surprisingly high similarity

  • Revenge Of The Colon

  • Northmark: Hour of the Wolf

  • Adventures of Bertram Fiddle 1: A Dreadly Business

If you liked…

Recommendations by what you enjoyed most

  • Fantasy

    Garten of Banban 7

  • Escapism

    Yarimono

  • Autonomy

    Nocturnal

From the same developer

From the same developer, ranked by motivational fit.

  • Seek Girl:Fog Ⅰ

  • Seek Girl

  • Seek Girl V

  • Taboos: Cracks

  • Lost: Find

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Lost2: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Status. It leans lower than usual among comparable games on Survival, Value, Strategy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players have control over combat, platforming, and puzzle solving with some freedom in approach, though the game is mostly linear."

    Capsule for Nocturnal Nocturnal

    "Players have control over puzzle solving and scene progression, though gameplay is simple and linear."

  • Competence

    Game with the same Competence vibe

    1

    "Puzzles are simple and few, providing some challenge but mostly straightforward tasks."

    Capsule for Bucket Detective Bucket Detective

    "Puzzles are mostly easy and trivial, providing minimal challenge but some engagement."

  • Competition

    Game with the same Competition vibe

    -5

    "No competitive or multiplayer elements; gameplay is single-player and self-paced."

    Capsule for Dark Arcana: The Carnival Dark Arcana: The Carnival

    "No competitive elements; gameplay is single-player and self-paced."

  • Continuation

    Game with the same Continuation vibe

    -2

    "Short game (~2-3 hours) with limited replay value; players tend to finish quickly and do not engage in long habitual play."

    Capsule for Frankenstein: Master of Death Frankenstein: Master of Death

    "Short gameplay (~2 hours) and limited replay value reduce habitual play, though some players may return for content."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Entirely single-player experience with no cooperative features."

    Capsule for FIND ALL 4: Magic FIND ALL 4: Magic

    "Entirely single-player experience with no cooperative features."

  • Creativity

    Game with the same Creativity vibe

    2

    "Unique art style and character design show creative expression, though story structure is fixed."

    Capsule for Love at First Sight Love at First Sight

    "Creative and surreal scenarios with unique art style and puzzle design, though limited variety in character models."

  • Domination

    Game with the same Domination vibe

    -5

    "No social or competitive dominance elements present."

    Capsule for Tower of Waifus Tower of Waifus

    "No social or dominance interactions present."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game as a fantasy escape with adult content and a story that diverges from reality."

    Capsule for Yarimono Yarimono

    "Players use the game as an escape into a bizarre, surreal fantasy world with adult content."

  • Expectation

    Game with the same Expectation vibe

    -3

    "Players engage voluntarily for entertainment and adult content, not out of obligation."

    Capsule for President Yukino President Yukino

    "Players engage voluntarily for entertainment and adult content, not out of obligation."

  • Experimenting

    Game with the same Experimenting vibe

    2

    "Some novelty in puzzles and hidden object mechanics encourages experimentation."

    Capsule for New York Mysteries: High Voltage Collector's Edition New York Mysteries: High Voltage Collector's Edition

    "Some novelty in puzzle mechanics and surreal scenarios encourage experimentation, though puzzles are simple."

  • Exploration

    Game with the same Exploration vibe

    1

    "Players explore different themed puzzle areas and unlock new content, but environments are limited and familiar."

    Capsule for Logic Town Logic Town

    "Players explore different scenes and puzzles, but environments are limited and repetitive."

  • Expression

    Game with the same Expression vibe

    -3

    "Limited character customization; mostly fixed character and preset aesthetics."

    Capsule for Lunacid - Tears of the Moon Lunacid - Tears of the Moon

    "Limited character customization; mostly fixed art assets with minor variations."

  • Fantasy

    Game with the same Fantasy vibe

    5

    "Strong fantasy elements with imaginative characters, story, and surreal scenarios."

    Capsule for Garten of Banban 7 Garten of Banban 7

    "Strong fantasy elements with surreal, dark fairy tale themes and imaginative adult scenarios."

  • Fellowship

    Game with the same Fellowship vibe

    -5

    "No community or social features; purely solo experience."

    Capsule for Sakura Angels Sakura Angels

    "No community or social features; purely solo experience."

  • Growth

    Game with the same Growth vibe

    1

    "Some mild cognitive engagement through puzzle solving, but limited learning or skill development."

    Capsule for aMAZE aMAZE

    "Minimal learning curve with simple puzzles; some cognitive engagement."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay with no physical activity."

    Capsule for What Remains of Edith Finch What Remains of Edith Finch

    "Sedentary gameplay with no physical activity."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires player attention to solve puzzles; not designed for background or idle play."

    Capsule for Project H Project H

    "Requires player attention to solve puzzles; not suitable for idle or background play."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No social or emotional relationship building; adult content is purely visual and static."

    Capsule for Tower of Waifus Tower of Waifus

    "No social or emotional relationship building; adult content is solitary."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management elements."

    Capsule for High On Life High On Life

    "No leadership or group management elements."

  • Progression

    Game with the same Progression vibe

    2

    "Progression through unlocking scenes and achievements, but limited depth or variety."

    Capsule for The True Love Rings The True Love Rings

    "Progression through unlocking scenes and achievements, but limited depth."

  • Relaxation

    Game with the same Relaxation vibe

    1

    "Some players find the simple, repetitive gameplay relaxing, though others find it tedious."

    Capsule for Crypt of the Serpent King Crypt of the Serpent King

    "Some players find the game relaxing due to simple puzzles, but others find it tedious or frustrating."

  • Sensation

    Game with the same Sensation vibe

    3

    "Visual and auditory stimulation through high-quality adult artwork and animations."

    Capsule for Fairy Biography2:Confidante Fairy Biography2:Confidante

    "Visual and auditory stimulation through detailed adult art and animations."

  • Status

    Game with the same Status vibe

    -5

    "No social recognition or status systems."

    Capsule for The Secret Order 2: Masked Intent The Secret Order 2: Masked Intent

    "No social recognition or status systems."

  • Story

    Game with the same Story vibe

    1

    "Minimal narrative with a light thematic setting; story elements are basic and functional."

    Capsule for Typer Shark! Deluxe Typer Shark! Deluxe

    "Minimal narrative with surreal and confusing story elements; more thematic than plot-driven."

  • Strategy

    Game with the same Strategy vibe

    -2

    "Puzzles require some problem solving but are mostly simple and straightforward."

    Capsule for Riddles Of The Past Riddles Of The Past

    "Puzzles require some problem solving but are generally straightforward and simple."

  • Thrill

    Game with the same Thrill vibe

    0

    "Minimal thrill or suspense; gameplay is predictable and low risk."

    Capsule for Zup! Zero Zup! Zero

    "No significant suspense or thrill; gameplay is low risk and predictable."

  • Value

    Game with the same Value vibe

    -3

    "Short length and limited content reduce perceived value at full price; better value on sale."

    Capsule for Ben 10 Ben 10

    "Many reviews mention poor value for price due to short length and limited content."

  • Violence

    Game with the same Violence vibe

    3

    "Contains adult sexual content with some aggressive and degrading themes, but no physical violence gameplay."

    Capsule for Scars of Summer Scars of Summer

    "Contains adult sexual content with some dark and disturbing themes; no constructive gameplay."

  • Survival

    Game with the same Survival vibe

    -5

    "No survival or threat avoidance mechanics."

    Capsule for To the Moon To the Moon

    "No survival or threat avoidance mechanics."

Last update: 10/07/2026