The Happyhills Homicide 2: Out For Blood similar games & best alternatives
The Happyhills Homicide 2: Out For Blood
2025
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Quick resume
He is back. Once again take control of mass serial killer John Wade. Six years later, the infamous Pale Grin resurrects from the grave to terrorize the broken town of Happyhills. This time he has more on his mind than simple killing.
Global score
96/100
Genres
Indie, Puzzle
Similar games
Pros
- Engaging and well-written story with plot twists
- Creative and brutal kills
- Multiple playable characters
- Affordable price
- Strong horror movie atmosphere and soundtrack
Cons
- Short game length
- Save system bugs reported
- Some frustrating quick-time events
- Limited replay value
- Lack of impact from player choices
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players control three different characters with unique playstyles and must devise their own strategies to complete levels, indicating a good degree of player control and decision-making."
A Night In Berlin
"Players control three different characters with some choice in actions like sparing or killing enemies, indicating moderate player agency."
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Competence
Game with the same Competence vibe
2"Gameplay is described as simple and accessible with some puzzles and combat, providing moderate skill challenge but mostly straightforward mechanics."
Knights And Bikes
"Gameplay is simple with basic puzzles and quick-time events, offering some skill challenge but mostly straightforward mechanics."
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Competition
Game with the same Competition vibe
-5"No evidence of competitive elements; focus is on single-player narrative experience without player comparison."
American Arcadia
"No evidence of competitive elements; focus is on single-player narrative experience without player comparison."
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Continuation
Game with the same Continuation vibe
3"Players express desire for sequels and replay, though game length is short."
Detective Instinct: Farewell, My Beloved
"Players express willingness to replay and anticipation for sequels, though game length is short, encouraging multiple playthroughs."
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Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no cooperative or multiplayer features."
Little Inferno
"Entirely single-player experience with no cooperative or multiplayer features."
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Creativity
Game with the same Creativity vibe
3"Creative kills, character perspectives, and a unique blend of horror and simulation elements."
Massacre At The Mirage
"Creative kills, multiple playable characters, and narrative choices add some creative engagement beyond preset routines."
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Domination
Game with the same Domination vibe
-5"No social dominance or power over others; gameplay is solitary and narrative-driven."
Black The Fall
"No social dominance or power over others; gameplay is solitary and narrative-driven."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a fun, immersive distraction with horror and story elements providing escape from reality."
Garten of Banban 6
"Players use the game as a horror movie-like escape with immersive story and atmosphere, providing distraction from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and enjoyment, with no indication of obligation or external pressure."
Prison Architect
"Players engage voluntarily out of interest and enjoyment, with no indication of obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
2"Some experimentation with different characters and game speed; limited exploration of mechanics."
PIXELMAN
"Some experimentation with different characters and minor gameplay variations, but largely linear and scripted."
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Exploration
Game with the same Exploration vibe
-2"Game is mostly linear with limited exploration, focused on progressing through set scenarios."
Manual Samuel - Last Tuesday Edition
"Game is mostly linear with limited exploration; players follow a set story path with few secrets."
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Expression
Game with the same Expression vibe
-3"Limited customization; players follow preset characters and story without significant avatar or environment personalization."
Nancy Drew®: Alibi in Ashes
"Minimal customization or personalization; players follow preset characters and story without avatar modification."
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Fantasy
Game with the same Fantasy vibe
4"Imaginative horror fiction with supernatural serial killer and stylized 80s slasher movie vibe."
Skinfreak
"Strong horror slasher movie theme with fictional characters and supernatural elements, emphasizing imaginative fiction."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; experience is solitary."
永冻之壳 The Shell of Permafrost
"No social or community features; experience is solitary."
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Growth
Game with the same Growth vibe
2"Players learn lore and puzzle solutions, though gameplay skill growth is minimal."
Bendy: Secrets of the Machine
"Players learn puzzle solutions and story details, but gameplay skill growth is limited due to simplicity."
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Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
THE ENIGMA MACHINE
"Sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-4"Requires focused attention during play; not designed for background or casual intermittent play."
HOPE LEFT ME
"Requires focused attention during playthrough; not designed for background or casual intermittent play."
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Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship building; purely individual experience."
Manifold Garden
"No social or emotional relationship building; purely individual experience."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; single-player narrative only."
The Inner World
"No leadership or group management elements; single-player narrative only."
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Progression
Game with the same Progression vibe
3"Story progression and unlocking new scenes and achievements provide a sense of advancement."
NEKOPARA Vol. 3
"Story progression and unlocking new characters and scenes provide a sense of advancement."
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Relaxation
Game with the same Relaxation vibe
-1"Game involves tension and suspense but also moments of flow and enjoyment; mixed emotional experience."
Throne of Lies®: Medieval Politics
"Game has tension and suspense typical of horror, but also moments of flow and enjoyment."
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Sensation
Game with the same Sensation vibe
3"Visual and auditory effects, gore, and music provide sensory stimulation and excitement."
Serious Sam 4
"Strong sensory stimulation from gore, music, and visual effects create emotional excitement."
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Status
Game with the same Status vibe
-5"No social recognition or status systems present."
Crying Suns
"No social recognition or status systems present."
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Story
Game with the same Story vibe
5"Narrative immersion is a core aspect, with strong story, characters, and plot twists."
MiSide
"Narrative immersion is a core feature with complex story, character development, and plot twists."
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Strategy
Game with the same Strategy vibe
1"Some puzzle-solving and timing require planning, but overall gameplay is straightforward and guided."
Song of Nunu: A League of Legends Story
"Some puzzle-solving and quick-time events require basic planning, but overall gameplay is simple and linear."
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Thrill
Game with the same Thrill vibe
4"Survival horror elements, tense combat, and atmospheric suspense create strong feelings of thrill and tension."
Metro 2033 Redux
"Horror elements, suspense, and brutal kills provide strong thrill and tension."
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Value
Game with the same Value vibe
4"Players perceive good value for a low price with a meaningful story experience."
Season of 12 Colors
"Players perceive good value for the low price and quality of story and gameplay."
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Violence
Game with the same Violence vibe
5"Enjoyment of graphic combat, gore, and creative kills is a core feature."
Massacre At The Mirage
"Enjoyment of graphic combat and brutal kills is a prominent feature."
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Survival
Game with the same Survival vibe
1"Some avoidance of hazards and enemy attacks, but no complex survival mechanics."
Kao the Kangaroo: Round 2 (2003 re-release)
"Some avoidance and quick-time events simulate survival elements, though limited in scope."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Violence, Value. It leans lower than usual among comparable games on Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026