The Living Remain similar games & best alternatives
Should you play it?
The Living Remain is a story-driven first-person adventure shooter set in a world overrun by the undead. Scavenge, reload, aim, and fight your way through a cinematic campaign featuring a variety of weapons, interactive environments, tense encounters, and the constant threat of the horde closing in.
What works
- Immersive atmosphere and sound design
- Satisfying weapon mechanics and upgrades
- Varied environments and puzzles
- Good value for price and small dev team
- Responsive developers and ongoing updates
Things to keep in mind
- Some bugs and clunky controls reported
- Short campaign length with limited replayability
- Lack of crouch/seated mode for accessibility
- Linear progression with some obscure puzzles
- Limited enemy variety and melee mechanics
What to play next
Top picks
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Hidden Gems
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Similarity map
Explore nearby similar games and see why they’re close.
The Living Remain: A very typical example of its motivational profile. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Leadership. Here, the score leans higher than usual among comparable games on Violence, Exploration, Survival.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
3"Players have freedom to explore, choose stealth approaches, and solve puzzles, though some progression is gated by specific items and trial-and-error."
"Players have freedom to explore, solve puzzles, and choose weapon upgrades with some trial and error, though progression is linear and some puzzles require specific solutions."
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Competence
Game with the same Competence vibe
3"Game involves skillful shooting, base building, and strategic defense, with some complaints about weapon balance and difficulty."
"Game involves skillful shooting, manual reloading, and puzzle solving with feedback on performance; some complaints about hit detection and weapon handling bugs."
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Competition
Game with the same Competition vibe
-4"Focus is on single-player campaign and personal progression without competitive or leaderboard elements."
"Single-player campaign focused on personal progress without leaderboards or player-vs-player elements."
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Continuation
Game with the same Continuation vibe
2"Players report engaging gameplay and replayability, though some find the difficulty and bugs reduce long-term attachment."
"Players report engaging gameplay with desire to complete campaign and replay with different weapon upgrades, though some find bugs and short length limit long-term attachment."
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Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no cooperative multiplayer or team-based play."
"Entirely single-player experience with no cooperative multiplayer or team-based activities."
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Creativity
Game with the same Creativity vibe
2"Players can upgrade equipment and choose different approaches to combat and puzzles, allowing some creative problem solving."
"Players can upgrade weapons and solve puzzles in multiple ways, but overall gameplay follows a linear path with limited creative freedom."
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Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over other players; focus is on personal survival."
"No evidence of exerting control or superiority over other players; focus is on individual survival."
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Escapism
Game with the same Escapism vibe
4"Immersive zombie apocalypse setting provides strong real-world escape and tension relief."
"Immersive zombie apocalypse setting provides distraction and tension relief from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for entertainment and personal interest without obligation or external pressure."
"Players engage voluntarily for entertainment and personal interest without obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
2"Some experimentation with weapon upgrades and strategies, but largely follows established gameplay routines."
"Some experimentation with weapon upgrades and puzzle solutions, but mostly following established gameplay routines."
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Exploration
Game with the same Exploration vibe
3"Players explore varied environments and search for ammo and items, though within linear level design."
"Encouraged to explore environments for ammo, upgrades, and puzzle clues; some players note linear level design but with varied settings."
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Expression
Game with the same Expression vibe
-3"Limited customization beyond weapon and ability choices; no mention of avatar personalization or cosmetic modifications."
"Limited customization beyond weapon upgrades; no avatar personalization or cosmetic modifications."
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Fantasy
Game with the same Fantasy vibe
3"Zombie apocalypse fiction with some supernatural elements like mutated zombies, but grounded in realistic survival."
"Zombie apocalypse fiction with some supernatural horror elements, but grounded in realistic weapon handling and environments."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; strictly solo play."
"No social or community features; strictly solo play."
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Growth
Game with the same Growth vibe
3"Players learn weapon mechanics, enemy weaknesses, and improve skills through gameplay progression."
"Players learn weapon mechanics, puzzle solving, and improve skills through gameplay and upgrades."
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Health
Game with the same Health vibe
-4"Requires sedentary play with no physical activity; some players report frustration with controls and movement."
"Requires physical movement including crouching and climbing; some players with physical limitations find this challenging."
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Idle
Game with the same Idle vibe
-4"Requires continuous attention and engagement; no idle or background gameplay elements."
"Requires continuous attention and active engagement; no idle or passive gameplay elements."
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Intimacy
Game with the same Intimacy vibe
-5"No social or emotional connections formed; isolated single-player experience."
"No social or emotional connections formed; isolated single-player experience."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; player acts independently."
"No leadership or group management roles; player acts independently."
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Progression
Game with the same Progression vibe
4"Weapon upgrades, skill unlocks, and rank progression provide a sense of advancement."
"Weapon upgrades, ammo collection, and story progression provide clear sense of advancement."
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Relaxation
Game with the same Relaxation vibe
-1"Game has moments of tension and challenge, especially in combat, but also some narrative-driven calm."
"Game balances tense combat and exploration with moments of calm, but overall maintains suspense and challenge."
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Sensation
Game with the same Sensation vibe
3"Enjoyable gunplay sounds, visuals, and immersive environments provide sensory stimulation and excitement."
"Satisfying gun sounds, immersive audio, and atmospheric visuals provide sensory stimulation and excitement."
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Status
Game with the same Status vibe
-5"No social recognition or ranking systems present."
"No social recognition or ranking systems present."
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Story
Game with the same Story vibe
3"Narrative-driven game with voice acting and environmental storytelling, though story is somewhat short and ambiguous."
"Linear narrative with voice acting and environmental storytelling, though some find it generic."
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Strategy
Game with the same Strategy vibe
3"Requires planning weapon upgrades, puzzle solving, and tactical combat."
"Requires planning weapon upgrades, ammo management, and puzzle solving; some players find puzzles obscure."
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Thrill
Game with the same Thrill vibe
3"Jump scares and tense zombie encounters provide moments of suspense and excitement."
"Tense moments with zombie hordes and jump scares create suspense and excitement."
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Value
Game with the same Value vibe
3"Generally considered good value for price, especially given small development team and content."
"Generally considered good value for price, especially given small dev team and game length."
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Violence
Game with the same Violence vibe
4"Focus on combat, shooting zombies and bandits with gore and dismemberment."
"Focus on shooting zombies with realistic weapon mechanics and gore effects."
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Survival
Game with the same Survival vibe
3"Players manage scarce resources, avoid death, and overcome threats in a hostile environment."
"Players manage resources, avoid death, and overcome threats in hostile environments."
Last update: 19/07/2026