Trickster VR: Co-op Dungeon Crawler similar games & best alternatives
Trickster VR: Co-op Dungeon Crawler
2019
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Quick resume
A procedurally generated fantasy adventure, starring floating islands, epic loot and a horde of orcs! Try your skills against orcish combat expertise, ancient magic and ragtag airships!
Global score
85/100
Genres
Action, Adventure, Indie
Similar games
Pros
- Engaging and varied combat
- Strong co-op multiplayer
- Procedural levels for replayability
- Frequent developer updates
- Good value for price
Cons
- Some repetitiveness in quests
- Occasional ai and collision bugs
- Limited story depth
- Melee combat could be improved
- Small player base for multiplayer
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have extensive freedom to choose weapons, customize attachments, select game modes, and control movement options."
Hot Dogs, Horseshoes & Hand Grenades
"Players can choose weapons, customize loadouts, select movement modes, and decide combat tactics freely."
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Competence
Game with the same Competence vibe
4"Combat requires skillful timing, weapon management, counters, and adapting to enemy types; difficulty scales and rewards mastery."
Soulstice
"Combat requires skillful timing, aiming, and strategy with varied enemy types and difficulty progression."
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Competition
Game with the same Competition vibe
2"Includes daily runs with leaderboards and some competitive elements, but primarily focuses on cooperative and personal progression."
Ember Knights
"Includes leaderboards and some competitive elements, but mostly cooperative and personal progression focused."
-
Continuation
Game with the same Continuation vibe
4"Players report long sessions, habitual play, and high replayability with ongoing updates and challenges."
Midnight Heist
"Players report long play sessions, habitual return, and high replayability due to procedural levels and updates."
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Cooperation
Game with the same Cooperation vibe
5"Strong emphasis on multiplayer co-op with teamwork, role synergy, and shared objectives."
Barony
"Strong emphasis on co-op multiplayer with teamwork to complete quests and defend portals."
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Creativity
Game with the same Creativity vibe
2"Players can customize loadouts and explore different weapons, but level design and progression are mostly predefined."
The Mummy Demastered
"Customization of weapons and loadouts present, but level design is procedural with limited player modification."
-
Domination
Game with the same Domination vibe
-3"Interactions emphasize shared co-op experience and mutual challenge rather than dominance or power over others."
HUNTDOWN
"Interactions emphasize shared teamwork and balanced co-op play rather than dominance or power over others."
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Escapism
Game with the same Escapism vibe
5"Highly immersive VR experience offering escapism through flying, exploration, and fantasy combat."
Windlands 2
"Highly immersive fantasy VR experience providing escapism through engaging combat and environments."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and intrinsic interest, not out of obligation or pressure."
Blazing Sails
"Players engage voluntarily for fun and intrinsic interest, not out of obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Players try different characters, weapons, and builds to find preferred playstyle and tactics."
Wild Assault
"Players try different weapons, movement modes, and combat strategies to find preferred playstyle."
-
Exploration
Game with the same Exploration vibe
3"Procedurally generated levels and multiple biomes encourage discovery of new areas and secrets."
SULFUR
"Procedural levels and different biomes encourage discovery and varied experiences."
-
Expression
Game with the same Expression vibe
2"Some avatar and weapon customization exists or is requested, allowing personal expression."
VAIL
"Some avatar and weapon customization options allow personal expression, though limited."
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Fantasy
Game with the same Fantasy vibe
5"Strong fantasy theme with elves, orcs, dragons, magic spells, and mythical settings."
Elven Assassin
"Strong fantasy theme with orcs, magic, and surreal floating island settings."
-
Fellowship
Game with the same Fellowship vibe
4"Community and multiplayer co-op foster social connection and shared achievements."
Gunfire Reborn
"Community and multiplayer co-op foster social connection and shared achievements."
-
Growth
Game with the same Growth vibe
4"Players develop combat skills, learn enemy patterns, and progress through character upgrades."
Ghost of Tsushima DIRECTOR'S CUT
"Players develop combat skills, learn enemy behaviors, and progress through unlocks and upgrades."
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Idle
Game with the same Idle vibe
-4"Requires active attention and continuous engagement during combat and exploration."
VR Dungeon Knight
"Requires active attention and continuous engagement during combat and exploration."
-
Intimacy
Game with the same Intimacy vibe
1"Some social interaction in co-op, but limited evidence for close emotional relationships."
Tinkerlands
"Some social interaction in co-op but limited evidence of close emotional relationships."
-
Leadership
Game with the same Leadership vibe
-2"Co-op play emphasizes shared participation rather than leadership or authority roles."
Hellpoint
"Co-op play emphasizes shared participation rather than clear leadership roles."
-
Progression
Game with the same Progression vibe
4"Players collect items, upgrade weapons, and unlock abilities to advance."
NINJA GAIDEN Σ [NINJA GAIDEN: Master Collection]
"Players unlock weapons, upgrade gear, and advance through quests and levels."
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Relaxation
Game with the same Relaxation vibe
2"Offers moments of flow and fun but also includes tension and challenge, especially in boss fights."
Cave Crawlers
"Provides flow and fun but also intense combat moments with challenge and tension."
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Sensation
Game with the same Sensation vibe
3"Colorful visuals and sound effects provide enjoyable sensory stimulation."
HOARD
"Colorful visuals, sound effects, and haptic feedback provide engaging sensory stimulation."
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Status
Game with the same Status vibe
1"Leaderboards and unlocks provide some recognition, but social status is not a major focus."
Zombie Party
"Leaderboards and unlocks provide some recognition but social status is not a major focus."
-
Story
Game with the same Story vibe
2"Some narrative elements and quests exist but story is minimal and secondary to gameplay."
It Lurks Below
"Some narrative elements and quest objectives exist but story is minimal and secondary."
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Strategy
Game with the same Strategy vibe
3"Combat and quest approaches require tactical thinking and planning."
Assassin's Creed® Odyssey
"Combat and quest completion require tactical thinking and adapting to enemy types."
-
Thrill
Game with the same Thrill vibe
3"Combat intensity and enemy waves create suspense and excitement, especially in higher difficulty modes."
Aliens: Fireteam Elite
"Combat intensity and enemy waves create moments of suspense and excitement."
-
Value
Game with the same Value vibe
5"Players report excellent value for price with high replayability and content for the cost."
Gnomes
"Players report excellent value for price with frequent updates and high replayability."
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Violence
Game with the same Violence vibe
4"Combat involves defeating enemies with weapons and attacks; satisfying impact and damage feedback."
Void Sols: Prologue
"Combat involves melee and ranged attacks against orc enemies with satisfying impact feedback."
-
Survival
Game with the same Survival vibe
3"Players must avoid damage and manage positioning to survive waves and bosses."
Soulstone Survivors
"Players must avoid damage and manage positioning to survive waves and quests."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Competition, Status. It leans lower than usual among comparable games on Leadership.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026