The Painscreek Killings similar games & best alternatives
The Painscreek Killings
2017
Related articles
Quick resume
Investigate an infamous cold case in the eerie, abandoned town of Painscreek. Search for evidence, connect the dots and uncover who killed Vivian Roberts. Can you expose the truth behind this town’s dark secrets?
Global score
91/100
Genres
Adventure, Indie, Puzzle, Simulator
Similar games
Pros
- Immersive mystery and story
- Freedom to explore and investigate
- Challenging puzzles and deduction
- Atmospheric sound and setting
- Multiple endings and replayability
Cons
- Some backtracking and pixel hunting
- Minor bugs and clunky controls
- Abrupt tonal shift with chase sequence
- Lack of in-game note organization
- Some obscure puzzle elements
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to investigate, choose clues to follow, and decide how to solve the mystery."
Doll Impostor
"Players have freedom to explore the town and investigate clues at their own pace without hand-holding or quest markers."
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Competence
Game with the same Competence vibe
3"Engages players in puzzle-solving and clue gathering that require attention and logical thinking, though not highly difficult."
This Bed We Made
"Requires skill in observation, note-taking, and puzzle solving; players feel effective when piecing together clues."
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Competition
Game with the same Competition vibe
-4"Focus is on personal investigation and story progression without competitive elements or leaderboards."
Kathy Rain 2: Soothsayer
"Focuses on individual investigation and personal progress without competitive elements or leaderboards."
-
Continuation
Game with the same Continuation vibe
3"Players report being hooked and spending multiple hours exploring and replaying to find secrets; some grind for upgrades."
Hellpoint: The Thespian Feast
"Players report being hooked and spending long sessions exploring and solving the mystery, with some replaying for achievements."
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Cooperation
Game with the same Cooperation vibe
-5"Single-player experience focused on individual detective work without multiplayer or cooperative gameplay."
Sherlock Holmes: The Devil's Daughter
"Entirely single-player experience focused on individual detective work without multiplayer or cooperative gameplay."
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Creativity
Game with the same Creativity vibe
1"Players create their own notes and piece together clues, but game content and puzzles are predefined."
Dark Fall: The Journal
"Players create their own notes and organize clues, but game world and puzzles are predefined with limited modification."
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Domination
Game with the same Domination vibe
-5"No social dominance or power over others; experience is solitary and self-directed."
Drop Alive
"No social dominance or power over others; experience is solitary and self-directed."
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Escapism
Game with the same Escapism vibe
4"Strong atmospheric horror and mystery provide immersive distraction from real life."
TELEFORUM
"Immersive atmosphere and mystery provide distraction and escape from real life, with some horror elements enhancing tension."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and curiosity; no obligation or external pressure reported."
Subnautica
"Players engage voluntarily out of intrinsic interest and curiosity; no obligation or external pressure reported."
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Experimenting
Game with the same Experimenting vibe
2"Players explore clues and test puzzle solutions, though within a structured narrative."
Blackwell Epiphany
"Players explore the environment and test clues in different orders, though puzzles and story progression are somewhat linear."
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Exploration
Game with the same Exploration vibe
4"Game encourages exploration of abandoned town and school to find clues, secrets, and items."
DreadOut
"Game encourages thorough exploration of an abandoned town with many secrets, clues, and hidden items to discover."
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Expression
Game with the same Expression vibe
-4"Limited customization or personalization; players mainly interact with fixed visual and gameplay elements."
Cell to Singularity - Evolution Never Ends
"Limited customization or personalization; players mainly interact with fixed game assets and story elements."
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Fantasy
Game with the same Fantasy vibe
-2"Game is grounded in a realistic, plausible scenario without supernatural elements."
Blameless
"Grounded in realistic investigative scenarios with some minor supernatural/horror elements that some players found jarring."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; experience is solitary without meaningful social connection."
Zombeer
"No social or community features; experience is solitary without meaningful social connection."
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Growth
Game with the same Growth vibe
3"Players develop deductive reasoning and puzzle-solving skills through gameplay."
PARANORMASIGHT: The Seven Mysteries of Honjo
"Players develop deductive reasoning, note-taking skills, and puzzle-solving abilities through gameplay."
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Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
THE ENIGMA MACHINE
"Sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires focused attention and active investigation rather than casual or background play."
Shadows of Doubt
"Requires focused attention and active investigation; not designed for casual or background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No close relationships or emotional social interactions; experience is individual and surface-level."
Accounting+
"No close social interactions or relationships; experience is individual and emotionally self-contained."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; player acts independently."
Outlast
"No leadership or group management roles; player acts independently."
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Progression
Game with the same Progression vibe
3"Players collect keys, items, and achievements to progress through the story and unlock new areas."
Frankenstein: Master of Death
"Players collect keys, clues, and documents to progress through the story and unlock new areas."
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Relaxation
Game with the same Relaxation vibe
1"Atmosphere can be both relaxing and tense; some players find it calming, others anxious."
The Backrooms: Lost Tape
"Atmosphere is immersive and sometimes tense; some players find it relaxing while others experience anxiety."
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Sensation
Game with the same Sensation vibe
2"Atmosphere and music provide emotional engagement and sensory stimulation, though graphics are simple."
Labyronia RPG 2
"Soundtrack and atmosphere provide emotional stimulation and suspense, though graphics are simple."
-
Status
Game with the same Status vibe
-5"No social recognition or status systems; achievements are personal and not publicly ranked."
Bad North: Jotunn Edition
"No social recognition or status systems; achievements are personal and not publicly ranked."
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Story
Game with the same Story vibe
5"Strong narrative immersion with complex plot, character development, and multiple endings."
Raging Loop
"Strong narrative immersion with complex plot, character backstories, and multiple endings."
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Strategy
Game with the same Strategy vibe
3"Requires logical thinking, puzzle solving, and planning to progress through the mystery."
Nancy Drew®: Shadow at the Water's Edge
"Requires logical thinking, deduction, and planning to solve puzzles and piece together the mystery."
-
Thrill
Game with the same Thrill vibe
3"Tense atmosphere and horror elements create suspense and occasional scares."
Lamentum
"Tense atmosphere and occasional scares create suspense and excitement, especially near the ending."
-
Value
Game with the same Value vibe
4"Players find the game offers good value especially at discounted prices, with engaging story and gameplay."
Binary Domain
"Players feel the game is worth the price with engaging story and gameplay; some recommend buying on sale."
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Violence
Game with the same Violence vibe
-4"Minimal violence; focus is on investigation and puzzle solving rather than combat or destruction."
The Darkside Detective
"Minimal violence; focus is on investigation and puzzle solving rather than combat or destruction."
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Survival
Game with the same Survival vibe
-3"Limited survival elements; occasional chase sequences but mostly stable, low-risk environments."
KARMA: The Dark World
"Mostly stable environment; limited threat except for brief chase sequence near the end."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Thrill. It leans lower than usual among comparable games on Fantasy, Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026