The First Templar - Steam Special Edition similar games & best alternatives
The First Templar - Steam Special Edition
2011
Related articles
Quick resume
Uncover the mysteries behind the Templar Order! Steam Exclusive Edition includes bonus mission “The Arena”.
Global score
72/100
Genres
Action, Adventure
Similar games
Pros
- Engaging cooperative gameplay
- Interesting historical story
- Character progression and skill trees
- Varied combat with combos and tactics
- Long playtime and replayability
Cons
- Dated graphics and animations
- Linear level design
- Some bugs and glitches
- Limited stealth and puzzle depth
- Clunky controls for some players
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players can switch between two characters and choose combat style, but gameplay is mostly linear and guided."
Hunted: The Demon’s Forge™
"Players can switch between characters at any time and choose different combat styles, but the game is overall linear with limited freedom of movement."
-
Competence
Game with the same Competence vibe
3"Combat requires skillful timing of attacks, blocks, dodges; character builds and progression impact effectiveness."
Tainted Grail: The Fall of Avalon
"Combat requires skillful timing of combos, blocks, and counters; skill trees allow character progression; some puzzles and stealth elements add variety."
-
Competition
Game with the same Competition vibe
-4"Focus is on cooperative and solo play with no evidence of competitive modes or leaderboards."
LEGO® The Hobbit™
"Focus is on cooperative or solo play with no evidence of competitive modes or leaderboards."
-
Continuation
Game with the same Continuation vibe
2"Some players report spending multiple hours and enjoying habitual play, though the game is short and can be completed in one or two sessions."
The Happy Hereafter
"Players report spending many hours and replaying the game; some find it engaging enough for multiple sessions."
-
Cooperation
Game with the same Cooperation vibe
5"The game is designed primarily for cooperative play, requiring teamwork and communication to solve puzzles and progress."
Shift Happens
"Strong emphasis on cooperative gameplay with AI or human partner; teamwork is essential for combat and puzzle solving."
-
Creativity
Game with the same Creativity vibe
1"Customization through character builds and equipment, but limited creative building or modification beyond preset structures."
Honkai Impact 3rd
"Some customization of characters and equipment; limited modification within mostly predefined linear levels."
-
Domination
Game with the same Domination vibe
-5"Interactions are balanced and cooperative; no evidence of exerting control or superiority over others."
Construction Simulator
"Interactions are balanced and cooperative; no evidence of exerting control or superiority over others."
-
Escapism
Game with the same Escapism vibe
3"Players engage deeply with a serious historical topic, providing meaningful immersion and distraction from real life."
The Darkest Files
"Players enjoy the historical setting and story as a form of distraction and immersion away from real life."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for entertainment and personal interest; no indication of obligation or pressure."
Resident Evil 3
"Players engage voluntarily for entertainment and interest in the theme; no indication of obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
2"Players explore different areas, try different puzzle solutions, and experiment with combat tactics."
Alone in the Dark
"Players try different combat tactics and character skills; some exploration and puzzle solving encourage experimentation."
-
Exploration
Game with the same Exploration vibe
2"Levels are mostly linear but include areas for exploration to find upgrades and lore, rewarding curiosity."
XIII - Classic
"Levels are mostly linear but contain optional side quests, hidden chests, and collectibles encouraging some exploration."
-
Expression
Game with the same Expression vibe
2"Players can customize characters with different weapons, armor, and cosmetic items, allowing some degree of self-expression."
Viking Squad
"Players can customize character outfits and weapons, providing some degree of self-expression."
-
Fantasy
Game with the same Fantasy vibe
-3"Game is grounded in a realistic medieval setting with plausible scenarios and historical context."
The Guild II Renaissance
"The game is grounded in a historical medieval setting with minimal fantasy elements; mostly realistic scenarios."
-
Fellowship
Game with the same Fellowship vibe
4"Strong community and cooperative play aspects; players enjoy shared experiences and teamwork."
Obscure II (Obscure: The Aftermath)
"Strong community and cooperative play aspects; players enjoy shared experiences and teamwork."
-
Growth
Game with the same Growth vibe
3"Skill trees and character upgrades provide learning and personal development opportunities."
GIBZ
"Skill trees and experience points provide learning and character development opportunities."
-
Health
Game with the same Health vibe
-5"No physical activity involved; typical sedentary gaming experience."
Split Fiction
"No physical activity involved; typical sedentary gaming experience."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention during combat and puzzle solving; not designed for idle play."
Singularity™
"Requires continuous attention during combat and puzzle solving; not a casual or idle game."
-
Intimacy
Game with the same Intimacy vibe
2"Social interactions with friends and cooperative play foster some emotional connection."
Solareth
"Cooperative play fosters social interaction and some emotional connection between players."
-
Leadership
Game with the same Leadership vibe
0"Players can issue simple commands to squadmates, but AI limitations reduce meaningful leadership experience."
A.W.O.L.
"Players can switch characters and issue simple commands to AI partners; no strong leadership roles evident."
-
Progression
Game with the same Progression vibe
4"Character leveling, equipment upgrades, and skill trees provide clear progression."
Shadowrun: Hong Kong - Extended Edition
"Character leveling, skill trees, and equipment upgrades provide clear progression."
-
Relaxation
Game with the same Relaxation vibe
1"Some players find the game relaxing and enjoyable; others note occasional frustration with bugs or combat."
The Outer Worlds
"Some players find it relaxing and enjoyable; others note occasional frustration with traps and bugs."
-
Sensation
Game with the same Sensation vibe
1"Some sensory stimulation from combat effects and soundtrack, but graphics and sound are dated."
Conflict Desert Storm™
"Combat animations and sound design provide moderate sensory stimulation but graphics are dated."
-
Status
Game with the same Status vibe
-4"No social status or recognition systems; focus is on personal or cooperative play."
Watchmen: The End is Nigh
"No social status or recognition systems; focus is on personal and cooperative play."
-
Story
Game with the same Story vibe
4"Engaging narrative with historical context and character development."
Kingdom Come: Deliverance
"Engaging narrative with historical context and character development; story is a major draw."
-
Strategy
Game with the same Strategy vibe
2"Combat requires timing, combo chaining, and use of special abilities, involving some tactical thinking."
Watchmen: The End is Nigh
"Combat requires timing and tactical use of skills; some puzzle solving and stealth add strategic elements."
-
Thrill
Game with the same Thrill vibe
1"Some suspense in boss fights and exploration, but overall low tension and forgiving difficulty."
YOHANE THE PARHELION -BLAZE in the DEEPBLUE-
"Some suspense in traps and boss fights; overall moderate tension and excitement."
-
Value
Game with the same Value vibe
4"Players report good value especially when purchased on sale with extensive content and replayability."
DRAGON BALL XENOVERSE
"Players report good value especially when purchased on sale; long playtime and replayability."
-
Violence
Game with the same Violence vibe
3"Combat involves sword fighting, decapitations, and killing enemies; violence is central to gameplay."
Shigatari
"Combat involves melee fighting with swords, shields, and daggers; violence is central to gameplay."
-
Survival
Game with the same Survival vibe
2"Players must avoid death and manage health in combat and traps, adding some survival challenge."
Indiana Jones® and the Last Crusade™
"Players must avoid death and manage health in combat; some challenge in boss fights and traps."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Fantasy, Competition, Status.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026