Teardown similar games & best alternatives
Teardown
2022
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Quick resume
Prepare the perfect heist in this simulated and fully destructible voxel world. Tear down walls with vehicles or explosives to create shortcuts. Stack objects to reach higher. Use the environment to your advantage in the most creative way you can think of.
Global score
96/100
Genres
Action, Indie, Simulator, Strategy, Puzzle
Similar games
Pros
- Highly creative sandbox with extensive mod support
- Engaging physics-based destruction mechanics
- Good replayability and long play sessions
- Strategic and puzzle elements in missions
- Relaxing and cathartic gameplay experience
Cons
- Campaign missions can be repetitive and time-limited
- No multiplayer or cooperative modes
- High pc requirements for best performance
- Some map boundaries limit exploration
- Paid dlcs and season pass criticized by some players
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose playstyle, customize ships, build stations, and create sandbox universes, indicating high autonomy."
Astrox Imperium
"Players have high freedom to choose how to approach missions, use tools, and create destruction; sandbox and modding support enhance autonomy."
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Competence
Game with the same Competence vibe
3"Missions can be challenging and require skillful driving and strategy, though some tasks are repetitive; players receive feedback via upgrades and mission completion."
Carmageddon TDR 2000
"Missions require skillful planning and execution, but overall difficulty is rated easy to moderate; players receive feedback from physics and mission success."
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Competition
Game with the same Competition vibe
-3"Focus is on personal play and completing tasks rather than competing against others; no mention of leaderboards or PvP."
Kill It With Fire: HEATWAVE
"Focus is on individual play and personal challenge rather than competing against others; no mention of leaderboards or PvP."
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Continuation
Game with the same Continuation vibe
4"Many players report long play sessions, high replay value, and habitual return to sandbox and campaign modes."
Tropico 4
"Many players report long playtimes, habitual returns to sandbox and mods, and high replayability."
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Cooperation
Game with the same Cooperation vibe
-4"Game is primarily single-player with no cooperative gameplay; social interaction mostly through community and streaming."
Escape the Ayurok
"Game is primarily single-player with no cooperative gameplay; social interaction mostly through mod community."
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Creativity
Game with the same Creativity vibe
5"Extensive map editor, ability to create custom game modes, skins, and mods fosters high creativity."
ShootMania Storm
"Strong emphasis on creative destruction, modding, map editing, and player experimentation."
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Domination
Game with the same Domination vibe
-4"No evidence of exerting control over others; interactions are individual and respectful."
Super Hexagon
"No evidence of exerting control over others; interactions are individual and respectful."
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Escapism
Game with the same Escapism vibe
5"Many players use the game as a stress relief and emotional escape, finding comfort and distraction from real life."
Don't Starve Together
"Players use the game for stress relief, emotional release, and distraction from real life."
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Expectation
Game with the same Expectation vibe
-4"Engagement is driven by intrinsic interest and voluntary play; no evidence of obligation or pressure to play."
Gladio and Glory
"Engagement driven by intrinsic interest and voluntary play; no reports of obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
5"Strong emphasis on exploring new mods, game modes, and creative possibilities."
Garry's Mod
"Encouraged to try new strategies, experiment with tools, and explore mod content."
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Exploration
Game with the same Exploration vibe
3"Players explore various maps and environments, though some maps are large and can feel repetitive."
Phasmophobia
"Players explore detailed maps and environments, though some map boundaries limit full exploration."
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Expression
Game with the same Expression vibe
4"Character customization and mod support enable personal expression through appearance and visual themes."
Melody's Escape
"Customization through mods and creative use of tools allows personal expression."
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Fantasy
Game with the same Fantasy vibe
2"The game features cartoonish medieval fantasy elements and exaggerated destruction scenarios."
Crush the Castle Legacy Collection
"Game features imaginative destruction scenarios and mod content including fantasy elements, though grounded in a heist/puzzle context."
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Fellowship
Game with the same Fellowship vibe
-3"Limited social interaction; community mainly through mod sharing rather than in-game socializing."
People Playground
"Limited social connection; community interaction mainly via mod sharing rather than in-game social features."
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Growth
Game with the same Growth vibe
3"Players develop skills and knowledge of combat and builds, with progression systems supporting growth."
GODBREAKERS
"Players learn and improve skills in planning, physics manipulation, and tool use; campaign progression supports growth."
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Health
Game with the same Health vibe
-5"No physical activity involved; sedentary gameplay."
Human Fall Flat
"No physical activity involved; sedentary gameplay."
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Idle
Game with the same Idle vibe
-3"Requires focused attention during missions; not designed for background or idle play."
XCOM®: Chimera Squad
"Requires focused attention during missions and sandbox play; not typically background or idle play."
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Intimacy
Game with the same Intimacy vibe
-5"No close relationships or emotional sharing described."
Spooky's Jump Scare Mansion
"No close relationship formation or emotional sharing described."
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Leadership
Game with the same Leadership vibe
-5"No leadership or management roles; gameplay is individual."
Lost Lands: A Hidden Object Adventure
"No leadership or management roles; gameplay is individual."
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Progression
Game with the same Progression vibe
3"Players collect weapons, upgrades, and unlock attachments, progressing through campaign."
Crysis Warhead®
"Campaign features upgrades and unlocking tools; players accumulate items and abilities."
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Relaxation
Game with the same Relaxation vibe
4"Many players find the sandbox and creative aspects relaxing and enjoyable."
Ancient Warfare 3
"Many players find the sandbox and destruction cathartic and relaxing."
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Sensation
Game with the same Sensation vibe
4"Visual and auditory feedback from physics and destruction effects provide sensory enjoyment."
Art Of Gravity
"Enjoyment from visual and auditory effects of destruction and physics-based feedback."
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Status
Game with the same Status vibe
-4"No social status or recognition systems; focus is on personal enjoyment."
The Deadly Tower of Monsters
"No social status or recognition systems; focus is on personal enjoyment."
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Story
Game with the same Story vibe
2"Game has some lore and campaign narrative but story is not a major focus."
Home Wars
"Campaign has a storyline and lore, but it is not the main focus; story is described as average to good."
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Strategy
Game with the same Strategy vibe
4"Requires planning, problem solving, and tactical decision making to complete missions effectively."
Streets of Rogue
"Missions require strategic planning, route optimization, and problem solving."
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Thrill
Game with the same Thrill vibe
3"Timed missions and boss fights create suspense and excitement."
Dead Rising 2: Off the Record
"Timed heist missions create suspense and tension; explosions and destruction add excitement."
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Value
Game with the same Value vibe
3"Many players feel the game offers good value for price, especially with frequent updates and mod support."
F1® Manager 2024
"Players feel the game offers good value for money, especially with mod support and replayability."
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Violence
Game with the same Violence vibe
4"Enjoyment of combat, explosions, and destruction is central to the experience."
Just Cause™ 3: Multiplayer Mod
"Enjoyment of destruction, explosions, and combat-like scenarios is central."
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Survival
Game with the same Survival vibe
-3"No survival mechanics; low risk environment focused on exploration and puzzles."
Decay: The Mare
"No survival mechanics; low risk environment focused on destruction and puzzles."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Expression, Violence. It leans lower than usual among comparable games on Survival.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026